M.Bison Combo Thread: "Child! It is I who am the strongest!"

-=-=- BnB -=-=-
Bold shows biggest damage combo for that number of EX Bars and V-Trigger
(93, 160) s.LP xx LP Psycho Blast
(113, 213) c.LP, s.LP xx LP Psycho Blast
(93, 160) s.LK xx (LP Psycho Blast or LK Knee Press)
(113, 213) c.LP, s.LK xx (LP Psycho Blast or LK Knee Press)
(166, 255) (s.LP/s.LK) xx EX Knee Press
(177, 293) c.LP, (s.LP/s.LK) xx EX Knee Press
(123, 190) c.MP xx MP Psycho Blast
(132, 190) c.MP xx MK Knee Press
(152, 190) c.MP xx MP Inferno
(123, 190) c.MP xx EX Psycho Blast
(186, 235) c.MP xx EX Inferno
(196, 280) c.MP xx EX Knee Press
(186, 280) c.MK xx EX Knee Press
(143, 240) s.HP xx HP Psycho Blast
(161, 240) s.HP xx HK Knee Press
(179, 240) s.HP xx HP Inferno
(216, 330) s.HP xx EX Knee Press
(206, 285) s.HP xx EX Inferno
(170, 285) s.HP xx EX Psycho Blast
(153, 210) c.MP(CH) xx HK Knee Press
(135, 210) c.MP(CH) xx HP Psycho Blast
(171, 210) c.MP(CH) xx HP Inferno
(190, 270) df.HP, c.MP xx MP Psycho Blast
(214, 270) df.HP, c.MP xx MP Inferno
(198, 270) df.HP, c.MP xx MK Knee Press
(214, 310) df.HP, c.MP xx EX Psycho Blast
(246, 310) df.HP, c.MP xx EX Inferno
(254, 350) df.HP, c.MP xx EX Knee Press
(190, 320) s.HK, c.MP xx MP Psycho Blast
(214, 320) s.HK, c.MP xx MP Inferno
(198, 320) s.HK, c.MP xx MK Knee Press
(246, 360) s.HK, c.MP xx EX Inferno
(254, 400) s.HK, c.MP xx EX Knee Press
(404, 280) s.HK, c.MP xx MK Knee Press xx CA
(217, 330) EX Psycho Blast, EX Knee Press
(329, 115) s.LK xx LK Knee Press xx CA
(336, 60) LK Knee Press xx CA
(368, 145) c.MP xx MK Knee Press xx CA
(346, 60) MK Knee Press xx CA
(356, 60) HK Knee Press xx CA
(424, 190) c.MP xx MP Inferno xx CA
(406, 200) HeadPress xx CA
(214, 270) SkullDiver, c.MP xx MP Inferno
(246, 310) SkullDiver, c.MP xx EX Inferno
(254, 340) SkullDiver, s.MP, c.MP xx MP Inferno
(280, 375) SkullDiver, s.MP, c.MP xx EX Inferno
(386, 100) SkullDiver xx CA
(376, 100) DevilsReverse xx CA
(185, 225) j.MP xx j.MP, HK Knee Press
(193, 265) j.MP xx j.MP, EX Psycho Blast
(263, 370) j.MP xx j.MP, EX Psycho Blast, EX Psycho Blast
(225, 265) j.MP xx j.MP, EX Inferno
(217, 305) j.MP xx j.MP, EX Knee Press
(385, 145) j.MP xx j.MP, CA
(174, 328) j.MK, s.LP, s.LP, s.LK xx LK Knee Press
(222, 388) j.MK, s.LP, s.LP, s.LK xx EX Knee Press

