M.Bison Beginners Thread

I figured out one possible issue with Devil’s Reverse: you can’t trigger it on the way down once you’re close enough to an opponent. You should be able to trigger it in rise regardless of spacing though. If that’s not it it sounds like something is wrong with your controller?

I’m doing the Inferno Stomp right now in training. You just have to hit the Stomp early in the inferno multi hits.

@Shelldell Thanks for all your help. Yea it looks like I have a tendency to hit the button either before I leave the ground or waiting too long. Seems to be a similar issue with the combo, I went and re-watched Bafael’s video where I first saw it and I am definitely canceling too late. Back to the training room with me I guess :smiley:

Thanks for the advice and I will definitely have a look at that :smiley:

Ok so I’m getting majorly bodied by people doing shallow crossup jumps on me over and over again. Specifically Rashid. I’ll block a crossup j.LK or whatever it is, then block once or twice on the ground, then he does a crossup jump again which I block, but after like 10 seconds of this I can feel myself cracking haha. Is neutral jump hell attack the only way to beat play like this?

cr.hk is a good easy way to get out of jump-in pressure. I need to learn to back or forward dash to escape jump in’s though so I can at least maybe get some dmg from a counter hit.

Are you guys able to actively confirm Bison’s TC on Counter Hit?

I can confirm the counter hit but if the set the training dummy to CH random I can’t always determine whether or not it’s CH stMP and so I’m not consistently altering my combos.

Am I the only one drilling the hell out of this?

Ok, I have a question I can’t find an answer to, but probably bc it’s so dumb. I don’t call myself a good SF player so I’m okay with it lol. The question is, i keep seeing people go into v-trigger and cancel specials into ex specials and saying you don’t have to charge his specials, so what is the input after the special to get the ex special? Like if I want to do sk into ex sk do I just do the scissor kick and then press back forward 3 kicks?

Again sorry for such a dumb question, but this being the beginner thread I figured it was the best place to ask

Right, during a v trigger combo none of his charge moves require charge and ex moves can be cancelled into one another.

For example:
Double knee press xx ex psycho blast into ex head stomp.

Normally this would be impossible due to the 40 frame charge.

This only works when cancelling a special move from a normal or special I believe. You can’t just raw throw it out with no charge.

I believe this is how it works but maybe a more knowledgeable bison can confirm.

@xESP- To start off, I don’t think you can cancel Scissor in Scissor, I think you have to do a different special. But other than that you have the right idea. The easiest one for me is EX Inferno into EX Stomp, which is QCB+PP > Down->Up+KK, as soon as you see the flames come out you can do down up as fast as you want, no need for waiting or charging down during Inferno’s animation.

Yea you can’t cancel into the same special move. It has to go like special to ex special to ex special (another).

Or normal to special.

is there any trick to retaining charge after a dash? ive seen some video of bison doing scissors after a forward dash…do i just input the movements super fast or something?

Thanks for all of the helpful replies. That answered it for me.

Also I’m making progress. I decided to try some fun stuff in training like an opponent jumping and doing j.mp into ex.inferno and I hit it every time in training but my inferno misses online. Chalking it up to lag I guess

Here’s some footage of me fighting with Bison online. I’m still learning the character and I’m not that good. I feel like I need to do better linking my hits into combos, my dexterity isn’t great but I’m trying to improve.

Any constructive criticism on what I can do to improve my Bison?

https://www.youtube.com/watch?v=da0_y4COPLg

[quote=“DarkSniper, post:73, topic:177884”]

Here’s some footage of me fighting with Bison online. I’m still learning the character and I’m not that good. I feel like I need to do better linking my hits into combos, my dexterity isn’t great but I’m trying to improve.

Any constructive criticism on what I can do to improve my Bison?

[/quote]

The biggest change would be to stop using so many slides. It works relatively well against lower skilled players, or players simply not that familiar with Bison right now, but if you keep using it the way you have been, it’s going to come back and bite you in the face eventually. You have to be essentially 3/4ths of the screen away, and hit with just the end of it for it to be safe. Otherwise, it’s way too easy to punish. If that Zanfief player knew how to actually block, he could have simply done a piledriver almost every time. Also, just when I was starting to think that you needed to start using st.MK way more, you started tossing it out a lot more. :slight_smile:

Another thing I’d suggest is to stop going backwards so much, staying so far away from the opponent, and putting yourself in the corner. Sometimes you do want to back away, but not that far. You also need to try to implement the non EX Psycho Blast more, especially against someone like Zangief, when it’s not safe to do another Scissor at close range.

Good question @pjj5001. I am wondering the same thing. In a video I saw someone doing a forward dash > st. lp > psychoblast. I mean, how can you charge that fast during ONE lp.

Has to be during V-Trigger. Your moves do not require a charge if you use a normally cancellable move prior.

I’m new to Bison, played Dudley in SF4… Can someone explain how Devil’s reverse works? Are you able to control the positioning? Do different Kick and Punch buttons do different things?

After you initiate Stomp you can press Punch at any point from the beginning of the rise until you start coming down on top of the opponent – once you’re too close to the opponent during descent it ignores Punch. You can’t control the positioning on stomp (and unfortunately it’ll sometimes whiff when an opponent’s move shifts their hurtboxes around), but once he goes into Devil’s Reverse you can control horizontal spacing with Left & Right.

To my knowledge all normal versions of Stomp and Devil’s Reverse have the same properties (someone correct me if I’m wrong), it’s only the EX versions that behave differently.

Hey guys I’m brand new to bison and have been playing around in training mode. I have two issues I’ve been practicing but cannot get consistent results.

How do I get head press to come out consistently? I charge for 2 secs but get j. LK almost every time.

Also, ive been trying to cancel cr.mp xx inferno xx super but when I’m on the left I’m struggling with getting the super out.

I’m still practicing both of these but any tips would be very much appreciated!

Charge time is much less than 2 seconds in this game. For Head Stomp specifically, the charge time is 40 frames (2/3 of second).

As far as getting it to come out, practice pressing up and kick at the same exact time. If you’re getting j.LK, then that means you’re not pressing LK fast enough.

Inferno xx Super just takes practice. There’s no trick to instantly improve your execution, you just have to practice it.

However, there are INCORRECT ways to practice. Trying to do a new combo at full speed is very counter productive - If it takes you 50 attempts to get a combo correct once, then you’re wasting a lot of time building bad muscle memory. If you do it this way, you WILL drop combos at crucial moments, and you WILL lose because of it.

So how do you build “good” muscle memory?

TURN ON KEY DISPLAY and look at your inputs. Start off doing the inputs VERY SLOWLY and DELIBERATELY. Try to clean up your inputs to where the only thing you see on screen is the minimum amount of inputs required.

In this case, you should only see cr.MP xx QCB + MP xx QCF x2 P. Try to eliminate as many unnecessary inputs as you possibly can.

Once you start to see that your inputs for the combo are crisp and clean, speed it up just a bit and repeat the process. Do this until you get up to full speed. When you build clean muscle memory, your ability to execute in game will reflect that.

Think of it this way - a baby doesn’t fall on it’s face 1000 times, and then all of sudden starts sprinting like fucking Usain Bolt on the 1001st.