This is a thread to talk about and discuss strategy for Yosuke. I’ll be updating this post for awhile as new information seeps in. The title is a joke off the Day 1 speculation of Zero in vanilla MVC3,
Post Under Construction, More [S]Animu Bullshit[/S] **tech being added
Stats:
Health: 8300
Playstyle: Rushdown w/ light zoning
Skill Moves
236A or 236B on Ground = [S]Dash Spring[/S] Bon Voyage (SB Version is Projectile Invincible)
236C or 236D (in air) = Kunai
236A or 236B (in air) = Moonassault (Crescent Slash Follow up press A or B)
2D or 2C (in air) = Mirage Slash (SB Version is a stationary teleport)
236C or 236D (on ground) = Tentrafoo [S]Stank Breath[/S]
Super Moves:
236236C (in air or ground) = Garudyne [S]Mighty Tornado[/S]
215215C = Sukukaja [S]Install Super [/S]
222CD = Brave Blade [S]Maximum Spider[/S]
Opening Moves (Combo Starters/Pokes, Safe on block)
(Note: Button transcription order NumPad/Marvel Notation/Street Fighter Notation)
Spoiler
5A/
http://wiki.shoryuken.com/images/f/fe/L.png
/:lk:
http://www.dustloop.com/wiki/images/thumb/7/70/Yosuke5A.png/175px-Yosuke5A.png
2A/ :d: +
http://wiki.shoryuken.com/images/f/fe/L.png
/ :d: + :lk:
http://www.dustloop.com/wiki/images/thumb/6/6d/Yosuke2A.png/175px-Yosuke2A.png
J.B/ J.
http://wiki.shoryuken.com/images/8/82/S.png
/J.:lk:
http://www.dustloop.com/wiki/images/thumb/4/45/YosukejB.png/175px-YosukejB.png
Anti-Air
[details=Spoiler]2B/:d: +

/ :d: + :lk:
http://www.dustloop.com/wiki/images/thumb/a/ac/Yosuke2B.png/175px-Yosuke2B.png
(Unblockable against airborne opponent. Blockable against grounded opponent. Very Unsafe on block[/details]
Whiff Punishers
Spoiler
5C/
http://wiki.shoryuken.com/images/a/a3/M.png
/:mp:
http://www.dustloop.com/wiki/images/thumb/5/50/Yosuke5C.png/175px-Yosuke5C.png
*Safe on block, long time to hitconfirm follow-up with Dash Spring, Risks Persona Getting Counter Hit.
2C/ :d: +
http://wiki.shoryuken.com/images/a/a3/M.png
/ :d: + :mp:
http://www.dustloop.com/wiki/images/thumb/a/a9/Yosuke2C.png/175px-Yosuke2C.png
*Safe on block, Fatal Counters, Risks Persona Getting Counter Hit.
Aerial Maneuverability
Spoiler
Tri-dash Glide (7:22) Done by air-dashing to air turn and then kara canceling 2B
[media=youtube]RXKN2a1tqWA[/media]
Moonassault Flip
http://www.dustloop.com/wiki/images/thumb/9/90/YosukeMoonsault.png/175px-YosukeMoonsault.png
J.236A/B/ J. :qcf: +
http://wiki.shoryuken.com/images/f/fe/L.png
or J. :qcf: +
http://wiki.shoryuken.com/images/8/82/S.png
/ J. :qcf: + :lp: or J. :qcf: + :lk:
*Main purpose is for combos. Secondary purpose is to lightly assist with kunai zoning. Third purpose is to make Dash Spring harder to punish (but its still risky) on block.
Counter Hit Fishin’ aka Tebbo’s Favorite Move (jk)
Spoiler
http://www.dustloop.com/wiki/images/thumb/8/80/YosukeDashSpring.png/175px-YosukeDashSpring.png
236A/B/ :qcf +
http://wiki.shoryuken.com/images/f/fe/L.png
or :qcf: +
http://wiki.shoryuken.com/images/8/82/S.png
/ :qcf: + :lp: or :qcf: + :lk:
SB Version = :qcf: + (the two buttons)
*Godlike hitbox, carries into a full combo, SB version travels full screen and is projectile invincible, Unsafe on block but can be made significantly harder to punish by using repeated moonassault flips or kunais. Some characters (prominently Yu and Mitsuru) can punish this easily with a clean DP,
Combos (Number notation for now, Will be transcribing later)
[details=Spoiler]
DM = Damage
SP = SP Gain
- = typical starter (Openers)*
Beginner Combos
5Ax4[DM:2363/SP:24%(-50%)]
** 5Ax12 [DM:3074/SP:37%(-50%)]**
2Ax2 > 2B > 2AB [DM:634/SP:6%]
j.C > 5B > 2AB [DM:972/SP:6%]
5A > 5B > 5C > 236A > j.236D [DM:1350/SP:12%]
2C > 236B > j.236A~A > j.236D [DM:2735/SP:16%]
j.236A~Ax3 [DM:2094/SP:13]
j.B > j.2B > dj.Bx3 > j.2B [DM:1173/SP:8%]
*** Midscreen***
Normal Starter
5DD > j.B > j.2B > dj.B > j.2B > j.236D > j.236236D [DM:3516/SP:14%(-50%)]
** 5Ax4 > Delay > 5A > j.2C > 236B > j.236D [DM:2601/SP:39%]**
5A > 5C > 2C > 236B > j.236D [DM:1873/SP:14%]
5A > 5C > 2C > 236B > [j.236A~A]x2 > j.236D [DM:2692/SP:22%]
2A > 5A > 5C > 2C > 2AB > 236A > j.236D [DM:1605/SP:16%]
CH 2A > 5C > 2C > 236B > [j.236A~A]x2 > j.236D [DM:2405/SP:22%]
5C > 2C > 236B > [j.236A~A]x2 > j.236D [DM:2977/SP:21%]
j.B > j.2B > dj.Bx3 > j.236D [DM:1544/SP:11%]
j.B > 5B > 5C > 2C > 236A > j.236D [DM:2004/SP:15]
j.C > 5A > 5C > 2C > 236A > j.236D [DM:2047/SP:16]
FC 2C > 236B > j.2C > 2A > 2B > 2C > j.B > j.2B > dj.B > j.2B > [j.236A~A]x2 > j.236D [DM:4612/SP:34%][/spoilers]
4 Peoplez who like to watch moviez instead of read numbuhs,
(Combo Vids and Resets)
[details=Spoiler]Thanks Scorpyn702!
[media=youtube]D0GHV_5rYZg[/media]
Great Japanese Player Dude
[media=youtube]nqG3eVM8zJ4[/media][/details]