Mayoral Moustaches and Violent Hugs - The Ultimate Haggar thread

Formatting stolen (with permission) from Karsticles’s amazing Dormammu thread.

A Word:
I want to make this a one-stop spot for all inquiries regarding Haggar. Please do not hesitate to suggest changes/additions or alert me to errors in the main thread or via private message. A brief overview of what is contained in each section:

The Basics: General character information, such as X-Factor and health values, along with the legend for notation that will be used throughout the guide. Each move is listed, along with the frame data for that move as well as how to make effective use of that move in a generation situation. If you are looking for strategies on how to make one of Haggar’s normals, specials, or hypers useful in a variety of situation, read the “Discussion” portion of that move’s section.

Strategy and Matchups: First, a general overview of your goals with Haggar is given. Then, a specific section exists for each character in the game; within these sections I will try to list effective strategies against each character in the game, especially options Haggar has to directly counter specific abilities each character has.

Team Building: I have presented a general overview of what it means to make a team in Marvel vs. Capcom 3. This is followed by a section for each character in the game Haggar can pair with, along with the various synergistic abilities between Haggar and the given character.

Gameplay and Combos: Here contains an archive of videos showing excellent Haggar gameplay or concepts, and also a listing of combos possible with Haggar. If you would like to contribute to this section, please be sure to read the rules for video submission.

Please do not hesitate to contribute! All assistance in making this guide as comprehensive as humanly possible is welcome; please do not hesitate to suggest changes as well.

Table of Contents:
The Basics
The Basics, Page 2
The Basics, Page 3
The Basics, Page 4
The Basics, Page 5
The Basics, Page 6
The Basics, Page 7
General Strategy
General Strategy, Page 2
General Strategy, Page 3
Team Building
Team Building, Page 2 (Akuma - Deadpool)
Team Building, Page 3 (Doctor Doom - Hawkeye)
Team Building, Page 4 (Hsien-Ko - Morrigan)
Team Building, Page 5 (Nemesis T-Type - She-Hulk)
Team Building, Page 6 (Shuma-Gorath - Thor)
Team Building, Page 7 (Trish - Zero)
Matchups
Matchups, Page 2 (Akuma - Deadpool)
Matchups, Page 3 (Doctor Doom - Hawkeye)
Matchups, Page 4 (Hsien-Ko - Morrigan)
Matchups, Page 5 (Nemesis T-Type - She-Hulk)
Matchups, Page 6 (Shuma-Gorath - Thor)
Matchups, Page 7 (Trish - Zero)
Gameplay and Combos
Gameplay and Combos, Page 2
Gameplay and Combos, Page 3
Special Thanks

The Basics

General Character Information:
Haggar Biography
Character Art
<COLOR OPTIONS>

General Statistics:
Health: 1,200,000
Level 1 X-Factor Bonuses: 140% Damage, 100% Speed
Level 2 X-Factor Bonuses: 165% Damage, 105% Speed
Level 3 X-Factor Bonuses: 190% Damage, 110% Speed

What’s New in U?
[LIST]
[]:d: + :h: causes hard knockdown
[
]:d: + :h: hits OTG
[]:d: + :h: can only be canceled into :f: + :h:
[
]Increased downward momentum after air-throw
[]Initial frames of Double Lariat assist are not invincible
[
]Double Lariat assist causes soft knockdown
[]Start-up invincibility added to Rapid Fire Fist
[
]Rapid Fire Fist is mashable (more mashable?)
[*]Final Haggar Buster damage can be boosted by rotating the stick/pad
[/LIST]
Notation:
:l: - Light Attack
:m: - Medium Attack
:h: - Heavy Attack
:s: - Special Button
:a1: - Assist Button 1
:a2: - Assist Button 2
:atk::atk: - Any Two Attack Buttons
(Air) - Performable While Airborn
(Low) - This Move Must Be Blocked Low
(Overhead) - This Move Must Be Blocked High
(OTG) - This Move Hits Prone Opponents
(XF1) - X-Factor Level 1 Damage Levels
(XF2) - X-Factor Level 2 Damage Levels
(XF3) - X-Factor Level 3 Damage Levels
(XFC) - X-Factor Cancel
(TAC) - Team Aerial Combo
(THC) - Team Hyper Combo
(DHC) - Delayed Hyper Combo

