I wanted some thoughs on a combo I developed today… I actually never had the game so hardly I have time with trianing mode and toda I expectionally had 2 hours and came out with this… its not new new stuff norr that fancy, but I focussed on damage and I got 500± without bar… so… maybe some thoughs of improving it and all… so the next time I have with training I can try something different and better.
so the combo is like:
:d::snka:,:d::snkb:,:snkc:,:hcf::snkc:~:snkc:,walk back a little,:f::snkc:,:snkc:,:d::snkc:,:u::snkc:, double jump, Instant Airdash, :snkc:, land, :snka::snkb::snkc::s:, sj, :snkb::snkb::snkc:, double jump,:snkc:,:snkc:hyakuretsu, :d::snkb::d::snkb::snkc:,:snkc:hyakuretsu,:d::snkb::d::snkb::snkc:,:snkc:hyakuretsu,:s:.
That did 522k, but the ending is kinda hand to get all the time, changing the final, (right after the super jump) to:
:d::snkb::d::snkb::snkc:,:snkc:hyakuretsu,:d::snkb::d::snkb::snkc:,:snkc:hyakuretsu,:d::snkb::d::snkb::snkc:,:snkc:hyakuretsu,:s:.
with that I got 511k and much easyer and consistent. I did try finishing with super using wesker OTG and with kikousho did something kike 700 I think… lvl 3 did… mmmm 900+… don’t remember…
And I was trying some launcher cancels and figured out some funny stuff with chun-li, u can do like
legs super, launcher, kikoushou in jump cancel. it doenst do that much damage but it is funny, maybe it will have some uses.
OH yeah, both those combos are the corner, in midscreen I did with same execution I guess but the finisher was like
:d::snkb::d::snkb::snkc:,:snkc:hyakuretsu,double jump,:snkb::snkb::snkc:, triple jump, :snkb::snkb::snkc:,:snkc:hyakuretsu, :s:.
Did a little less… kinda like 480 or a little more… dindn’t like that… wanted to try a little more stuffs but I didn’t had the time… .well… next time I see what I can think of…