After reading a certain quote from Arileith in the 3s Makoto thread, I was inspired to create a thread in which players can benefit by excelling in their mental games, thanks Arilieth.
I’d also like to thank Nick T. because he’s helped me so much in increasing my game, so I want to give a huge shout out to my man Nick T. Most of these strats are his, in which he has merely taught me…Thanks man.
Test your opponent
This is extremely important. Basing on how your opponent acted, you can judge upon wether or not the test was succesfull in beating your opponent or not. If the test was succesfull, keep doing it until your opponent realizes what to do. In sbo2, Daigo played Otaku. It seemed that Daigo was really dominating whith guile by merely throwing well placed SB’s. As you can see these tests can help you realize your opponents patterns. Examples of tests:
-Throwing fire balls
-Pressure strings
-Crossing Over after knockdowns
-Tick throwing
-Counter hit setups
Mixup Games
I can’t even begin to express how important mixups are. Mixups can allow you to hold momentum for the rest of the round. People should never fall in a pattern, unless they know that they can capitalize because of a possible parry/jd setup, super counter hit setup, etc. Mixing up your game plan will keep your opponent guessing. Example:
Cammy can do several things after a knock down. She can do a wakeup attack, she can pressure the opponent with [s.lk walk up]x3, etc. She can also do Holligan combo, forcing your opponent into a 33.3% chance. You can either hit high, hit low, or throw. Mixing these situations up will ALWAYS keep your opponent second guessing.
If you can keep your opponent guessing, it can play mental games as well.
Mental Notes
In my opinion, mentality is everything. If you go into the match pissed off cuz the vending machine ate your dollar or something, your probably gonna lose. Think about it, your frustrated as is, and losing is just gonna piss you off even more. try as much as possible to keep a cool head. Here are some notes:
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Jamaal taught me that throwing extracts mashing, and mashing. And mashing extracts frustration.
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After a tech throw practically 90% of the players I’ve played go for low hits.
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After you stuff an opponents attack, notice how they react. Most people will freeze, they are mentally frozen for a slight second.(Arileith, not me)
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No one ever likes getting pressured, They’re gonna want to get out by a DP, c.lp or something. Watch out for it.
I’ll post more later on I’m in school right now, but please give me some feed back.