If they have nerfed st.hk nearly every iteration and are now nerfing lk sk to please scrubs why would they do anything decent for Bison now?
A man can hope. :"(
Otherwise ,if meter is indeed build at a much faster rate, -1 SK will not be the worst of our problems. A limited character will get even more limited once the opponent has two stock of meter.
Kim1234 said on his twitter account that Scissor Kick builds more meter.
Played Bison at CapCup yesterday. Ex Scissors is godlike now, you see a fireball just do it, free punish no need to wait now it’s full invincible to projectiles. Hell attack now combos into PC no meter and it is some solid damage. Crouch fierce is pretty good I was stuffing Honda jump ins free. 10 frames is still kinda slow but not as slow as you guys think, a trade is good for us Bisons here.
The +5 frames of recovery on teleport lets you hide a charge much easier now. You will be able to bait some shit and ultra 2 with it. Stand MP is cool but not that easy to implement in his gameplay that will come with time I suppose.
-1 SK is not as bad as I thought it would be, hurts for sure but he can still do his thing in the corner. Push back is a little more as has been previously reported. PC also hits twice now I did crouch mp PC for a 3 hit combo on a Balrog. No longer just hits with one of the 2 possible hits. Might be on ground only though only hit once off Hell Attack.
Side note Poison is fun as hell. Playing her against Guile for sure.
PC hitting twice is a subtle nerf if they split the damage in half. It means you can’t get the big CH bonus when you break focus. Not a huge deal since regular PC sucks as a focus breaker anyway.
Does j.mp juggle into both hits of PC or just one?
Just one from what I saw.
Also Hugo has an infinite in this build: short, light clap. LPN found it and was trolling with it. Hugo top tier.
Did they improve the priority of J.Mp ? Did they buff the speed and the stun of PC ?
How is the pushback on Cr.Mp ?
Does that mean L.SK -1 nerf is here to stay or are they still thinking about it ?
I couldn’t tell any difference with J.MP priority. PC seems the same outside of hitting twice on ground combos.
Cr.Mp seems the same in terms of pushback.
-1 is looking like it’s here to stay. Can always hope they change it back though.
PC hitting twice does that mean the damage is split like Ex.PC? if it is than Wow, that’s a nerf to his PC crossup damage.
From playing Bison what do you think their vision of the character giving his change list? have you spoken to Combofiend.
-1 , I hope they reconsider it, David Hind interview implied that but it is not looking good now that they kept it with the new build :(.
Thanks
I spoke to Combofiend for like a second before I got back in line to play. Told him I liked the new stuff like ex scissors buff and hell attack to PC. He responded with a jokingly “but -1 ruined the character!”.
Don’t trip -1 isn’t the end for Bison. They gave him better defense, crouch fierce is a legit AA, not braindead like Sakura’s but it will keep people on the ground where you want them. He also has better damage off his punish game. Also we still have 6+ months they will most likely give him some more tweaks.
As for what the vision is from playing him… more footsies slightly more burst damage, but still pretty much the same game plan. He ain’t ST Bison. Red focus is good for Bison because he can normal, red focus then ultra for huge damage while not having charge. Needs full super bar but damage is damage. Also delayed wake-up is good for Bison too.
All that said I will be picking up Poison for real to fight Guile. The EX Scissor buff helps but it is not enough against Guile that will be an even more insanely hard match in Ultra.
Also get your 1 frame links ready that is the only way Stand Mp will have an impact in your play. Crouch Mp stand Mp link is what you want for max damage anything with Bison now.
sigh If thats his plan he needs to realize that just slightly more damage won’t cut it considering the state of the rest of the cast.
EX SK being projectile immune only really helps against a very small amount of characters and not even against then if the opponent can pay attention to charge. In short it gives us a little more damage on anyone dumb enough to chuck plasma on Bison with charge. In short its another EX PC, the only diff is it doesn’t have half its damage eaten up when it goes through a fireball. Its a buff and I’ll take it but not gonna be too great I think in the grand scheme of things.
As far as hell attack comboing into normal PC. How much damage does it total to approx and have they buffed the priority at all? Cause if the priority is still the same thats not gonna be of too much use.
