Well, TVC:UAS didn’t actually have many more offline modes than the JP one but it did have an online mode. Let’s face it, MvC3 was incomplete and rushed. Thus, the patches and DLC-modes. Super MvC3 will have everything + more and it’s better to have that in one package than in installments which will eventually cost more.
Super MvC3 will almost certainly not be 60$. Capcom’s been legit about that initiative.
Best thing about the transition from TvC:CGoH (Japanese one) to TvC:UAS (U.S. one) was the massive balance changes and removal of nearly every infinite possible.
I can’t think of a versus game more balanced than TvC:UAS to be honest, but I might be biased.
I pray MvC3 will get such change.
Okay listen. It’s impossible to get every glitch. We have found, what, like ten? In two months! Considering the amount of people trying to find glitches, that’s actually pretty damn polished.
But yeah, events and shadow mode should have been in at launch, but on the other hand nobody really gives a fuck about those, so I don’t even know what to think about that.
It could have been a Modern Warfare 2 situation but we were fortunate!
This thread got really bad (shamefully bad, even for SRK standards) really quickly.
Shit should have been closed after Kalyx used his magic to ensure Strider in the roster.
See all the people bitching about not paying for this crap again in the next thread when Hyper MVC3: Redux Double Flash edition is announced.
I’m glad someone actually understands this. Capcom probably had what… like a double-digit number of people playtesting the game? Compare that to the vastly LARGE number of people that bought the game and have the potential to share and communicate new stuff that pops up, and the difference is massive.
Also remember what Seth said about the development of the game – a huge chunk of it was spent solely on character balance. The devs were more concerned at making sure the roster was balanced as they could try to make it instead of trying to find every last glitch.
I’m curious what Marvel thinks about all this. I wonder if the licensing for the Marvel characters went beyond just MvC3. Capcom must have thought about that.
My point wasn’t to troll. It was to point something out that you morons keep being blind to, and that’s how many lifecycles these new capcom games have been through.
Also, the person that posted this is right, it is your money and your decision, but if you wanna keep supporting capcom by buying shitty, unfinished games, then good shit, you’re a fucking sheep.
Also, I’m not worried about scrub#34678 in the middle of bumfuck nowhere. I’ll worry about someone who actually has a scene and knows what competitive play is. If it weren’t for youtube and the great powerful interwebz, you new kids wouldn’t even know how to hit the buttons.
That sounds good, but they had some advantages as well, such as having the game for a longer period of time, full time staff to quality test the game, and, oh yeah…
CREATING THE F’N GAME!
ahem
Of course no company is going to catch every glitch, duh, but stuff like the Zero glitch, the Akuma/Cap one-move infinites, and whatever you had to do to make characters float, should have been caught. Marvel 3 was a huge release for Capcom, with a super high profile partner, and a rabid Marvel 2 fanbase waiting to be pleased. The fact that Akuma could kill you by jumping up and down and doing a hurricane kick over and over again is something that should have been caught, and I say this even though I love Capcom like my first child.
Also, just for the record, it wasn’t the vastly LARGE community that found these glitches, it was mostly Desk and maybe one or two other people. There is a lot more flaming and trolling on SRK these days than information sharing, lets not get too full of ourselves and our ‘network’, hmmmm…
Why are we even discussing this now? Surely there are more pertinent or important things to discuss than something that is, at best, 6 months to a year away.
if i enjoy it what is wrong with that? sure MvC3 is pretty bad but its still fun too id rather play it than street fighter4 or insert overrated Shooter Game here
Allegedly the Akuma glitch was caught before, thus the first patch. (patching on consoles takes 2-5 weeks for approval by JUST Sony-Microsoft, not including the tiers of approval that it would have to go through in Capcom.
Also creating the game doesn’t allow you to catch glitches easier at all, this is why we have play testing teams, and this is why companies will hire third party playtesting teams.
Point taken, I’m salty that the Capitals lost to the Rangers. I still stand by my general argument, though.
Lmao…
If this doesn’t prove just how unfinished and rushed this game was to those who denied it, then I’ll just stop here. Everything to the lack stages, to the ridiculously bad menu design, to the terribad online options, to the lack of modes present in ******* SFIV in 2009, to the…
I really dont know how to feel at this point. I can’t believe this **** is really going to be announced 3 months after the game is out. Speak with my wallet I guess.
Except it isn’t going to be announced and you still don’t know what is going to be announced. This is a leak. All we know is that it has been approved somewhere along the line.
This likely wasn’t the plan at all. Capcom looked at the development cost in regards to their expected sales (projected at 3 million), set a deadline for it to be out with both of these in mind. Now that the game is well onto meeting those numbers, more content is on it’s way. This isn’t new to modern games, this isn’t exclusive to fighting games nor is it something unique to Capcom.
When Rome Total War (or insert PC game here) sold well, development on expansions pack began. The successful game was given additional content for those who wished for more, for content and material that they couldn’t afford to get out in time.
We’ll see who’s laughing when XF3 Oroboros lock down becomes the hot new thing to bitch about!
Well, Capcom are trying to sell Dead Rising 2 to me again, so I wont be surprised…
It feels like this was already preplanned. I remember there being a list of the most asked for characters from both sides, so their selling point is probably gonna be the added cast members. I can imagine them toning down X-Factor too. I dunno, it’s really not that big a deal to anyone who played a majority of the Vs games.
heh heh, don’t tease me. I’ll be pioneering 24/7 with Strider if Capcom blesses me with such a thing.
I go where the competition goes, and the scene (generally, 99%) always uses the most current version.
Sure I hate how sloppy and rushed everything else on MVC3 feels, but the gameplay supersedes all of that. I didn’t buy MVC3 on release day because I was strewn along some elaborate marketing lie from Capcom, I bought it to play the game.
Go cry about how people should vote with their dollars on some consumer forum. You’re on a competitive fighting game board where the most current version will be used at all tournaments, so the object of money or making a statement as a consumer doesn’t even enter the equation here. You don’t want to buy the game cause the menu & online suck? oh, ok then, have fun staying competitive, dolts.