Laura Video Thread

That feeling when everything from the lab works…
#JustLauraThings

https://www.youtube.com/watch?v=OR0e_8h6pg8

Don’t like the YOLO EX Bolt at the beginning but everything after that was great. Didn’t even know you could reset with st.MP in the corner, I always use the followup when I hit with EX Bolt.

Being the 3rd round, that ex elbow looked like some yomi rather than yolo to me. He accurately predicted when the akuma wanted to fireball. I’m thinking the ex elbow into reset was unnecessary at the end, f.hp hp qcf hp probably would have killed just fine. Pretty cool!

He was a fireball happy player so it definitely was a read on my part.
You can even see he was doing a QCF motion just when he gets hit by the ex.Bolt.
I was also trying to bait it at the start of the round by back-dashing and throwing a thunderclap.

I think you’re right that the ex.Bolt was unnecessary at the end but I wasn’t sure if hp.Bolt would’ve finished him or not.
I also used ex.Bolt after Twist Barrage to get a lot of corner carry and to reset again into a 50/50.

Few things I can optimize…

  1. The first reset after CC st.HP could’ve been done with cr.MP instead of cr.LP for more damage/stun.
  2. I was meant to hit cr.MP at the very end after the ex.Bolt reset since its 5f to give me that extra 1f safety net if I mistimed it.

The thing I’m most happy about was the CC st.HP setup at the start. It was a huge read (on my part that he would backdash) since I conditioned him to command throw on his wakeup.

https://www.youtube.com/watch?v=_LrquM6XcWk

I missed this video. Some pretty interesting tech inside + some other classic things for the new players who don’t know them.

yo fellow laura players!

we had a local tournament here in vienna where i made it to the grand final in winners but then lost after having a 2 games lead - so in fact i lost 6 games straight.

I’ve done some analysing, abvious stuff like habbits, drops, bad reads and confirms. but i think it’s always something different when somebody else tells you where you fuck up and what you need to change.

So if anyone is interessted here you go: Grand Finals

Thanks!

Just some observations:

  1. You are too jump happy, especially when the match is going south for you. All Laura mainers are so its not just you. lol His AA knocks out all of her jumpin attempts, even late. Unless you got either a FB on screen or catching him on wake up, stay on the ground and control the ground with her FB. Thats what Balrog players hate the most. Plus his jump attacks take priority over all of yours or trade, cool it in the air. I saw you tried to use j.mp when he came for you or even a j.hp. He made alot of silly jump ins that her QCF+HP or st.mp could have easily stopped and put him right back into your favor and out of the corner and even into a win.

  2. Where are your tick throws??? st.lk to Command Grab and st.lp into command grab, cr.lk into command grab, EX after dash, Ex on wake up??? Just doing that one or two times causes people to completely mess up all of their options because they know you are willing enough to pull that on them.

  3. VReversal is your best friend in the matchup. I know we Laura mainers love to save it for a burst, but if a Balrog has cornered you, you got to sacrifice it, especially if they are in VTrigger mode and are pummeling you.

  4. Other than that you made some excellent reads and thats what Laura is about. Reading and guessing. Sometimes youve got to YOLO. And yeah there were some dropped attempts, but eh, such is life, but ywith Laura you dont want to miss those attempts that you earned.

You lost because you didn’t adapt.
He won because he did imho.

Just because you play a rush down heavy character doesn’t mean you have to.

You should simply walkback AND mix in with your random neutral jumps to punish dash punches.
Walking back can make dash punches whiff allowing you to whif punish right in front of your face.
You can always do random cr.mk or sweeps to challenge dash punches.

He didn’t do a lot of dash grand blow (the dash punch which hits low but highly punishable) so you definitely could’ve walked back more. Make HIM do risky stuff too.

Your AA is terrible. He got way too many free jump ins. Laura’s st.mp (and arguably st.mk if far away) are really good AA normals thanks to their long active frames. Go to the lab and grind out your AA for a few days. Once you can consistently react with hp.Bolt for that 150 dmg, people will respect that.

Use V-Reversals. If you can’t handle the pressure, just use it and reset back to neutral instead of risking getting stunned and KO’d.

Bait V-Reversals. He adapted quickly to your heavy reset gameplay so he used V-Reversals a lot. Either go for hard knock downs or reset into throws.
I also noticed that that when you block his V-Reversals, you quite like to do command grabs. It worked out the first 2 times but he then adapted and started backdashing. You can CC punish that with st.hp.

Save your high risk high reward gimmicks for game winners. Blocked lp.bolt into CA worked both times but they weren’t crucial moments. If you did it more often, he definitely would’ve adapted and punished accordingly.

I didn’t see a lot of meaty pressure from you. Balrogs generally love to do wake up buttons. This one definitely did. Condition him to block before you go for wake up throws

I really recommend to watch the day 3 of Eleague Invitational on VOD if you didn’t on live. Krone did some very interesting setups that deserve to be studied.

edit: specifically the match against MOV

https://www.youtube.com/watch?v=-hUbvzRdbBY

This set between 801 Strider and Punk at WCW was pretty good. His Laura is shaping up very nice.

link

Idom vs Punk (winners finals and grand finals)

https://www.youtube.com/watch?v=28D-4P-_MFo
https://www.youtube.com/watch?v=tg5rb2x4F5I

I thought the first Laura that manages to win a tournament since launch deserved a spot here…

Really good matches. Idom kept trying to command grab punk even though he backdashed a good amount of times

Thanks for the videos, Laura player =)

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