MadKOF Quitting KOF?

Anyone else shocked the KOF scene is shrinking in South Korea? I definitely am. It’s obvious why KOF isn’t big in the U.S. but I thought it’d have a strong scene South Korea & Japan.

Should be mentioned that the guy who translated for MADKoF made a comment on Eventhubs where he said a commented from MAD and Lacid got lost on stream:

Between this and the several tournamets they announced over at DreamCancel in Korea, looks like he’s trying to keep it from shrinking.

But to be honest, it doesn’t surprise me that Korea is losing interest in other fighters with TTT2 out now. Unless I’m mistaken, this is the same country to have a TV show and museum dedicated to that franchise.

Besides that, Cafe ID is starting a stream, I saw the tests today.

And yes, TT2 will cannibalizing pretty much everything in Korea, and the fact that it must be the game with the best netcode right now is sealing it.

Tekken is definitely the most popular fighter in South Korea. It does have it’s own T.V. show, Tekken Crash. But I don’t think Tekken killed KOF over there for a few reasons.TTT2 has been out over there for a long time already. They have arcades unlike the U.S. Also the netcode can’t be the reason either. KOF seems to be playable online over there. Poongko had a few videos of him playing & he wasn’t missing anything.

TTT2 on a side note has the best netcode I’ver ever played. Capcom & SNKP should be ashamed of their netcodes now that it’s been proven beyond a shadow of a doubt that they could be much better.

Madkof was saying he had to stop playing online before EVO, because the delay of online made him play more in anticipation than in reaction. He definitely said that online was bad even in Korea.

Good point on the Tekken arcade scene though.

KOF’s online does nothing to facilitate a community. There are no lobbies, no spectator mode, and searching for players in Quick Match doesn’t filter by region and only displays up to 5 (red bar) players at a time. If KOF had an online mode as robust in features as TT2 as well as excellent netcode, the playerbase wouldn’t be suffering as bad as it is.

SNKP dropped the ball and thus far have been unwilling to communicate with the fans or give any kind of updates about their future plans. The best anyone can hope for now is a new game with a rollback netcode because they aren’t going to patch 13 again. Let’s hope they’re silent because they’re busy doing just that.

So will his name just be “Mad” now?

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I wouldn’t even call it dropping the ball because this is typical business for SNKP. All their re-releases & new games have unplayable net-codes. They’re unwilling to adapt to the new priorities of fighting games. It really just looks to me like they don’t care about doing well outside asia.

i dont get why this game is not blowing up…its a really good game good pace, combo, balanced, fightin style, stylish chars…etc
kof is and always will be my favorite fighting game. the whole world can stop playing but i will continue to play, even if i have to play with myself lol

Bad online, lack of a local scene, and easier games like Persona is the reason.

i disagree online is not as bad as everyone says it to be. i get pretty good connection during online play, the only thing i dont like about online is rank match where u blindly get place to fight any player with any level. but even that u dont lose much point fighting someone higher/lower lvl than u. kof xiii combo is hard but just right for me. combo damage can be very satisifying n rewarding.

Online can be fairly good in 3-4 bars, but the problem is what constitutes 3-4 bars is extremely narrow. In TT2 you can get 4 bars with someone across the country. In KOF to get 3 bars you need to play people in the next state. A game as fast paced and reactionary as KOF needs a least 3 bars to be playable and with the smaller population of KOF players + the tiny radius of good connections, combined with lack of lobbies, spectator, and options to find players in general, it’s a recipe for disaster.

It really doesn’t matter how good the game is. I think most people posting in this section would agree KOF13 is a great game and deserves to be played, but they can’t play if they can’t find players online or in their area. Online is what would have brought KOF into the mainstream for North America but SNKP failed to understand that. Either that or they were contractually obligated to use that shitty netcode since iirc it wasn’t developed in-house.

If you guys really want to see KOF take off, start sending e-mails to SNKP explaining the importance of rollbacks. Tell them to work with Ponder again and find a way to make GGPO work for the next game. Tell them how important online is for building interest, communities and boosting sales. Tell them the importance of lobby systems, spectator, etc., etc., basically tell them to pay attention to what Namco’s doing because they’re the best current example of how to do it right.

I love SNKP but at some point they gotta recognize they fucked up, just wish they’d SAY something, give us a little flicker of hope that there might be something on the horizon besides pachinko machines.

i disagree again lol
as regarding to connection bar, you dont have to be next state to get 3 or 4 bar
i have alot of kof friend i added online some whos from canada, mexico, japan, and states thats farther away from me playing on 3 or 4 bars with no lag.
crappy connection could have many other reason such as, dont have kof installed, either on wifi, or household member taking up bandwidth by downloading
the rest i agree, i would really be disappointed to see my fav fighting game to be discontinued…scary

You think all the complaints about online come from ppl on wifi/uninstalled/other people taking up bandwidth? Lol. The netcode topic has beaten into the ground let’s say your experience online is better than 95% of everyone else’s.

I’d like to see more SNKP games as much as anyone else in here, Garou 2 in particular, but no can say they didn’t know what happened if this is the last thing we see from them.

I thought korea had a healthy arcade scene, guess i was wrong

Or maybe you’re just so bad that you can’t notice the delay because you just throw out random shit without reacting to anything.

The netplay is atrocious, I tried this with someone in the same province as me and it was bad (unreactable, you really feel that the buttons you input, you have to wait afterwards to see it perform on screen). Pretty much 99% of everyone else says it’s bad and madkof himself says it’s bad.

so ur tellin me wifi or install doesnt matter?
wire connection is twice the speed of wifi, installing games makes them faster on loadin
all i see is people just mad cause im not getting an issue with online. even though online netcode is bad

…lol
umadbro
i dont think you notice your an asshole by typing out bunch of random sh!t without thinkin

I’ve installed the game & disconnected my router & connected my console directly to my modem. After all that guess what? The netcode was still unplayable. I played the game like that online for two months & I can count on one hand (no exaggeration) the number of playable games I experienced. I’m not the only person who did all they could to make this game work online with no success.

Let’s play your argument where all of us who aren’t satisfied with online have: slow connections, playing on wifi, haven’t installed the game, have other people using the connection while we’re playing. That would still make KoF 13’s netplay atrocious by comparison since anyone can think of 5 or 6 fighters off the top of their head with substantially better netcodes.

But you think all of us are either playing with a bad setup or jealous of you?

More like easier games like UMvC3. SNKP released KoF13 the week after UMvC3 although they said earlier they were trying to avoid their release date being anywhere near 1 of capcom’s titles since they knew they couldn’t compete in terms of sales.

i guess im just lucky, majority of times online is pretty smooth even with 2 bars it rarely lags. but i do feel kof xiii is dying in the fighting game community. it seems iplaywinner is the only place thats still playing kof xiii, while many others such as levelup, teanspooky has stop playing it n are more focus on umvc3

Lmao man I guess no areas have a scene at all! That’s bull people can play with there friends if they don’t like online. The real reason people are not playing is because how difficult the game is. No one has confidence and that is the truth!