It’s amazing how thinly I can veil a troll and have no one notice it. 3rd Strike was hot garbage by the way.
But seriously Chris did you really just say SF is difficult and Melty Blood is not? wat? Also play Tsubaki or Litchi in BlazBlue for 5 minutes and tell me with a straight face that SF is difficult.
Super Turbo links, touches of death, and reversals, Alpha 3 jump cancelling and visms, CVS2 roll cancelling, and very difficult timed links with punch priority instead of kick, 3rd Strike doesn’t need me to point out anything…Yes SF is difficult, much more complex than MB, Blazblue, Aqua plaza. Beating your mom at Street Fighter 2 WW does not constitute the finer points of SF, it doesn’t need lame bullshit chain combos as the focus to keep kids interested. Okay SF4 may have took a different turn, some say for the better some say for the worse, I think worse, but SF4 does not define SF. SF from 1991-2001> new age anime games with balls easy combos including marvel 3. I have played enough fighting games over years and know how difficult both old and new are and the perfect example is Marvel 2 to Marvel 3. Say what you will about the games, but Marvel 2 is infinitely a more talent driven game with far more difficult fighting system.
MVC3 doesn’t even compare to MVC2. It’s like comparing Pearl Jam to Nickelback.
The crazier games get, the less mind games have an effect on the outcome of a match. SF’s beauty comes from its simplicity which allows the player to read the mind of the opponent. This is what allows for satisfying strategic and analytic thought as well as the revelations you often have after you’ve finished playing and had time to reflect. Look at Chess, same thing. Simple rules, extremely complex outcomes.
Having said that, you can’t be toning down the technical aspect of the game either or else it will become like SSB. The golden age of SF spans from the SF2 era to the CVS era. The gold standard for SF will always be (in chronological order): ST, A3, 3S, MVC2, CVS2
Well, being a “#scumbagFGplayer” i assume i should respond. Playing a game for 5 minutes with any character won’t show you a game is difficult. You have to play it seriously and become strong. No offense Ryan, but i have never seen you improve in sf either when you were in Windsor(when you actually played the game) or in London. The first conversation i had with you was when Joe and i had the MM at fleetway where you claimed there were 10-0 matchups in sf. That’s just so untrue it’s redic. (i also recall darren telling me outside that i could never beat him in a tournament, which made my insides light up with fire). I wonder how many of you actually get competitive like that playing casuals all the time.
Now, one of the last times i played you…you used Fei and asked me to help you with him. The first thing you say to me is “Don’t tell me to learn 1flinks” (which is mandatory for fei long). c.lk,c.lk,c.jab xxrekka is important on characters you can’t hit with s.jab. “Don’t tell me to tech throws” was the straw that broke the camels back. So, how can you claim you know how hard games are if you play them so half assed as to say you want to learn advanced fei shit, but not the important stuff? I don’t know what happens in marvel but i’m sure joe is the one with the desire to win.
Have any of you noticed the difference in joe playing someone good, or even monney and i playing? Can you not see the tension? Anyone can say any game is hard and talk shit about it. But we all have our own path here. Avarice you claim to be a little boy with a dream, but for the So for the older guys who spent the time in the arcades playing hard ass games for our high school lunch money it’s not the same. Being the best isn’t just a sparkle we had to sacrifice and play around many shady people. I made many journeys to downtown london as a young teenager every day to learn how to play sf, and 3s was a difficult game which i would never dream of calling garbage of any form. The difficulty of a game doesn’t really matter though does it, the difficulty is playing others. It’s the psychological aspect of FG’s that have kept me going since 03.
Now, l understand people want to play their own games and can form their own opinions on games. But talking shit about games you never truly experienced is blasphemy and i don’t approve of it.
Well we only ever played once before I moved to London from what I recall, so obviously you wouldn’t see any improvement :). To be honest I can’t remember if that was before or after I sat down and trained with Darren and Janko and got better (all I remember from that day was Nassim wanting to finish his burger while Darren was having a potentially fatal allergic reaction). I know for certain I said that there can be 10-0 matchups in SF, but I don’t recall ever actually saying there were (just that there could be without us even realizing it). At some point I thought Guile v Makoto was 10-0 but I was never good enough to make that claim with any authority anyway.
As for the competitive fire; I hate every single one of my losses. Every one of them I am fighting some kind of urge to throw something or scream at myself. I’ve thrown my stick twice at tournaments, and no one except Janko actually knows the full extent of what happened last time I did: I stormed out of the venue to my car to collect myself but instead I kicked my car and left a huge dent in it.
I think you vastly misunderstood what I meant by what I said, but that’s probably my fault. I didn’t say don’t teach those things as in “don’t bother I don’t want to learn them” (that would be stupid). I said don’t bother with those things because they are so obvious that I already know I need to learn them and when I have the opportunity to take advice from a legitimately good player I’d rather get right to the valuable meaty advice then hear “tech more throws” for the 500th time. Last time I talked with Joe about our goals in Marvel I said what I want to accomplish and he said something like “I don’t know if I’m that motivated”; so who’s the one that wants to win again?
I respect everyone’s journey to where they are today; but that hardly invalidates my own motivations. It’s merely a result of the circumstance of where we grew up. There were literally no arcades for me to go to; it wasn’t a choice I made to avoid shady people or whatever.
OH COME ON…
It was on the same damn line. Sure I didn’t like 3S but I absolutely respect it and its players.
Thank you. This is exactly the point I have been trying to drive home since the beginning. If you are playing against the players and not the game then what difference does it make how difficult the game is as long as it is still fun? Arbitrary entry barriers on a game do nothing but alienate newcomers and prevent the scene from growing. Mihai pointed out SSBB which definitely went overboard to the point where the game isn’t even fun and that is a problem, but there is a reason why all of the most successful competitive games are easy to get into but still manage to be incredibly difficult to be at the top of; because at the top it is the players that matter, not the game.
I’ve said everything I need to now so unless anyone wants to continue this I’ll retire from the subject.
Ppl pretty much always meet at Ben’s (Meljin) place every Thursday.
In other news, I’m starting to get a better feel for Marvel, and I can forgive all its scrubby shit EXCEPT X-Factor…it’s so friggin stupid, I hate it with a passion (when I’m getting hit by it lol). LVL3 X-Factor is retarded…the damage is so ludicrous ugh
Well, I can’t think of anyone who can’t kill Thor in 1 combo in XF3, so it’s not really that big of a problem that you die so quick from Wesker’s hits.
It’s more that you die after he puts you in blockstun before teleporting to create a high/low+left/right mixup after which he has command grab/low attack 50/50s. If he hits you during any of that you die really fast which means he has more time left on the XF than most other characters.
Yeah but that doesn’t change anything for me…I don’t care that I can do the same amount of damage. It’s stupid because whoever gets the first hit wins…that’s not skill anymore, that’s luck. You may as well start playing dice if you get a thrill from that sorta stuff.
lol ur the 2nd British guy to post in this thread haha
Anyway, Wesker was just an example cause you see him a lot as an anchor…and I don’t really mind Wesker’s mixups. It’s the scrubby damage that X-Factor gives everyone that’s a problem.
It doesn’t matter because it was a troll, but in case you ever see the term again - garbage means garbage.
And Mihai we all hate XF. It’s just something we have to live with now. I actually hate TAC’s even more, but this is the game we got. Otherwise it’s a very fun game.