Marvel vs. Capcom Origins coming to Xbox Live and PlayStation Network

A 2 frame difference isn’t enough to make moves completely safe.
MvC and MSHvSF use the same turbo settings.
Turbo 1 every 6 frames are skipped.
Turbo 2 every 4 frames are skipped.
Something that is -2 isn’t going to be +2 cause of turbo. At worst it’ll be -1 which the chance of that happening becomes rarer on a slower turbo speed.

“You’re free to believe that if you like. The plain and simple fact is that a top online player, who personally claimed that PPP buttons make no difference (all you have to do is just push an extra button! so easy!), was caught on video, in a money match, dying because he tried to do QCF+PP and got QCF+P instead.”

Magman does his supers manually hitting P+P. I use keyboard, and I do all of my supers manually using both punch buttons. In fact, the funny thing is, I actually use 3punch manually sometimes on my keyboard even though it is difficult, so that I can air dash diagonally with war machine. I can’t otherwise do it because of key ghosting.

Your argument is extremely silly, I’m sorry. There is no macro for tagging. You have to hit both buttons regardless if you’re a ggpo player or an offline player, and it’s simply 2 buttons. People fuck it up sometimes but that’s just part of mvc. Fucking up super is a part of mvc, and fucking up 3punch manually is a part of mvc.

You’re telling me, hitting 3punches 85-90% of the time as opposed to the 100% you can get with a macro will really change the outcome of a first to ten match?

Come on dude you have to be fucking kidding me. All players on ggpo have to do all KINDS of shit manually. Drill claw inputs, calling assists, tagging. This doesn’t change who the top players are at all.

…unless they allow PPP and P+K macros in MvCO, which is the whole point!

You say macros make no difference.
I provide video evidence of a match between high-level players where the use of a macro would have DIRECTLY turned a loss into a win.
You still say macros make no difference.

Do you know how incredibly unlikely it is that such a situation (for a 14-year-old game that no one cares about) would even be on film? That it would happen at a point in a match where it is incredibly clear that it DIRECTLY changed a win to a loss? And you’re still disputing it.

Are you telling me that “85-90% of the time” is no different than “100% of the time”?

The fact is, Magman won that money match, and the whole argument about macros revolves around 3p and 3k. There isn’t nor will there ever be p+k macros or anything like that. I play against players on GGPO who have colossus macros, tag macros, drill claw macros, super macros, and everything that they custom made using software and shit, and I still mop them up severely… I don’t even use 3k. Macros don’t determine victory… intelligence, skill, and superior strategy does

85-90% of the time won’t change the outcome of a first to ten, I don’t believe that at all.

There’s combos that I attempt that I hit like 60% of the time opposed to other players who can hit them 95% of the time and yet I still win.

Since when is first-to-ten the only thing that counts?

If that match between MM and Wong had been in a tournament, a macro would have been the difference between winning the match 2-0 and holding an L.

Macros matter. It’s absurd to say that they don’t matter at the same time you are saying that they matter “10-15%” of the time.

The First to ten is the online mvc cry game even if you win the ft10 they’ll keep challenging you till they win by adding absurd rules. This is the reason these morons try to make this dead game alive.

First to tens matter because it determines who is more skilled. 2 matches for any Marvel game is a fucking joke and anyone can win that. There are no tournaments for this game anymore. We play it for fun and for the competition to see who are the best players. Best 2 out of 3 is ridiculous for any marvel tournament, offline or online, and anyone can win those. You could have good players getting randomed out that way. Just look at evo. Look at how many unknown weird players made it into the top 32 and top 8 for mvc3, and where was Fanatiq or Marlin Pie?

It takes a few games to adapt to something or feel someone out. This is common knowledge.

clearly the answer is FT50

Dear Justin Wong,

We regret to inform you that all the Marvel tournaments you won at Evo were illegitimate, because they were only best-of-3/5 and not best-of-19.

Sincerest regards,

Online MVC1 community

Dear Evo Organizers,

When will you finally decide to hold a legitimate tournament? Year after year, you continue to hold best-of-3/5 tournaments. It is common knowledge that the outcome of such a tournament is Random and doesn’t really tell us anything. Please switch to best-of-19 at your earliest convenience.

Hugs,

Online MVC1 community

Dear Japan,

You are all frauds and have never held a real tournament in the history of ever.

XOXO,

Online MVC1 community

LOL IS THIS REAL LIFE?!

the whole point of percentages and shit is to determine who or what is more consistent over a long course of time.

SO, in a first to ten, lets say you both are hitting your combos which lead to OTKs. if you hit 80% of the time, you should only win 8 games (since 8/10 would mean you would drop your combo twice). 100% means you would WIN TEN GAMES SINCE YOU NEVER DROP COMBOS and thus win the ft10

are we being trolled here?