(202, 190) EX.HeadPress(A2A) xx SkullDiver
(202, 325) s.HP xx EX Psycho Blast, LK Knee Press
(274, 445) s.HP xx EX Psycho Blast, EX Knee Press
(282, 405) s.HP xx EX Psycho Blast, EX Inferno
(424, 222) s.HP xx HP Inferno xx CA
(424, 190) c.MP xx MP Inferno xx CA
(242, 405) j.HP, s.HP xx EX Psycho Blast
(274, 405) j.HP, s.HP xx EX Inferno
(282, 445) j.HP, s.HP xx EX Knee Press
(259, 435) j.HP, s.HK, c.MP xx MP Psycho Blast
(282, 435) j.HP, s.HK, c.MP xx MP Inferno
(266, 435) j.HP, s.HK, c.MP xx MK Knee Press
(308, 470) j.HP, s.HK, c.MP xx EX Inferno
(316, 505) j.HP, s.HK, c.MP xx EX Knee Press
(350, 530) j.HP, s.HK, c.MP xx EX Inferno, EX Knee Press
(411, 209) nj.MP xx j.MP, MP Inferno xx CA
(337, 500) j.HP, c.HP xx VT, s.HK, c.MP xx Inferno
(259, 369) s.LK xx LK Knee Press xx VT, s.LP xx Psycho Blast xx EX Knee Press
(298, 399) c.MP xx MK Knee Press xx VT, s.LP xx Psycho Blast xx EX Knee Press
(327, 449) s.HP xx HK Knee Press xx VT, s.LP xx Psycho Blast xx EX Knee Press
(366, 470) s.HP xx HK Knee Press xx VT, c.MP xx Inferno, EX Knee Press
(285, 335) j.MP xx j.MP, VT, Psycho Blast xx EX.DKP
() s.HK(CC), c.HP xx VT, s.HK, c.MP xx PI, EX.DKP
(371, 525*) s.HP xx HK Knee Press xx VT, c.MP xx LK Knee Press xx EX Inferno, EX Knee Press

() s.LK xx LK Knee Press xx VT, s.LP xx CA
() c.MP xx MK Knee Press xx VT, s.LP xx CA
(451, 370) s.HP xx HP Knee Press xx VT, c.MP xx Inferno, CA

Crush Counter
(265, 420) s.HK(CC), df.HP, c.MP xx MP Psycho Blast
(272, 420) s.HK(CC), df.HP, c.MP xx MK Knee Press
(288, 420) s.HK(CC), df.HP, c.MP xx MP Inferno
(286, 455) s.HK(CC), df.HP, c.MP xx EX Psycho Blast
(314, 455) s.HK(CC), df.HP, c.MP xx EX Inferno
(322, 490) s.HK(CC), df.HP, c.MP xx EX Knee Press
(272, 405) df.HP(CC), s.HK, c.MP xx MK Knee Press
(288, 405) df.HP(CC), s.HK, c.MP xx M.PI
(314, 440) df.HP(CC), s.HK, c.MP xx EX.PI
(322, 475) df.HP(CC), s.HK, c.MP xx EX Knee Press
(177, 270) s.HK(CC), HK Knee Press
(232, 360) s.HK(CC), EX Knee Press
(356, 515) s.HK(CC), df.HP, c.MP xx EX Inferno, EX Knee Press
(416, 635*) s.HK(CC), c.HP xx VT, s.HP xx MK Knee Press xx EX Inferno, EX Knee Press

Corner Only
(226, 365) s.HP xx EX.PB, LK Knee Press
(451, 240) s.HP xx HP Inferno, CA
(424, 190) c.MP xx MP Inferno, CA
(368, 560) j.HP, s.HK, c.MP xx EX Inferno, EX Psycho Blast
(374, 545) s.HK(CC), df.HP, c.MP xx EX Inferno, EX Psycho Blast
(324, 424) s.LK xx LK Knee Press xx VT, s.LP xx Psycho Blast xx EX Inferno, EX Knee Press
(363, 454) c.MP xx MK Knee Press xx VT, s.LP xx Psycho Blast xx EX Inferno, EX Knee Press

V-Trigger Active
(256, 320) s.LP xx Psycho Blast xx EX Knee Press
(313, 350) c.MP xx Inferno, EX Knee Press
(333, 400) s.HP xx Inferno, EX Knee Press
(336, 365) j.MP xx j.MP, Inferno, EX.HeadPress
(283, 409) j.MK, s.LP, s.LP xx Psycho Blast xx EX Knee Press
(388, 450) c.MP xx LK Knee Press xx EX Inferno, EX.HeadPress
(417, 500) s.HP xx MK Knee Press xx EX Inferno, EX.HeadPress
(360, 405) j.MP xx j.MP, EX Inferno, EX.HeadPress
(449, 190) c.MP xx Inferno, CA
(469, 240) s.HP xx Inferno, CA

  • Combo damage marked with an asterisk were combos where I couldn’t fully connect the last EX Knee Press, but I think it SHOULD connect. Therefore the damage listed is for when the final EX.DKP only hits once.

My Updated Notes. There might be some errors.