Cr.mp being the same on pushback…I figured as much, curious if the cr.mp to st.mp combo has to be started inside of shoto jab range, if it does it might not even be possible to really frame trap into that combo.
it is just that -1 nerf feels unnecessary with red focus that why I feel annoyed with the nerf. It certainly will not be any help to him considering that his gameplan is the same. I still think the AA is a bit slow and the hitbox is not that great. I hope they tweak his moves to improve hitbox priority and reduce the pushback on Cr.mp.
regarding red focus cancel, isn’t a bit unfair that some characters has to spend full super to be able to connect ultra while other characters can easily connect ultra from spending one Ex bar or two into ultra while other can connect ultra in the corner meterless. (Barlog has seeing nothing but buffs and he was a good character to begin with and just needed small tweaks to be complete)
Yeah ,Bison bad match ups seems that it will be getting more difficult from what we have seen so far from the change list.
Thanks:)
Hopefully the two-hit PC isn’t a damage split but instead making it so that the second hitbox doesn’t disappear when the first makes contact. What if this is the return of CE Psycho Crusher?
Can’t really comment on the damage other than it was a nice chunk. Speaking of Hell Attack to PC. As I said before the priority feels the same(j.mp), so not that good.
Let me say I felt good about Bison(Mostly) and think he will be fine if he gets more stuff in the future location tests. Getting more buffs is not a guarantee though, but we should not write Bison off as shit tier until we get closer to June. Real talk though pick up another character as Bison is still gonna be pretty much the same in terms of how we play him. That is Poison for me cuz she was fun and seems pretty flexible in terms of playstyle.
Did you get to try out Rolento? How is his footsie game in this version?
Only played Bison and Poison, fought a few Rolentos. I was out footsieing them pretty easy. His jump fierce is strong though that is what gave me the most trouble. Seems the stick doesn’t have a hurtbox or it’s very small. EX patriot circle is dumb if they have meter they can spam that shit until it hits then ultra.
PC hitting twice does that mean the damage is split like Ex.PC? if it is than Wow, that’s a nerf to his PC crossup damage.
From playing Bison what do you think their vision of the character giving his change list? have you spoken to Combofiend.-1 , I hope they reconsider it, David Hind interview implied that but it is not looking good now that they kept it with the new build :(.
Thanks
Pyscho Crusher has always done less damage when it hits as a cross up anyway. Its an odd change though to make the move hit twice, even though its rare to using the move raw as it currently stands it means counter hits will do less damage and trades will be less favourable. Considering they buffed Knee Press to match it in damage, their will be even less reasons to use Pyscho Crusher in Ultra.
The improved juggle characteristics of Hell Attack into normal Pyscho Crusher is more to make execution simpler. I know you can currently simply do J.MP to HP.PC as it stands for pretty much the same damage as you would get with Hell Attack into HP.PC, but often if you land J.MP close to your opponent you won’t be able to do Pyscho Crusher, you will end up getting a normal, like Cl.HP. This won’t happen in the new version. I suspect in the event of landing Hell Attack without having an ultra stocked, Bison players will use LP.PC for 176 damage and be left in a position to perform a cross up PC or apply standard wake up pressure tactics.
EX.SK being projectile invincible is a big buff.
Looking forward to this new Bison.
it is just that -1 nerf feels unnecessary with red focus that why I feel annoyed with the nerf. It certainly will not be any help to him considering that his gameplan is the same. I still think the AA is a bit slow and the hitbox is not that great. I hope they tweak his moves to improve hitbox priority and reduce the pushback on Cr.mp.
regarding red focus cancel, isn’t a bit unfair that some characters has to spend full super to be able to connect ultra while other characters can easily connect ultra from spending one Ex bar or two into ultra while other can connect ultra in the corner meterless. (Barlog has seeing nothing but buffs and he was a good character to begin with and just needed small tweaks to be complete)
Yeah ,Bison bad match ups seems that it will be getting more difficult from what we have seen so far from the change list.
Thanks:)
From Kim1234’s and DLL510’s twitter:
Wished I actually written this down as soon as I looked at it, but notably Psycho Crusher does two hits on both front and cross-up. On cross-up it means full dmg. Nothing changed thought in terms of start-up and recovery frames.
I don’t think it’s unreasonable to want at least 1 derp thing for Bison. Characters that can combo into Ultra off of EX attacks? Stuuuupid. The most I could hope for off of st.MP buff is that he can do a string to set the perfect spacing to whiff punish characters. That could nullify the -1 nerf over time but currently there isn’t a single or even cumulative buffs that counterbalances it.