The Basics, Page 2

Normals:
Standing Light - :l:

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 65,000
•Meter Gain: 520

Frame Data:
•Startup Frames: 7
•Active Frames: 3
•Recovery Frames: 16

•Frame Advantage on Hit: -2
•Frame Advantage on Block: -3

Discussion:[/details]

Standing Medium - :m:

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 83,000
•Meter Gain: 664

Frame Data:
•Startup Frames: 11
•Active Frames: 3
•Recovery Frames: 20

•Frame Advantage on Hit: -1
•Frame Advantage on Block: -2

Discussion:[/details]

** Standing Heavy - :h:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 100,000
•Meter Gain: 800

Frame Data:
•Startup Frames: 14
•Active Frames: 4
•Recovery Frames: 21

•Frame Advantage on Hit: —
•Frame Advantage on Block: +1

Discussion:
•Ground-bounce[/details]

** Crouching Light (Low) - :d: + :l:
**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 62,000
•Meter Gain: 496

Frame Data:
•Startup Frames: 8
•Active Frames: 3
•Recovery Frames: 14

•Frame Advantage on Hit: 0
•Frame Advantage on Block: -1

Discussion:
•Low attack[/details]

** Crouching Medium (Low) - :d: + :m:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 80,000
•Meter Gain: 640

Frame Data:
•Startup Frames: 12
•Active Frames: 3
•Recovery Frames: 21

•Frame Advantage on Hit: -2
•Frame Advantage on Block: -3

Discussion:
•Low attack[/details]

** Crouching Heavy (Low, OTG) - :d: + :h:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 97,000
•Meter Gain: 776

Frame Data:
•Startup Frames: 16
•Active Frames: 6
•Recovery Frames: 49

•Frame Advantage on Hit: —
•Frame Advantage on Block: -29

Discussion:
•Low attack
•OTG-capable
•Hard-knockdown
•Chains into :f: + :h:
•Puts Haggar into hard knockdown
•Not special/hyper combo-cancelable
•Invincible after frame 50[/details]

** Special - :s:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 100,000
•Meter Gain: 800

Frame Data:
•Startup Frames: 11
•Active Frames: 3
•Recovery Frames: 23

•Frame Advantage on Hit: —
•Frame Advantage on Block: 0

Discussion:
•Launcher
•Not special/hyper combo-cancelable[/details]

The Basics, Page 3

** Aerial Light (Overhead) - (Air) :l:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 58,000
•Meter Gain: 464

Frame Data:
•Startup Frames: 7
•Active Frames: Until grounded
•Recovery Frames: 1

•Frame Advantage on Hit: +7
•Frame Advantage on Block: +6

Discussion:
•Overhead attack[/details]

** Aerial Medium - (Air) :m:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 75,000
•Meter Gain: 600

Frame Data:
•Startup Frames: 7
•Active Frames: Until grounded
•Recovery Frames: 1

•Frame Advantage on Hit: +19
•Frame Advantage on Block: +18

Discussion:
•Overhead attack[/details]

** Aerial Heavy (Overhead) - (Air) :h:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 100,000
•Meter Gain: 800

Frame Data:
•Startup Frames: 16
•Active Frames: Until grounded
•Recovery Frames: 1

•Frame Advantage on Hit: +14
•Frame Advantage on Block: +13

Discussion:
•Overhead attack[/details]

** Aerial Special - (Air) :s:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 110,000
•Meter Gain: 880

Frame Data:
•Startup Frames: 14
•Active Frames: 4
•Recovery Frames: 23

•Frame Advantage on Hit: +19
•Frame Advantage on Block: +18

Discussion:
•Causes hard knockdown if used in combo after launcher[/details]

**TAC Up - (Air) **:u: + :s: (after launcher)

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 60,000
•Meter Gain: 480

Frame Data:
•Startup Frames: 13
•Active Frames: 3
•Recovery Frames: 17

Discussion:
•Tags in next available team member
•Lofts opponent upward
•Boosts damage for next available team member[/details]

TAC Side - (Air) :f: or :b: + :s: (after launcher)

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 50,000
•Meter Gain: 400

Frame Data:
•Startup Frames: 16
•Active Frames: Until grounded
•Recovery Frames: 1

Discussion:
•Tags in next available team member
•Wall-bounce
•Removes one hyper meter from opponent[/details]