BASIC COMBOS

S.LP > Blast LP/Scissors EX
S.LK > Blast LP/Scissors LK/Scissors EX
Cr.MP/Cr.MK > Blast MP/Scissors MK/Inferno MP/Scissors EX/Inferno EX
S.HP > Blast HP/Scissors HK/Inferno HP/Scissors EX/InfernoEX/Blast EX
CH Cr.MP/MK > Scissors HK/ Blast HP/ Inferno HP
EX Blast > EX Scissors
Scissors LK/MK/HK > Super
Headpress > Super
Skull Diver > Super
Devil Reverse > Super
Hell Attack > Super
CH S.HK > Axe > Cr.MP
CH Axe > S.HK > Cr.MP

METERLESS COMBOS

Cr.LP > S.LP > Blast LP
Cr.LP > S.LK > Scissors LK/Blast LP
Axe > Cr.MP > Inferno MP/Scissors MK
S.HK > Cr.MP > Inferno MP/Scissors MK
Skull Diver -> Cr.MP > Inferno
Skull Diver -> S.MP > Cr.MP > Inferno
Hell Attack > Scissors HK
J.MK > LP > LP > LK > SCISSORS LK/BLAST LP
HK CH Antiair -> Scissors

1 EX BAR COMBOS

Cr.LP > S.LP > Scissors EX
Axe > Cr.MP > Scissors EX
S.HK > Cr.MP > Scissors EX
Skull Diver -> Cr.MP > Inferno EX
EX Headpress Air to air > Skull Diver
S.HP > EX Blast > Scissors LK
CH S.HK > Axe > Cr.MP > Scissors EX
CH Axe > S.HK > Cr.MP > Scissors EX
J.MK > LP > LP > LK > SCISSORS EX
J.HP > S.HP > EX Scissors (282)
J.HP > S.HK > Cr.MP > EX Scissors (316)
Hell Attack > EX Inferno (225)

2 EX BAR COMBOS

J.HP > S.HK > Cr.MP > EX Inferno > EX Scissors (350)
S.HK CC > Axe > Cr.MP > EX Inferno > EX Blast (356)
Corner J.HP > S.HK > Cr.MP > EX Inferno > EX Blast (368)
Corner S.HK CC > Axe > Cr.MP > EX Inferno > EX Blast (374)
Hell Attack > Blast EX > Blast EX (263)

3 EX BAR COMBOS

S.LK > Scissors LK > Super
Cr.MP > Scissors MK > Super
Cr.MP > Inferno MP > Super
S.HK > Cr.MP > Scissors MK > Super
Corner S.HP > Inferno > Super
Hell Attack > Super
V-Skill > Super

VTRIGGER CANCEL COMBOS

J.HP > Cr.HP > VTC > S.HK > Cr.MP > VT Inferno (337)

VTRIGGER CANCEL + 1 EX

S.LK > Scissors LK > VTC > S.LP > VT Blast > VT EX Scissors
Cr.MP > Scissors MK > VTC > S.LP > VT Blast > VT EX Scissors
S.HP > Scissors HK > VTC > Cr.MP > VT Inferno > VT EX Scissors
Hell Attack > VT > VT Blast > VT EX Scissors (285)
S.HK CC > Cr.HP > VTC > S.HK > Cr.MP > VT Inferno > EX Scissors

VTRIGGER CANCEL + 2 EX

S.LK > Scissors LK > VTC > S.LP > VT Blast > VT EX Inferno > VT EX Headpress
Cr.MP > Scissors MK > VTC > S.LP > VT Blast > VT EX Inferno > VT EX Headpress
S.HP > Scissors HK > VTC > Cr.MP > VT Scissors LK > VT EX Inferno > VT EX Headpress (411)
S.HK CC, Cr.HP, VTC, S.HP, VT Scissors MK, VT EX Inferno, VT EX Headpress (457)

VTRIGGER CANCEL + 3 EX

S.LK > Scissors LK > VTC > S.LP > Super
Cr.MP > Scissors MK > VTC > S.LP > Super
S.HP > Scissors HK > VTC > Cr.MP > VT Inferno > Super

VTRIGGER ACTIVATED + 1 EX

S.LP > VT Blast > VT EX Scissors
Cr.MP > VT Inferno > VT EX Scissors
S.HP > VT Inferno > VT EX Scissors (341)
Hell Attack > VT Inferno > VT EX Stomp (343)
J.MK > LP > LP > VT Blast > VT EX Scissors

