Yeah I went back to Law/Juri, putting either in front depending on the matchup. Juri works better for me if I’m not familiar with the player, since she’s so well-rounded as far as what she can do (having a projectile helps too of course), and it’s easy to build meter for Law to use and escape with. Half-life for 1 bar is ain’t bad either (of course that’s max punish from a jump-in though).
Law/Nina do decent damage on tag, but my main team definitely does more. My only big gripe is that neither has stellar AA, so in certain match-ups if I’m caught in a bad position (without meter), I can get jumped on all day.
Their A2A’s almost completely make up for that though, particularly Law’s… holy crap, j.mk and j.mp are sooooooo good.
In the corner, after b+mp mp or mp FFR, do a mp FFR and tag cancel, the first hit actually hits twice and gives you enough time to get a lot of supers you can’t normally get with just FFR. It’s how I get it with King.