**TAC Down - (Air) **:d: + :s: (after launcher)

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 50,000
•Meter Gain: 400 + 10,000

Frame Data:
•Startup Frames: 15
•Active Frames: 4
•Recovery Frames: Until grounded +1

Discussion:
•Tags in next available team member
•Ground-bounce
•Generates one hyper meter[/details]

The Basics, Page 4

Command Normals:
Steel Pipe - :f: + :h:

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 110,000
•Meter Gain: 880

Frame Data:
•Startup Frames: 19
•Active Frames: 3
•Recovery Frames: 24

•Frame Advantage on Hit: +10
•Frame Advantage on Block: +9

Discussion:
•Stagger against grounded opponents
•Ground-bounce against aerial opponents
•Hard knockdown against aerial opponents[/details]

Headbutt (Overhead) - (Air) :u: + :h:

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 100,000
•Meter Gain: 800

Frame Data:
•Startup Frames: 8
•Active Frames: 4
•Recovery Frames: 19

•Frame Advantage on Hit: +16
•Frame Advantage on Block: +15

Discussion:
•Overhead
•Dizzy against grounded opponents on counter-hit
•Special knockdown (hard knockdown and all attacks become OTG-capable) against aerial opponents on counter-hit[/details]

** Aerial Steel Pipe (Overhead) - (Air) :d: + :h:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 120,000
•Meter Gain: 960,000

Frame Data:
•Startup Frames: 14
•Active Frames: 3
•Recovery Frames: 29

•Frame Advantage on Hit: —
•Frame Advantage on Block: +18

Discussion:
•Overhead
•Ground-bounce
•Hard knockdown[/details]

Miscellaneous:
** Throw - :b:/:f: + :h:**

Details

[details=Spoiler]Attack Data:
•Hits: 3-5
•Damage: 60,000-100,000
•Meter Gain: 600-1000

Discussion:
•Can be mashed for additional hits[/details]

Aerial Throw - (Air) :b:/:f: + :h:

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 80,000
•Meter Gain: 800

Discussion:
•Hard knockdown[/details]

Dash - :f:/:b:** + :atk::atk: or :f::f:/**:b::b:

Details

[details=Spoiler]Frame Data:
•Forward Dash: 30
•Backdash: 31

Discussion:[/details]

The Basics, Page 5

Specials:
Violent Axe :l:** - :qcf: + :l:**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 110,000
•Meter Gain: 880

Frame Data:
•Startup Frames: 15
•Active Frames: 4
•Recovery Frames: 22

•Frame Advantage on Hit: +10
•Frame Advantage on Block: 0

Discussion:
•Spinning knockdown[/details]

**Violent Axe **:m: **- **:qcf: + :m:

Details

[details=Spoiler]Attack Data:
•Hits: 2
•Damage: 122,000
•Meter Gain: 1040

Frame Data:
•Startup Frames: 18
•Active Frames: 5(12)4
•Recovery Frames: 17

•Frame Advantage on Hit: +16
•Frame Advantage on Block: +5

Discussion:
•First hit staggers
•Second hit causes spinning knockdown[/details]

**Violent Axe **:h: **- **:qcf: + :h:

Details

[details=Spoiler]Attack Data:
•Hits: 3
•Damage: 160,600
•Meter Gain: 1440

Frame Data:
•Startup Frames: 20
•Active Frames: 5(11)4(14)3
•Recovery Frames: 19

•Frame Advantage on Hit: —
•Frame Advantage on Block: +5

Discussion:
•First hit staggers
•Third hit causes ground-bounce[/details]

**Hoodlum Launcher **:l: **- **:dp: + :l:

Details

[details=Spoiler]Attack Data:
•Hits: 2
•Damage: 140,000
•Meter Gain: 1400

Frame Data:
•Startup Frames: 14
•Active Frames: 6
•Recovery Frames: 16

•Frame Advantage on Hit: —
•Frame Advantage on Block: +4

Discussion:
•Launcher[/details]

**Hoodlum Launcher **:m: **- **:dp: + :m:

Details

[details=Spoiler]Attack Data:
•Hits: 2
•Damage: 140,000
•Meter Gain: 1400

Frame Data:
•Startup Frames: 26
•Active Frames: 8
•Recovery Frames: 32

Discussion:
•Launcher
•Throw[/details]