VTRIGGER ACTIVATED + 2 EX

Cr.MP > VT Scissors LK > VT EX Inferno > VT EX Headpress
S.HP > VT Scissors MK > VT EX Inferno > VT EX Headpress (424)
Hell Attack > VT EX Inferno > VT EX Stomp (363)

VTRIGGER ACTIVATED + 3 EX

Cr.MP > VT Inferno > Super
S.HP > VT Inferno > Super

HELL ATTACK

Hell Attack > Scissors LK-HK
Hell Attack > EX Scissors (217)
Hell Attack > EX Blast > Scissors LK (221)
Hell Attack > EX Inferno (225)
Hell Attack > Blast EX > Blast EX (263)
Hell Attack > Super (377)
Hell Attack > VT Activation > VT Blast > VT EX Scissors (285)
VT > Hell Attack > VT Inferno > VT EX Stomp (343)
VT > Hell Attack > VT EX Inferno > VT EX Stomp (363)

REACHING DAMAGE CAP (old combos from Beta 3. VT Inferno > VTEXHeadpress doesn’t work anymore. Use EX Scissors after VT Inferno instead.)

275 Stun cammy + VT + Full EX + CC:
Counter Hit Axe, S.HP, Scissors MK, EX Inferno, EX Headpress, STUN, J.HP, S.HP, Inferno, EX Headpress= 631 damage

290 Stun Cammy + VT + Full EX+ CC:
S.HP CC > Scissors HK > EX Inferno > EX Headpress > Stun > J.HP > S.HP > Inferno > EX Headpress = 645 damage

390 Stun Cammy + VT + Full EX+ CC:
Scissors HK CC > EX Inferno > EX Headpress > J.HP > S.HP > Inferno > EX Headpress = 657 damage

410 Stun Cammy + VT + Full EX:
Scissors HK > EX Inferno > EX Headpress > J.HP > S.HP > Inferno > EX Headpress = 643 damage

For all you urleyboys, we should find some CH jab/light combos. They will be good to fish for when you have initiative after stuff like s.HK to dissuade people trying to jab their way through gaps.

Cr.LP/S.LK/S.LP (all +6 on CH) > Cr.MP (6f). That’s it.

Hm. I suppose it won’t be as important after blocked s.HK anyway since cr.MP should still beat all normal button presses. Still good to know for interrupting pressure strings in some matchups.

These are fantastic. Thank you both for compiling these. All of Bisonopolis is grateful for your efforts gentlemen.

Please, add the S.MP > Axe > Cr.MP string as an advanced combo that requires special setups.

So all in all, does pretty much everything from beta 4 still work?

Not a huge Dictator fan but this guide seems pretty helpful.
https://www.youtube.com/watch?v=FCmsGmQotHY

WIll

Yes

He can’t do medium specials from cr.mk anymore. Don’t think anybody found anything else yet.

His Blast special effect got an upgrade too.

I thought that was in my head. I know it’s different but I’m certain what it is about it that changed.

Black stuff circling around it.

Huh is that upgrade under V Trigger?

If it can hit further that’d be great.

what’s the trick to vt inferno xx ex headpress? Sometimes I get it, sometimes bison just stomps right past their body and it whiffs

J.MP > Hell Attack > VT Inferno > VT EX Headpress works.
Inferno > VTC > VT EX Headpress works.
VT EX Inferno > VT EX Headpress works.
ground VT Inferno > VT EX Headpress doesn’t.

Juggle height

I been labbing with M.Bison for the last couple of days and found some simple punish setups, provided if you can get in to punish, and love burning meter. These should punish random and wake up DPs. A couple of these are based on the vortex setup video.

D/F+HP, St. HK, Cr. MP xx MP. Inferno, Ex. Psycho Blast, Double dash into fireball, Ex. Inferno.

D/F+HP, St. HP, V-Trigger, MP or HP Inferno xx Ex. Scissor Kick or Ex. Psycho Blast.

This one it just the regular Oki setup with a Ex. Inferno at the end:

St. MP, Cr. MP xx MP Inferno, Ex. Psycho Blast, Double dash into fireball, Ex. Inferno.

The Oki setup can be beaten by a well-timed DP or super with before the fireball explosion. But, a late dp, throw or command all gets beat by the fireball explosion. They’re only option is to block. If they block, do a Cr. MP, into a St. HK to fish for a crush counter. If the counter hits, Inferno for a reset. If want to know more about the options with the Oki setup watch the M. Bison vortex video for more.