What I need is the option to disable a button. Mapping every key is unnecessary.
Can’t even change speeds for player match? Uh…
What I need is the option to disable a button. Mapping every key is unnecessary.
Can’t even change speeds for player match? Uh…
wait, really? i wont buy it then. thats dumb as shit.
Turbo 1 only? Fuck that!
Go spam this thread and make a shit ton of noise. This shit needs to be changed ASAP!
Welp for once I’ll register on Unity, this shit is retarded.
Just make this the only time you go into their forums.
Trust me on this.
They’re doing a Capcom stream on the game right now.
I asked about Turbo 2 being a selectable speed in stream chat, and one of the guys said “Not that I’m aware of”. We really need to try to get this fixed.
yeah, just did a quick arcade playthrough on turbo 1 and turbo 2, and turbo 1 is just bleh to me. i thought maybe it wouldnt be that big of a deal, but nah i dont fuck with it, and besides that, why would i buy a like 12 year old game that has the most basic option of it that its always had restricted. LOL. i mean, i’ll miss playing both online for ggpo, and regardless isnt there a way to play certain games in other rooms anyways. ive seen people doing that shit. whatever, its not even worth 15 for two games i already have if the one i want to play online the most is restricted to shitty turbo 1. fix that shit capcom. you fucking retards
I’m sorry but you just don’t make any sense with this post.
“everyone is overexaggerating macro use”
“the majority of players never level up…because they are too preoccupied with landing a macro infinite”
yeah, you’ll scrape me. I’m just learning this game now (actually after I finish this post im going to switch windows back to FBA and work on my combos).
If you beat me without macros, then you beat me without macros. If you can do all the combos without macros, then why do you need the macros? “to counter macro users” well why do THEY need the macros? obviously they are just scrubs who need macros to be good, because they are just fishing for infinites, right? Or am i paraphrasing you wrong?
the whole “I can play without macros if I want, so just allow macros” doesnt make sense to me. please explain
You can also try PMg Derek, but last I checked he hasn’t posted for almost a year.
http://shoryuken.com/forum/index.php?members/goryus.2606/
They are selling this game on PS3 and XBOX360. It would be dumb not to include macros because most of the players who buy it will be using a pad. It is very necessary for pad players to have a 3p button. Every good infinite in the game can be done without 3p macro.
why?
Basically my point is. If you take macros away, you will have people doing the same combos and doing the same tactics to win. It wont change shit. It will just expose a couple of noobs who aren’t good even with macros, and make keyboard and pad players life hell. This isn’t the arcade dude, not even half of the community owns a stick. The reason why I say i need macros vs people who use macros is because it’s true. I probably would have a slightly harder time beating macro users without macros in a real match. Simply because the whole game revolves around who gets the first hit or first block string with wolverine. Vs players who don’t use macros though, I definitely don’t need macros vs. Basically you can accomplish the same thing with wolverine using berserker charge, but you DO need the opportunity to activate first and theres no guarantee you will get a hit, so in a way it could be a waste of meter. It changes things slightly. All of the players who fish for infinites, you can’t blame them for doing so or not improving, because they were forced into this type of gameplay by the community. Believe me when I say though that it is possible to beat these players using a right team(GWM or RV). Tkimura has constructed an almost unbeatable team. GWM, WM armed with anti GWM on point for meter building and blowing through infinite users, and war machine as anchor for dual war destroyer chip damage and 200% infinites with a guard break to clutch a match(using macros of course).
It’s not like you’ll know whether the person beating you is using macros or not, anyway.
None of that matters when you’re caught in the same infinite.
Macro is a crutch plain and simple. Infinites are going down regardless.
Meh, so I played MvC1 at the arcade today, after not having played it on stick after more than 10 years.
Against the CPU tho, since no one was playing (no one ever touches that machine except 10 year old kids with their moms, just playing random games).
And I was surprised… after I got used to the motions, I could consistently Wolv dash inf the CPU to death (meaning if it was a human opponent, I can always wall carry to 100% uncombo).
Also I could consistently do WM’s basic semi-inf air combo (lp u+hp 3p)… until fly ran out, or when my knee-refly didn’t whiff… if it wasn’t the CPU, would’ve gloved that to death already.
Heck, I could even do the “mash gb” (u+hp 3p repeatedly) no problem.