**Hoodlum Launcher **:h: **- **:dp: + :h:

Details

[details=Spoiler]Attack Data:
•Hits: 2
•Damage: 140,000
•Meter Gain: 1400

Frame Data:
•Startup Frames: 30
•Active Frames: 14
•Recovery Frames: 43

Discussion:
•Launcher
•Air-throw[/details]

The Basics, Page 6

Flying Piledriver - :hcb: + :l: / :m: / :h:

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 160,000 / 190,000 / 220,000
•Meter Gain: 1600 / 1900 / 2200

Frame Data:
•Startup Frames: 5 / 3 / 1
•Active Frames: 1 / 1 / 2
•Recovery Frames: 30 / 32 / 33

Discussion:
•Throw
•Hard knockdown[/details]

Skyhigh Back Drop - (Air) :hcb: + :l: / :m: / :h:

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 160,000 / 190,000 / 220,000
•Meter Gain: 1600 / 1900 / 2200

Frame Data:
•Startup Frames: 5 / 3 / 1
•Active Frames: 1 / 1 / 2
•Recovery Frames: 35 / 37 / 38

Discussion:
•Throw
•Hard knockdown[/details]

Double Lariat - :s: + :atk:

Details

[details=Spoiler]Attack Data:
•Hits: 3
•Damage: 108,300
•Meter Gain: 960

Frame Data:
•Startup Frames: 8
•Active Frames: 45
•Recovery Frames: 28

•Frame Advantage on Hit: —
•Frame Advantage on Block: -31

Discussion:
•Invincible during frames 1-40
•Converts 100,000 of Haggar’s vitality to red vitality
•Hard knockdown[/details]

Wild Swing - (Air) :qcf: + :s:

Details

[details=Spoiler]Attack Data:
•Hits: 6-12
•Damage: 152,300-221,500
•Meter Gain: 1523-2215

Frame Data:
•Startup Frames: 17
•Active Frames: 3
•Recovery Frames: 21

Discussion:
•Hits and damage increase this higher Haggar is
•Hard knockdown[/details]

The Basics, Page 7

Hypers:
Snapback - :qcf: + :a1: or :a2: (1 Meter)

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 50,000
•Meter Gain: 500

Frame Data:
•Startup Frames: 2
•Active Frames: 3
•Recovery Frames: 22

•Frame Advantage on Hit: —
•Frame Advantage on Block: +5

Discussion:
•Forces opposing character to be replaced by an assist
•Opponent may not tag or call assists for 4 seconds[/details]

Rapid Fire Fist - :qcf: + :atk::atk: (1 Meter)

Details

[details=Spoiler]Attack Data:
•Hits: 12-45
•Damage: 276,800-414,700

Frame Data:
•Startup Frames: 10+5
•Active Frames: 3(21)4(35)5
•Recovery Frames: 22

•Frame Advantage on Hit: —
•Frame Advantage on Block: -1

Discussion:
•Invincible during frames 1-20
•Final hit causes ground-bounce
•Final hit causes hard knockdown
•Can be mashed for additional hits[/details]

Giant Haggar Press (OTG) - :dp: + :atk::atk: (1 Meter)

Details

[details=Spoiler]Attack Data:
•Hits: 1-8
•Damage: 200,000-328,400

Frame Data:
•Startup Frames: 5+16
•Active Frames: 16(4)44
•Recovery Frames: 30

•Frame Advantage on Hit: —
•Frame Advantage on Block: -53

Discussion:
•OTG
•Final hit causes spinning knockdown
•Final hit causes hard knockdown
•Final hit causes an explosion with 10 high durability projectile points[/details]

Final Haggar Buster - :hcb: + :atk::atk: (3 Meters)

Details

[details=Spoiler]Attack Data:
•Hits: 8-26
•Damage: 450,000-504,000

Frame Data:
•Startup Frames: 8+0
•Active Frames: 1
•Recovery Frames: 34

Discussion:
•Invincible during frames 1-10
•Throw
•Hard knockdown[/details]

Assists:
α**: Double Lariat**

Details

[details=Spoiler]Attack Data:
•Hits: 3
•Damage: 108,300
•Meter Gain: 960

Frame Data:
•Startup Frames: 32
•Active Frames: 45
•Recovery Frames (This Assist): 121
•Recovery Frames (Other Assist): 91

