Lets talk about mind games

going for counterhit lk’s is pretty mandatory, especially if you play shotos. i think the trick is to not be predictable and go for the same thing over and over. at least that way you can get some free damage because whoever you’re playing will be kept guessing and make stupid mistakes.

honestly though, anyone here noticed that mind games are kind of corny and wont work against a player of equal skill? if you own someone up a few games, it’s easy to keep em scared. good players understand how and when to counter every situation, so it more or less becomes an exercise in patience and capitalizing off of mistakes. i’m probably ranting, but eh.

At top level it’s pretty much, lets just say, “trading” mind games. Both are trying to accomplish the same thing, therefore, they will do the same thing to accomplish that, but just in different ways. At that point, it’s a matter of who can keep up with what their doing and what the opponent is doing.

Just watch the LG vs Buktooth match to see some great Vice and Maki Mix-ups on Justdefend.com. I still don’t know whether the heavy parrying at the end by LG was through desparation or Buk getting predictable.

But you see, this goes back towards the tests and what not. If they know how you react in certain situations, they already have you beat.

Vice- yes… :wow: never seen that before.

Maki- meh :rolleyes: :wgrin:

Or better yet, don’t watch that match at all. There were some serious execution problems going on, and watching that match makes me cringe.

Long time Buk, could you possibly enlighten me with a post concerning Mind games…

I know how you don’t like repetitiveness in srk forums…but I don’t think this has ever been posted before. So, what do you think? Could you post somethin?

I’ve always thought mind games was just a sillier term for mix ups. Like if I do low jab, wait, counter hit jab jab super, then do low jab, wait, throw. OOOOH MIND GAMESSSSSSSSSSSS

…in short, all of you are over-analyzing something that’s really simple.

LOL, amen. OR the choi secret of playing C-ken and doing blocked crouching shortx2 then walk all the way to you like he’s going to throw you, then you freeze and try to tech throw/stand up (because he’s choi, so you stand up and get baited) then eat shorts into level 2 ish.

people complicate footsies too much also…

peace

Your too good… nobody can say anything but… :karate:

I liked how you did… early small jump mk with Maki to level 3 Punch super…/“I know u wanted 720” :woot:

You had LG soooo :wasted: with your Vice/ he couldent even parry punish… :clap:

Hmmm…I beg to differ. When I talk about mind games, I don’t talk about mix ups per se. Even though in my last few posts I HAVE indeed been talking about counter hits and crossups and what not. However I wanted to lean more towards the learning of how to manipulate how your opponents’ thinking. Wether it be from counter hits, to getting your opponent pissed about something, or what happens in certain situations.

Like LTB said, it could be a mere game of RPS…just a 33.3 percent of guessing the right selection. However I think it’s all in people’s opinions.

i dunno why, but i always do my 360 in the qcf direction. not havin the punch super come out is a lot better than not having anything come out. :confused:

talk about mind games??? im sure you guys just want another pattern to use against scrubs since they already know how to throw you out of your tiger uppercut, 2x tiger crush for crossup…

so yeah, here’s a pattern.

whiff those s. shorts with sagat so that they deliberately do not touch the opponent. as in not blocking…but you want it to almost touch him. your opponent (works best if he is also sagat) will try to hit your leg like a fool, probably with a fierce or something, so that’s when you go in and s. fierce xx super.

there now you can say “ohhhh i got mind game skillzzz”