And I never even knew these 3p combos until a few weeks ago, which I learned only on keyboard after watching GGPO matches.
Meaning I’ve never tried/practiced them on stick before.
Granted, I still regularly play MvC2 on stick (at the arcade), so it was probably my Magneto and Storm experience that allowed me to do 3p dashes easily.
But point being is that, 3p combos do not REQUIRE macros.
Had no problem wave dashing as well.
Only thing that I could NOT do was Wolv’s MP-only dash inf variation (the one that gets back “in your face” even after being pushblocked).
And that might just be because my hands couldn’t get used to the motion of lifting my pointer and ring fingers only, then quickly going back to 3p.
So if you’re worried about 3p macro combos, all removing the macros will do is REQUIRE a stick. Pad players will just be handicapped and be forced to buy a stick. And then there’s also exposure of the keyboard-only players who never used stick. The macro infinites will still be there, because they are not hard AT ALL on stick without macros.
But meh, doesn’t matter to me anyway since I’m not getting MvCO (no PS3 or 360 ).
Just wanted to make a point.
son, tkimura is hated, and so is silent ninja to an extent. Macros are stupid. Take them out.
“Let’s try to build a scene for the game, but let’s force everyone who wants to play to use stick.”
Logic at its finest.
sure there is
3p macro is 1 button
3p on stick is actually 3 buttons
yipes\NY talked about this when they were having beef with fanatiq in mvc2. You can fuck up pressing 3 buttons from time to time, it does happen. Pretty hard to fuck up 1 button press. The claims back then was that fanatiq could never miss a dash which he couldn’t since it macro-ed for lp+fp in mvc2. However, people missing air dashes in mvc2 was something that happened maybe once or twice a round. A mistake a stick user could make, a pad user could never make if macro-ed.
people have to show personal responsibility. I played ST on GGPO with a pad and almost everyone knew it so they would pick characters with throws that hit multiple times to wreck me. Rog players in particular would throw loop me over and over. I knew what I was getting into by playing on a pad and that I could very well get throw looped easily, personal responsibility. Instead of macroing some type of BS to allow me to get out quicker, I just played differently and did my best to not let those characters sneak in and I still had a winning record after several years on GGPO and I never had to “cheat”
allowing that crap detracts from the game itself IMO. Everyone is supposed to be on an even playing field which is what sticks are for. No one is supposed to have an advantage through devices and allowing macros in because pad users can’t play is giving them an advantage.
You are aware that most sticks have 8 buttons, right?
People can easily set 3P/3K to one of those buttons.
And basically, you’re saying that everyone should be playing on stick, which is silly.
Everybody has their preference of control. Without macros, keyboard players would be screwed as well.
People shouldn’t be ostracized from playing because of control choice.
I don’t think sticks are allowed to use 8 buttons, not 100% sure about those specific tournament rules.
yes, everyone has their preferences and each preference already has unique advantages\disadvantages. Keyboard users have access to the directional inputs 3-4x faster than stick users, they can plink directional inputs and overall input directionals so much faster than stick players. Pads have shorter throws compared to sticks. Sticks have the best middle ground where you don’t get the god like directional control but you get god like button control.
no one is being excluded. YOU CAN play on those things. What you want though is for someone on pad\KB the same control ability over the buttons as a stick player can and that isn’t 100% fair because stick users never have access to same speed of directional inputs that KB players can. So KB\Pad players get joystick like button precision through macro but stick players never get the keyboard like directional precision? 100% skewed… there is no macro for the ability to plink directional inputs, it doesn’t exist. 1 device gets its own advantages as well as joystick advantages where as joysticks are just joysticks. Macro-ing just skews which devices are the most ideal to use when these games were designed with the intent everyone was going to use a joystick.
I’m not saying everyone has to play on a stick but if you don’t play on a stick, that doesn’t mean you get advantages over people that do play on sticks. You just have to play with the hand you dealt yourself. If you want to play on KB, utilize your advantages that thing gives you. Not stack advantages on advantages because you think its not cheating when in actuality it really is.
this isn’t my argument mind you. I’m just reiterating the argument yipes\NY made against fanatiq back in the day and its actually a fair argument. Macroing allows certain mistakes to be non existent. How the fuck are you going to miss a dash when its 1 button? miss a super? miss a push block? you could never get an accidental input ever. Typically this is done through PRACTICE, not macro-ing