Don’t forget the Best of 1 GF for MvC2 back in 2002. Row got robbed. (Not that there was anything else they could have done given that they were about to be shut down, but – huge turning point in MvC2.)

First of all you acting like I’m wrong is kind of funny. Obviously top players are going to blow through scrubs easily, hence why jwong and them place higher consistently. But among top players, there is only 1 way to determine who is the best, and that’s a long set. Period.

Also for some reason I get the feeling like you’re biased against online players or anything we have to say. I for one thing don’t agree with half of the online players about a lot of issues, so you can’t judge the whole community off of one persons personal opinion.

I’m going off of personal experience in this game when I say best 2 out of 3 is laughable when it comes to two top players versing each other. I don’t have anything against you personally, and I’m not biased against offline players. I’m not interested in being part of some stupid rivalry from back in 2007, and I wasn’t on GGPO back then anyway. All I care about is who are the best players in this game and having fun.

You must be really slow or trolling. MvsC is a tag team game. Multiple characters have the ability to 100% and 200%, and make dramatic comebacks. Combo’s don’t determine victory all the time.You can successfully land a 100%, turn around, miss a gb, get 200%'d and lose. Doesn’t even need to be a 200%, could be a mixup upon entry.

You obviously don’t really knowing anything about competitive mvc, or you would understand the importance of strategy and intelligence vs combo execution.

Combo execution is important, but it’s useless if you don’t have the fundamentals to power them. Also when I say it wouldn’t matter if I hit a combo 85-90% of the time rather than the 100%, all this means is. Hey, I might lose a couple games due to combo error. But at the end of the day I’m still going to win. :smiley:

It really is that simple

So let me clarify something here:

TaskTool, you’re perfectly within your rights to ask that macros be allowed in MvCO, or that the default speed be set to Turbo 2. Those are perfectly fair and reasonable positions (macros are built in to almost every current-gen fighter). However, some of the reasoning you are using for these decisions (e.g. “macros don’t matter” and “unsafe moves become safe on slower speeds”) are factually false.

If you prefer a game at T2, that’s cool.
If you prefer a game with macros, that’s fine, too.

But don’t try to sell it with these extremely flawed claims.

YOU must be trolling, since you said theres no difference between hitting your combos 85% vs 100%.

if I am hitting my combos 100%, I AM NOT MISSING A GUARDBREAK. thats the point. so yes, it does matter. if im hitting my combo everytime i land a hit but you are dropping 2 out of every 10 chances then im going to win more games the longer we play, because that is percentage.

a lifetime .250 hitter can reach base safely more times in april, but the lifetime .350 hitter is going to end the year with more hits.

People will miss guard breaks regardless of if you use macros or not. There is nobody who is 100% with guard breaks. Guard breaks are not combos, they are guard breaks. They have extremely crucial, and character specific spacing and timing.

and guess what helps with that?

so now youre going back on the 100% thing

I didn’t ask that macros be allowed in MvCO. If MvCO was released without macros, I would still get it and play perfectly fine without the macros, and I would probably be at a higher level on there than I would be on ggpo because I wouldn’t be facing macro abusers.

But macros ARE in origins. Acknowledging this, let me ask you something SpiderDan. Have you ever considered maybe throwing in the towel with this anti-macro war, and maybe consider actually learning how to play with and abuse the macros to their full extent? ALL it will be, is a TOOL for you to use against other players. It is not a tool against you, if you yourself use them. It will just be another tool to achieve victory. And honestly, you will not have any chance in hell winning online at all if Turbo 2 and Macros are included in Origins unless you just embrace macros and learn the combos, then you might stand a chance. Basically if you use macros on GGPO or on Origins, you will just make it even ground for yourself. Tournaments? I highly doubt the game would be at any tournaments, and if it will be for whatever reason, we will see if they allow macro bindings for pad players or keyboard users. If they don’t then the tournament just wont see the best players in the world, and you will have to deal with the fact that you never got to play against the best.

The game is not out yet. Therefore, it is not yet time to throw in the towel, any more than you are willing to throw in the towel about T1 vs. T2.

I guess that depends on how you define “best.”

Any player that depends on macros (to the extent that banning macros means you are not playing him at his best) is a player that would have lost just as badly on an actual arcade cabinet, where there are no macros.

So yeah, if you mean “best on a programmable emulator” instead of “best on an actual arcade cabinet,” then sure, I guess so? I’m not sure how much I’d really care about some guy who claims to be the best but can’t reproduce his skills on an arcade cabinet.