Good day my fellow friends, My name is called Wai, I am a Zangief player in Hong Kong and just joined this forum, I would want to share some views on the new Zangief in USFIV
Let us has a overview on the update patch note on Zangief
Zangief
1 Close standing light kick is now special, focus, red focus and super cancellable.
2 Far standing medium punch hurtbox increased. Hurtbox now appears in front of him from the first frame.
3 Far standing medium kick is now -3 frames on hit, instead of -7 frames. -7 frames on block, instead of -10 frames.
4 Angled jump heavy punch hurtbox slightly increased.
5 Light Spinning Piledriver range changed to 1.70 from 1.75.
6 Light Banishing Flat now has 8 frames startup instead of 11 frames. Hit advantage is now -3 frames instead of -5 frames. It is now -8 frames on block instead of -7 frames.
7 Medium Banishing Flat now has 11 frame startup instead of 13 frames. It is now -6 on block instead of -8.
8 Heavy Banishing Flat now has 14 frames startup instead of 16 frames. it is now -6 on hit instead of -7, and -7 on block instead of -9.
Unquestionably, there are some changes being so weird such as change#1, I have completely no idea what Capcom going on and thinking.
1#Close standing light kick is totally useless in general, we always use far standing lk i/o close standing lk, what is Capcom thinking? Is it a “buff” for compensating other nerfs?? Capcom buffed the fucking Far strong punch in the previous 2 patchs but it is still damn useless, no gief player will use such slow,high punishable and small hitbox standing strong hard punch
2#This may be a terrible nightmare, I don’t know how far the hurtbox increased, as a real gief player knows even the old version S.MP is not even enough to eat some strong punchs/legs, such as sagat SHK, chun-li SHK…etc, this is the biggest nerf & may COMPLETELY destroy zangief.
3# This buff is fine and nice, long ranged -3 frames on hit is safe in most situation, -7f on block is unsafe but I i think it is still fine
4# I am worrying how Capcom increase the hurtbox, JHP always able to avoid the fireball while it can still hit opponents, after this nerf JHP can also hit opponents when they throwing fireball but you may have to eat the fireball after landing.
5# It is still OK, just a small nerf, 1.7 range is still very long and enough to grab opponents surprisingly
6# I have just seen many players in this forum complaining on this changes, as we know the previous change log shows LGH will be -2 on hit, but now it will be -3 on hit
Actually It is fine as we will still using EXGH in combo, even if it is -2 on hit, I will not combo with it because I can do NOTHING but blocking/escaping after on -2 HIT.
-3 on hit can be punishable by anyone normal throw, but they need to input the throw command in just frame, it is not easy.
REMEMBER, now the start up of light GH increased by 3F to 8F, It is really a BIG BIG BIG buff to gief, in the previous version it is quite unsafe for gief throwing a empty LGH for closing the distance due to the slow start up and recovery, but I believe now it will be a reliable tools for getting closing opponents in long/mid screen without being punished easily.
7#+8# The start up of MGH and HGH is increase by 2F;
I think the HGH is still useless, just forget it;
However the MGH is buff is quite useful, why? Do you remember when after a SPD, you always throw out a LGH to getting in, but you are not close enough to grab a 360K/Regular throw.
You always need a MGH in order to travel enough distance for 360K/Regular throw but it is TOO SLOW, you will be punished by opponent after they wake up
Now you have a quicker MGH for getting in after SPD safely, it is very nice in my point of view
Finally i am glad gief can get a nice advantage from red focus, most character can already combo into their ultra without using ex red focus, but gief can throw out a exGH passing through fireballs, and then EXGH>EX Red Focus> UC1
EXGH is a HIGH utility skill and can always throw out individually without combo, and now you can combo it to U1, it is VERY VERY nice
My friends, let us talk about the new gief here