I haven’t seen this mentioned in the boxer or other threads, so I’m making a thread on this subject.
I remember before the game came out and a couple people had a concern with Rog’s tap being changed to kk and pp, if it would affect negative edging moves. For instance, in ST, i’ll hold kkk for tap, and if I need a rush uppercut, i would do b,f+release short to get my rush upper(and lose my tap charge of course).
When the game came out, I totally forgot about this question and never bothered to test to see how it works in remix mode with the execution changed to kk and pp, respectively. Afrolegends brought it to my attention and said that he could no longer negative edge his specials using the buttons that he was holding for TAP. I decided to look further into it. and found some bizarre findings.
First thing I tried to do was see if I can replicate Afro’s problem(which is major for boxer) and see if i can negative edge a b,f+short while holding kkk. When I first tried, i could get them out a few times in a row. And I thought to myself that Afro was totally imagining things. But then I was trying more and realized I couldnt do it anymore for some reason. So wtf is up with this?
I learned that if you just hold kk, the remaining kick button is still active to be used. For example, I am hold fwd and rh kick buttons for the tap, while holding these 2 buttons, I can STILL attack with short normally. Well this seems kinda bullshit I would think. Having access to a kick button while doing a kick tap charge. It sounds silly. But after a couple seconds, the short kick button became disabled. basically the button was absolutely dead for the duration of the TAP charge. I couldn’t use it to negative edge ANYTHING. I couldnt even hold short again, and release it, just to get a TAP to come out. The button was 100% disabled until I Released the other 2 kicks.
This poses a HUGE problem for rog players, and now I can see why afro has an issue with this game. TAP has become a lot worse(which was not by design). I’m sure some people are gonna ask “cant you just charge with 2 kicks(which the game allow) then just release one of those 2 buttons for the negative edge moves?” and the answer is NO YOU CAN NOT!
To a certain extent. There’s more to it I found.
I learned, once TAP reaches his 2 count on the TAP, thats where the 3rd button will lose its functionality, so no more attacks from that button, or negative edging. I also learned, that once TAP reaches 2 count, you also can’t negative edge a move using only KK for the TAP and just releasing one of those buttons. If you try to negative edge, the tap will come out EVERY single time.
NONE of this is true in vanilla ST. In vanilla, you could charge tap all you want and you could always negative edge one of the held buttons into a special. In remix, you can only negative edge(and also non negative edge since one button can be free) until 2 count. On the plus side, its wild that you can still have access to one button while charging to do attacks(which was impossible in vanilla ST), but that’s a huge price to pay for losing all negative edge tactics after charging for almost 2 seconds.
This is a huge nerf. I have tested and found all these discoveries myself. This is confirmed. If anyone has anything to add to this. please post. Wondering what everyone thinks about this