I’m sure there’s plenty of poeple who aren’t playing because of how different it is from capcom games. (Notice I said different instead of difficult) But the majority of the FGC isn’t showing up & playing in tourneys for reasons already mentioned above. Everyone knows their friends outside of the FGC won’t even bother playing them in a fighting game for obvious reasons. So the only people that an offline scene to play with are those in cali.
Cali, Chicago, NYC, and a few other places I hear too that are trying to grow their scene, but yeah. Friends are notoriously hard to get into fighters with an open mind, or the free time they do have. Someone said for those who can’t get any good games online (or won’t try), cultivating an offline scene is the best bet. I’d rather rely on a offline scene personally, but it would be nice to have a strong(er) on-and-offline going.
What are you talking about? I’m talking about the people with scenes. Not even a scene but if you have someone else to play. That all you need. Cafe Id did it and are the best in the world and there scene started from nothing. Literally like 2 people. If you want to be good you will be good. I have talked to groups that play offline and they say they love the game and think its amazing but it is too hard. This is what I was told. Of course this isn’t everyone, but I’m scared to believe this is the concensus and everyone blaming it online as a way to hide. Seems easier and smarter for the self esteem if you ask me.
It does. It’s just that it’s mostly Tekken.
CafeID aren’t the best in the world and they didn’t start playing kof after creating CafeID…they were already kof players before, especially madkof who is an OG. Lacid, I don’t know much about him except that he plays kof2k2 on GGPO using the handle kmg5662 and is one of the most popular players to spectate there.
If you only got like 1-2 friends to play kof13 with, you probably aren’t going to level up too much and the interest will be quickly lost. That’s pretty much what happened with the people near me…though I haven’t lost interest yet but the other players have generally stopped playing.
MadTT2…?
MadKof made that scene with exception like 1 person. Anyway you guys quit because you didn’t think you could level up? I think that line is a way bigger promblem then any issue online! That lack of confidence is not healthy at all! I guess I’m more upset that people are doubting there own potential!
Eh…it’s more like
- the incentive to get better is low if you have very few people playing it already
- it is hard/unlikely you will level up with so few players playing
KoFXIII definitely has a learning curve. I have a lot of friends who are really good SF4 players who tried it for a couple weeks and went back to SF4 because they couldn’t wrap their heads around it. Shame really because XIII is probably the best fighting game of this generation.
It’s not that bad. May take a while to get used to AB rolling and basic pressure and HD combos but it still plays the same as any 2D fighter.
kof is not for everyone, takes alot of commitment to be a decent player, combo are harder than most fighting game out ther but its not impossible. it does not surprise me sf4 player are not able to get hang of kof, games like kof n mvc are fast pace, combo intense, game mechanic are also more complex
It takes a lot of commitment to be decent at any game. It doesn’t matter what you’re gdlk at if you’re going into something new it takes a while to learn. Kuroda is the greatest 3rd Strike player on the planet and yet he isn’t nearly as good in other fighters for one example.
So I don’t think the argument that the game is too hard is sound. I think the bigger problem is wonky online and no local scenes.
I think it’s mainly about the desire to play it. I didn’t really like SF4 that much but felt like that was my only option for decent comp. But once koFXIII came out, and I tried and loved it, I left Sf4 behind. I guess they didn’t feel the same way I did.
The combos are harder in KoF. You can’t really just do a 3 hit combo and expect to do a ton of damage like you can in Sf4. The game requires better execution than a lot of other games do, which is probably part of it.
Marvel say’s hi.
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Eh… considering how trash I am, I’ve gotten pretty far with just footsies. Footsies alone has gotten me into more Winner’s Finals than it should have.
People always talk about how utterly important combos are in this game, but I just don’t see it. Yeah, it’s a nice plus, but even basic no-meter combos can take off about 25-33%, and throwing a drive or super meter into it will often push it to 50%-ish.
Your username makes it sound like you already do a lot of that.
Its a lot easier to do basic things in Marvel than it is in KoF. The difficulty of execution doesn’t really kick in until higher level play there, whereas in KoF, even special moves have complex inputs that make combos more difficult.
xD
Winkawaks is actually an arcade machine emulator.
imo capcom drop the ball on sf4, gameplay is so slow everytime when i move i feel input delay, weak combo system, overall i didnt find it fun. kof xiii combos is probably the hardest out there, while umvc3 require memorization due to long LMH chain combos. as regarding to footsies, you can only go so far with footsies. sooner or later ull be forced to change n adapt playin someone decent. footsy gameplay strategy is also easy to predict n counter. all footsies require close range, simply jump or bait to punish. this is where combo comes in handy, make couple of decent combo punishments n it will force ur oppoenet to stop spammin
Execution in KOFXIII Is toned down SIGNIFICANTLY from other KOFs.
High damaging combos in KOFXIII are MAD EASY to perform.
There are of course some hard ones just like in UMVC3, but in general, the execution required for KOFXIII is average at best.
Making it any easier would mean bringing it to SF4 level, fuck that
what… toned down? easy high damage combo ( well only with certain char hd that just repeat 2 moves)? try doing kof trails compare to sf or umvc. vesperarcade himself even said kof combo are the hardest