J.LK also has a fast start up (3 frames I think), I use it alot and it 's probably the best thing he has to beat things clean, jump back LK in the corner can save.
One thing that Iāve been thinking about for some time, and Venom showed that it has potential.
VT Scissors on hit -> VT Scissors again or
Knock down -> stay close -> VT Scissors on their wakeup
They tend to mash some stuff because of teledash behind.
The invulnerability will make Bison dodge any jabs/throw attempts and hit them. With 2 bars, itās 110+144+136 = 390
Iāve toyed with this idea before and the problem is is that ex headstomp can be grabbed out of its start up. Itās only hit invulnerable on start up. Youāll have to bank on someone doing an ATTACK that isnt very active for this to work. I feel like it would really be worth it if ex Stomp was fast enough to punish the attack, but its basically just a riskier, slower, but more advantaged EX scissor kicks when used like this.
Yes EX. Head Press can be thrown on start up, but so can block or a light strength normal, and throw tech can be blown up by another MK.IAL etc etc. Its really a case of pick your poison, there isnāt and shouldnāt be one single option that counters all your opponents optionsā¦ I still feel it may be a good option as the majority of the time the Chun player will opt for a light strength move to keep the pressure on. I need to test to see how reversal EX.Head Press does against another MK.IAL.
I stop playing this game, I canāt stand handicapped Bison; watch what happens at minute 6:21 and 8:28, tell me your opinion about that?! Iām about to get an stroke!!!
Isnt Bisonās super considered a normal hit and a fireball or something like that? Like it negates all fireballs but cant be hit by fireball invincible moves?