Haven’t posted much of anything in the mvc2 boards in awhile (and neither has anyone else…lol) but I wanted to mention something I was working on awhile back. Romneto was supposed to make some vids for this stuff but I guess he hasn’t gotten around to it yet.
These combos use whiff DHC’s or other DHC trickery to reset damage scaling midcombo while not needing a real reset. Sorta mvc3 DHC glitchish if you play that crap game enough to know what I mean. Here are some example’s… …and I’ve no doubt that countless more exist.
In these first two examples the combos require 3 meters but are so long that they build 1.5 bars during them for a net cost of 1.5 bars to do a 100% combo.
Rogue+Thanos 100%
Any landed dive kick -> s.lk, s.mk xx 236+lp xx Good Night Sugah xx DHC before final kiss to thanos POWA (which whiffs completely)… pause and let em fall then do lk bubble (236+lk). Now they in the bubble… hard tag back to rogue -> tag hits, call thanos bubble assist, j.lp, j.lk, j.fp (now they in the bubble). land… divekick, s.lk, s.mk xx 236+PP xx Good Night Suga.
Rogue+Thanos 100%
Any launcher + call thanos bubble assist, sj.fp, (now they in the bubble), falling fp, land, s.lp, s.lk, s.mk xx 236+lp xx Good Night Sugah DHC before final kiss to thanos POWA (which whiffs completely)… pause and let em fall then do lk bubble (236+lk). Now they in the bubble… hard tag back to rogue -> tag hits, dash -> launch with fk and magic series.
Rogue+Strider 100%
Any landed dive kick -> s.lk, s.mk xx 236+lp xx Good Night Sugah xx DHC before final kiss to strider orbs… as they fall catch in an orb juggle and before last hit hard tag to rogue -> call strider variety assist, dash s.lk, s.mk, strider hits, Good Night Sugah
Cap. America + Thanos Capture 100% (even on sent)
j.hk, s.hk xx hk shield slash xx final justice, as cap catches em in air before descending for the final hit DHC to thanos POWA (whiffs completely), pause and hit em with a lk bubble as they fall, hard tag to Cap, call thanos bubble assist, dashing cr.hp (launch), sj.lp, sj.mp, sj.hk, (they fell in bubble), land, s.hk xx hk shield slash xx final justice
Strider + Thanos 100%
Any landed Ragnarok -> DHC before final hit to thanos POWA (whiffs), pause and throw lk bubble as they fall, hard tag back to strider, call thanos bubble assist, j.lp, j.mk, j.hp, (they fell in bubble), land, activate oro and go into extended combo.
Hayato + Thanos 100% (corner)(builds more meter than uses)
Anything -> launch, sj. lp, sj.lk, sj.dp xx plasma field xx DHC thanos POWA (whiffs), throw lk bubble and hard tag to hayato, pause, Black Hayato.
Thanos + Rogue 100% (Takes 3 meters but also heals 2 souls worth (about 12%).
Anything -> s.hp xx soul xx DHC to Good Night Sugah (whiffs), dashing unrollable OTG lk, call thanos bubble + s.hk, sj.fp (they fell in bubble), whiff divekick to land in front of em, hard tag to thanos, s.hp xx soul.
Sabertooth + Strider
Jump in hk, s.lk, s.fk xx df+pp xx dp+pp xx DHC xx strider oro, step fwd and catch in oro juggle, before it ends hard tag to sabertooth, call strider variety, normal jump fwd and (slowly) j.lp, j.mp (strider hits), dp+pp.
So yea… the idea is to reset damage scaling while not letting them out of the combo. These all take between 1 - 2 meters by the end… based on how much they build during. Mostly using whiffed DHC’s to reset scaling followed by a combo’d hard tag into an assist combo (usually finished with super). I haven’t messed with this nearly enough and I know it would work with MANY other teams/setups.
-Edit
Added more Setups