Discussion:
•THC Giant Haggar Press
•Invincible during frames 1-33
•Converts 100,000 of Haggar’s vitality to red vitality
•Soft knockdown[/details]

β**: Violent Axe :m:**

Details

[details=Spoiler]Attack Data:
•Hits: 2
•Damage: 122,000
•Meter Gain: 960

Frame Data:
•Startup Frames: 42
•Active Frames: 5(12)4
•Recovery Frames (This Assist): 110
•Recovery Frames (Other Assist): 80

Discussion:
•THC Giant Haggar Press
•Second hit causes spinning knockdown[/details]

γ**: Steel Pipe**

Details

[details=Spoiler]Attack Data:
•Hits: 1
•Damage: 110,000
•Meter Gain: 880

Frame Data:
•Startup Frames: 43
•Active Frames: 3
•Recovery Frames (This Assist): 117
•Recovery Frames (Other Assist): 87

Discussion:
•THC Giant Haggar Press
•Ground bounce
•Hard knockdown[/details]

General Strategy

A Word:

Playstyle:

Approach Method**:**

General Strategy, Page 2

Cross-ups, Mix-ups, and Setups:

Resets:

General Strategy, Page 3

X-Factor:

Team Aerial Combos:

Team Building

Team Building, Page 2

Akuma (Partner)

Spoiler

Akuma Assists:

Akuma to Haggar DHC’s:

Haggar to Akuma DHC’s:

Haggar and Akuma THC’s:

General Tips and Tricks:

Amaterasu (Partner)

Spoiler

Amaterasu Assists:

Amaterasu to Haggar DHC’s:

Haggar to Amaterasu DHC’s:

Haggar and Amaterasu THC’s:

General Tips and Tricks:

Arthur (Partner)

Spoiler

Arthur Assists:

Arthur to Haggar DHC’s:

Haggar to Arthur DHC’s:

Haggar and Arthur THC’s:

General Tips and Tricks:

C.Viper (Partner)

Spoiler

C.Viper Assists:

C.Viper to Haggar DHC’s:

Haggar to C. Viper DHC’s:

Haggar and C.Viper THC’s:

General Tips and Tricks:

Captain America (Partner)

Spoiler

Captain America Assists:

Captain America to Haggar DHC’s:

Haggar to Captain America DHC’s:

Haggar and Captain America THC’s:

General Tips and Tricks:

Chris Redfield (Partner)

Spoiler

Chris Redfield Assists:

Chris Redfield to Haggar DHC’s:

Haggar to Chris Redfield DHC’s:

Haggar and Chris Redfield THC’s:

General Tips and Tricks:

Chun-Li (Partner)

Spoiler

Chun-Li Assists:

Chun-Li to Haggar DHC’s:

Haggar to Chun-Li DHC’s:

Haggar and Chun-Li THC’s:

General Tips and Tricks:

Dante (Partner)

Spoiler

Dante Assists:

Dante to Haggar DHC’s:

Haggar to Dante DHC’s:

Haggar and Dante THC’s:

General Tips and Tricks:

Deadpool (Partner)

Spoiler

Deadpool Assists:

Deadpool to Haggar DHC’s:

Haggar to Deadpool DHC’s:

Haggar and Deadpool THC’s:

General Tips and Tricks:

Team Building, Page 3

Doctor Doom (Partner)

Spoiler

Doctor Doom Assists:

Doctor Doom to Haggar DHC’s:

Haggar to Doctor Doom DHC’s:

Haggar and Doctor Doom THC’s:

General Tips and Tricks:

Doctor Strange (Partner)

Spoiler

Doctor Strange Assists:

Doctor Strange to Haggar DHC’s:

Haggar to Doctor Strange DHC’s:

Haggar and Doctor Strange DHC’s:

General Tips and Tricks:

Dormammu (Partner)

Spoiler

Dormammu Assists:

Dormammu to Haggar DHC’s:

Haggar to Dormammu DHC’s:

Haggar and Dormammu THC’s:

General Tips and Tricks:

Felicia (Partner)

Spoiler

Felicia Assists:

Felicia to Haggar DHC’s:

Haggar to Felicia DHC’s:

Haggar and Felicia THC’s:

General Tips and Tricks:

Firebrand (Partner)

