Lupinko says there will be a Super MvC3 [rambling and dreams: enter at your own risk]

i understand where yall are coming from on the Vergil stuff about him just being another clone, but what about Ryu/Akuma , they put in 4 SF reps in this game, their essentially both the same but play differently, Vergil would be fine, just make him less like Dante and/or more like…Strider, IF they did NOT put Strider in, but if they do put Strider in make Vergil play like this:

900k health
Make him more of a Vertical Teleport Zoner, being able to control mid-screen alot like
Think of him as an Air Happy Version of Dante
as well as Lamda-11 in Blazblue http://www.youtube.com/watch?v=biec2rQamio

Command Movement
2 teleports

  • corner of where ever back is too (back, back + S)
  • in front and above your head (similar to dante being behind you, down, down + S)

Summoned Swords (could be a motion, could be a charge with S+A)

  • He gets 5 , and they do 1k damage on hit
  • a slow start up ground special (like Dante’s rockets),
  • if they hit while surrounding him they’ll have very low hit stun and while opponent blocks/or gets hit by them they disappear 1 by 1 like Rose orbs, they only it once
  • very low projectile durability, so they would get beat by ALOT of projectiles in the game, and so they wouldnt be abusable, but effective if used properly
  • when thrown they should have enough hit stun, so you could follow up with a teleport into combo
  • on release they would track fast, but move slow enough to avoid if opponent super jumped in the air
  • able to release 1 at a time, or all together to rush in behind, if all 5 hit at the same time you earn a wall bounce
  • can otg like dooms missiles, if you get a hard knockdown
  • if he gets hit they disappear
  • in the air you could release one during say a Yamato slice teleport cancel combo(Comboing this would be considered advanced like Magneto’s ROM, think of like back forward back forward H)

Beuwulf Combos

  • from force edge normals, you would have to double tap buttons (commands such as: l,m,h xx ll,mm)
  • once canceled into you can end combos with his flash kick leading into air combos
  • in air youre able teleport cancel dive kicks for up to 5 hits (commands such as: down, down + S xx qcf + M)
  • this tactic can only be done after a super jump, so basically it’ll have a height restriction

Force Edge
Mainly used for normals, has a stinger like Dante

  • Devil Trigger OTG loops done with teleport cancels
  • if timed correctly when coming out of Devil Trigger off the last otg you can launch into the air for long air combos

Yamato
Judgment cuts (qcb+L,M or H …strength determines placement on screen, would look like Dorms Blackhole)

  • Very fast startup and recovery for zoning purposes,
  • Strength placements would almost seem to cover Vergil like a quarter circle
  • L version midscreen almost grounded
  • M version above that
  • H version almost directly above vergils head

Air Slice (qcf + L,M, or H…strength determines placement/distance on screen)

  • fast startup
  • in air you can teleport cancel consecutively

Cross Slash (reverse dp motion + L,M, or H Vergil charges at you with a slash attack, think wolverine berserker slash)

  • Can be charged for small power boost (hold button)
  • L, M, and versions stops in front of you with short,mid, and far ranges
  • H version crosses up only when fully charged,
  • H version could have invincibility?
  • All versions can be teleport cancelled?

Hypers:
Level 1: Devil Trigger- with boosts similar to Dante’s
Level 1: Judgement Slices- only hit’s whats ON screen, like Okami Shuffle, and hits weak and more random like Wesker’s Phantom Dance (Maximum Wesker)
Level 3: An air version similar to Dante’s Devil Must Die combo but with Yamato

Assists:
A) 3 Summoned Swords -like doom rocks/Task’s arrows w/ more hitstun, doesnt track
B) Judgment Cut -a more anti-air version of Dorm’s Black hole
C) Cross Slice -mid ranged sword swipe

Notes:
When in X-Factor and Devil Trigger, he looks like Nero. No new moves though just appearance change.
Im sure I missed something but this seems pretty solid, and non broken, but hey im just dreaming lol = )

EDIT: Added Air Slice

As much as I would absolutely LOVE Bayonetta in MvC3, sadly she’s not Capcom.

I always thought a cool Level 3 for Vergil would be his crazy, beserk Helm Splitter attack in his final fight from DMC3. When he DT’s and just drops Helm Splitters for what feels like forever.

It’s my firm belief that Capcom’s greatest era was the NES era.
With that out of the way, they should totally put in the Noid from “Yo! Noid”

His level 3 would be him putting too much red pepper flakes on your opponents pizza, and they get really sad and just leave the fight.

“Avoid the Noid, he ruins pizzas!”

hell that would be cool too!!

Actually, I’ve played and beaten DMC3. I just don’t want him.

You know what, never mind.

Vergil would be okay. It’s been a long time since I played DMC3, and I mostly forgot how he worked (all I remembered was that he uses swords as projectiles).

Still, I know I’d rarely use him, because I know to a certainty that he would have his own army of scrubs trying to get a free win with him online (if he’s good enough), and I’m so tired of running into Weskers, Dantes, Phoenixes, or Sentinels all the damn time that I never feel like playing them.

But since so many people want him, and his moves are pretty cool, I’ll concede that he would be a good fit for this game.

I just want so many others more than him. Maybe it’s just my love of MVC2, because mostly I want characters from that to come back.

6 by 6:
Marvel - Gambit, Cyclops, Ghost Rider, Daredevil, Moon Knight, Mysterio
Capcom - Strider, Mega Man, Batsu, Captain Commando, Jin Saotome, Hayato

Gameplay like this is all I want out of Super MvC3.

Leo from Warzard’s would be awesome. Problem is they already got Taskmaster. :frowning:

I’d still prefer it if Sentinel simply played like a PTX-style giant.

I’d laugh forever.

What about Hauzer from Warzard? I would love to see a giant on the Capcom side and he has the wtf factor to him too. I’m thinking along the lines of 1.3 mil health with Juggernaut-like armored power-up super.

the only counter to robots is the man with the gun

Would you guys support having Yun/Yang in Super MvC3? Make their dive kick more powerful than Wolverine’s, their palm have the hitbox of a sentinel and beat more things than Dante’s hammer. Then the game can be called Super Yun vs Yang 3.

DAMN RIGHT he’d be a good fit in MvC3! lol but dude this is a new game with a whole new feel to it with a different generation of gamers some characters would be a bit more entertaining than others

BTW lol

6 by 6:
Marvel - Gambit, Cyclops, Ghost Rider, Daredevil, Moon Knight, Carnage
Capcom - Strider, Mega Man X, Batsu, Vanessa Schneider, Jin Saotome, Vergil

FIXED

Vanessa Schneider instead of Captain Commando!?

That’s… just… crazy talk.

To be honest I just want more tits and ass in this game.

mvc3: the fate of a dlc free game !

Mega Man X is my most wanted character right now, but holy shit you reminded me how much I think Batsu would be awesome.
I never played Rival Schools, so my first introduction to Batsu was Tatsunoko and I loved him in that game.

Also, fuck yeah Carnage.

LOL…Well, it was in the cards… Just give me Silver Surfer (REALLY THIS TIME) and at least a few “I didn’t see that coming character additions” like Moon Knight, Poison, and Donovan… :stuck_out_tongue:

this is the only character i want in mvc3+ or what ever its going to be called.

i dunno how but make it happen, a tribute to reubenkee

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