Spoiler

Firebrand Assists:

Firebrand to Haggar DHC’s:

Haggar to Firebrand DHC’s:

Haggar and Firebrand THC’s:

General Tips and Tricks:

Frank West (Partner)

Spoiler

Frank West Assists:

Frank West to Haggar DHC’s:

Haggar to Frank West DHC’s:

Haggar and Frank West THC’s:

General Tips and Tricks:

Ghost Rider (Partner)

Spoiler

Ghost Rider Assists:

Ghost Rider to Haggar DHC’s:

Haggar to Ghost Rider DHC’s:

Haggar and Ghost Rider THC’s:

General Tips and Tricks:

Hawkeye (Partner)

Spoiler

Hawkeye Assists:

Hawkeye to Haggar DHC’s:

Haggar to Hawkeye DHC’s:

Haggar and Hawkeye THC’s:

General Tips and Tricks:

Team Building, Page 4

Hsien-Ko (Partner)

Spoiler

Hsien-Ko Assists:

Hsien-Ko to Haggar DHC’s:

Haggar to Hsien-Ko DHC’s:

Haggar and Hsien-Ko THC’s:

General Tips and Tricks:

Hulk (Partner)

Spoiler

Hulk Assists:

Hulk to Haggar DHC’s:

Haggar to Hulk DHC’s:

Haggar and Hulk THC’s:

General Tips and Tricks:

Iron Fist (Partner)

Spoiler

Iron Fist Assists:

Iron Fist to Haggar DHC’s:

Haggar to Iron Fist DHC’s:

Haggar and Iron Fist THC’s:

General Tips and Tricks:

Iron Man (Partner)

Spoiler

Iron Man Assists:

Iron Man to Haggar DHC’s:

Haggar to Iron Man DHC’s:

Haggar and Iron Man THC’s:

General Tips and Tricks:

Jill Valentine (Partner)

Spoiler

Jill Valentine Assists:

Jill Valentine to Haggar DHC’s:

Haggar to Jill Valentine DHC’s:

Haggar and Jill Valentine THC’s:

General Tips and Tricks:

M.O.D.O.K. (Partner)

Spoiler

M.O.D.O.K. Assists:

M.O.D.O.K. to Haggar DHC’s:

Haggar to M.O.D.O.K. DHC’s:

Haggar and M.O.D.O.K. THC’s:

General Tips and Tricks:

Magneto (Partner)

Spoiler

Magneto Assists:

Magneto to Haggar DHC’s:

Haggar to Magneto DHC’s:

Haggar and Magneto THC’s:

General Tips and Tricks:

Morrigan (Partner)

Spoiler

Morrigan Assists:

Morrigan to Haggar DHC’s:

Haggar to Morrigan DHC’s:

Haggar and Morrigan THC’s:

General Tips and Tricks:

Team Building, Page 5

Nemesis T-Type (Partner)

Spoiler

Nemesis T-Type Assists:

Nemesis T-Type to Haggar DHC’s:

Haggar to Nemesis T-Type DHC’s:

Haggar and Nemesis T-Type THC’s:

General Tips and Tricks:

Nova (Partner)

Spoiler

Nova Assists:

Nova to Haggar DHC’s:

Haggar to Nova DHC’s:

Haggar and Nova THC’s:

General Tips and Tricks:

Phoenix (Partner)

Spoiler

Phoenix Assists:

Phoenix to Haggar DHC’s:

Haggar to Phoenix DHC’s:

Haggar and Phoenix THC’s:

General Tips and Tricks:

Phoenix Wright (Partner)

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Phoenix Wright Assists:

Phoenix Wright to Haggar DHC’s:

Haggar to Phoenix Wright DHC’s:

Haggar and Phoenix Wright THC’s:

General Tips and Tricks:

Rocket Raccoon (Partner)

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Rocket Raccoon Assists:

Rocket Raccoon to Haggar DHC’s:

Haggar to Rocket Raccoon DHC’s:

Haggar and Rocket Raccoon THC’s:

General Tips and Tricks:

Ryu (Partner)

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Ryu Assists:

Ryu to Haggar DHC’s:

Haggar to Ryu DHC’s:

Haggar and Ryu THC’s:

General Tips and Tricks:

Sentinel (Partner)

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Sentinel Assists:

Sentinel to Haggar DHC’s:

Haggar to Sentinel DHC’s:

Haggar and Sentinel THC’s:

General Tips and Tricks:

She-Hulk (Partner)

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She-Hulk Assists:

She-Hulk to Haggar DHC’s:

Haggar to She-Hulk DHC’s:

Haggar and She-Hulk THC’s:

General Tips and Tricks:

Team Building, Page 6

Shuma-Gorath (Partner)

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Shuma-Gorath Assists:

Shuma-Gorath to Haggar DHC’s:

Haggar to Shuma-Gorath DHC’s:

Haggar and Shuma-Gorath THC’s:

General Tips and Tricks:

Spencer (Partner)

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Spencer Assists:

Spencer to Haggar DHC’s:

Haggar to Spencer DHC’s:

Haggar and Spencer THC’s:

General Tips and Tricks:

Spider-Man (Partner)

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Spider-Man Assists:

Spider-Man to Haggar DHC’s:

Haggar to Spider-Man DHC’s:

Haggar and Spider-Man THC’s:

General Tips and Tricks:

Storm (Partner)

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Storm Assists:

Storm to Haggar DHC’s:

Haggar to Storm DHC’s:

Haggar and Storm THC’s:

General Tips and Tricks:

Strider Hiryu (Partner)

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Strider Hiryu Assists:

Strider Hiryu to Haggar DHC’s:

Haggar to Strider Hiryu DHC’s:

Haggar and Strider Hiryu THC’s:

General Tips and Tricks:

Super-Skrull (Partner)

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Super-Skrull Assists:

Super-Skrull to Haggar DHC’s:

Haggar to Super-Skrull DHC’s:

Haggar and Super-Skrull THC’s:

General Tips and Tricks:

Taskmaster (Partner)

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Taskmaster Assists:

Taskmaster to Haggar DHC’s:

Haggar to Taskmaster DHC’s:

Haggar and Taskmaster THC’s:

General Tips and Tricks:

Thor (Partner)

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Thor Assists:

Thor to Haggar DHC’s:

Haggar to Thor DHC’s:

Haggar and Thor THC’s:

General Tips and Tricks:

Team Building, Page 7

Trish (Partner)

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Trish Assists:

Trish to Haggar DHC’s:

Haggar to Trish DHC’s:

Haggar and Trish THC’s:

General Tips and Tricks:

Tron Bonne (Partner)

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Tron Bonne Assists:

Tron Bonne to Haggar DHC’s:

Haggar to Tron Bonne DHC’s:

Haggar and Tron Bonne THC’s:

General Tips and Tricks:

Vergil (Partner)

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Vergil Assists:

Vergil to Haggar DHC’s:

Haggar to Vergil DHC’s:

Haggar and Vergil THC’s:

General Tips and Tricks:

Viewtiful Joe (Partner)

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Viewtiful Joe Assists:

Viewtiful Joe to Haggar DHC’s:

Haggar to Viewtiful Joe DHC’s:

Haggar and Viewtiful Joe THC’s:

General Tips and Tricks:

Wesker (Partner)

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Wesker Assists:

Wesker to Haggar DHC’s:

Haggar to Wesker DHC’s:

Haggar and Wesker THC’s:

General Tips and Tricks:

Wolverine (Partner)

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Wolverine Assists:

Wolverine to Haggar DHC’s:

Haggar to Wolverine DHC’s:

Haggar and Wolverine THC’s:

General Tips and Tricks:

X-23 (Partner)

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X-23 Assists:

X-23 to Haggar DHC’s:

Haggar to X-23 DHC’s:

Haggar and X-23 THC’s:

General Tips and Tricks:

Zero (Partner)

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Zero Assists:

Zero to Haggar DHC’s:

Haggar to Zero DHC’s:

Haggar and Zero THC’s:

General Tips and Tricks:

Matchups

Matchups, Page 2

Akuma (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Amaterasu (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Arthur (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

C. Viper (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Captain America (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Chris Redfield (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Chun-li (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Dante (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Deadpool (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Matchups, Page 3

Dormammu (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Dr. Doom (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Dr. Strange (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Felicia (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Firebrand (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Frank West (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Ghost Rider (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Haggar (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips:

Hawkeye (Opponent)

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Normals:

Specials:

Hypers:

Combos:

General Tips: