Los, I pretty much agree with everything you said. I’m more inclined to think that bison is 5-5 due to his better buttons and amazing block strings, but I certainly don’t fear that matchup so maybe you’re right. I don’t quite think Dhalsim is 6-4 but it could be because I have a hard time reacting to aerial teleport on line. It seems like no matter how fast I block or anti air I always get hit lol. I also mostly think F.A.N.G is a 6-4 in our favor but I have fought a few that made me reconsider. Even after 7ish months I haven’t fought enough FANGs around my level to feel good about making a definitive call. I’m glad I’m not the only one who thinks the Necalli match is really stacked against us. Against a good one, it feels like 7-3 to me. I’ll post a preliminary rundown.
My numbers
Alex v Laura 5-5
Similar design. He has the better tools to keep you out, but you have a slight advantage when you get in.
Laura v Birdie 5-5
He has way better normals and a faster grab that can beat yours, but no reversal and no 3 frame mean you can wreck him after a knock down. You have the tools to breeze through his v-skill if he doesn’t use it wisely.
Laura v Cammy 4-6
Her walk speed is really what destroys you. Tick throw mix up for days and you’re always on edge because she has a meterless DP. Often you can’t get optimal CC punishes because of the pushback on her DP. The only thing that makes this not a 3-7 is her low health.
Laura v Chun 3-7
Better buttons, better speed, amazing anti-airs, and a metered reversal. I feel like your only hope as Laura is to bait EXSBK and punish hard. Cammy on steroids.
Laura v Dhalsim 5-5
One of the best at keeping you out, but free on wakeup. Safe drills can be a nightmare.
Laura v Fang 6-4
His block strings and side switch can be scary but the truth is you can blow through his poison wall as long as you have meter.
Laura v Guile 4-6
Laura struggles against fast projectiles and Guile’s projectile options are the best in the game if you ask me. Your best chance is hoping they get flash kick happy so you can crush counter them all day. I know people complain about his normals but they outclass Laura’s for sure.
Laura v Karin 4-6
Karin has normals and hit confirms that can absolutely destroy Laura. St mk pretty much shuts down everything all by itself. She can near full screen overhead your claps and she does have an exDP for emergencies. Her only weakness is when it comes to close anti airing.
Laura v Ken 4-6
Out ranges her and has a million ways to get in. And the damage when he does will leave your head spinning.
Laura v Bison 5-5
I could see an argument for 6-4 but I think smart Bisons who opt for air to air instead of grounded anti airs can absolutely keep laura out. Bison his to be patient in this match and if he does it can be difficult for Laura to score a knock down. When she does, it can be over quickly though.
Laura v Nash 5-5
Some people complain about this but I don’t feel I’ve ever lost to a Nash simply because of the character. EX elbow is what keeps this match honest in my opinion. He can’t throw regular booms for free. Like many matches, the key on Nash’s part is patience. Cr.mp is the perfect anti air for any non cross up jump by Laura. His teleport can frustrate Laura but he only gets so many of those, and if you predict one it can end him.
Laura v Necalli 4-6
I’m tempted to say 3-7 but this matchup might just have more to do with my playstyle. Necalli’s jump arc and dive kick can prove difficult to anti air and his stand and crouch jabs can really stop you from getting anything going. Add to that a meterless DP with an anti crossup hitbox, command grab just because and you’ll never feel secure whether on offense or defense. Try a fireball anywhere anytime and he basically gets a free knockdown.
Laura v Mika 5-5
Normally Laura is the aggressor but I feel that in the mika matchup your goal is keeping her out. In a lot of ways she does what laura does, only better. The main difference is that when she gets in, the mixups are even scarier. I could see an argument for 4-6 but I think the fact that mika doesn’t have a 100% reliable way to deal with well timed claps keeps things even.
Laura v Rashid 5-5
He can poke you for days and you can’t do much but thankfully his damage keeps things even.
Laura v Ryu 4-6
He has all the tools but I’ll argue that his forward and back dashes are what really make this matchup a pain for Laura. He can get in and out without a scratch and you’re left dealing with fireballs. If only laura’s cr mk went a little further…A meterless reversal, 17 million ways to anti air, better buttons, doesn’t have to waste ex bar…as parries continue to develop I could actually see this becoming 3-7.
Laura v Vega 5-5
I think this is another truly even match. His amazing speed can make it hard for Laura to pin him down, but he should be on high alert when you actually do. Basically you both have to take turns on offense and defense and hope for good reads. The way a match should feel in my opinion.
Laura v Zangief 4-6
The problem with Gief is that it’s hard for Laura to get in with his buttons and when she does, she sometimes wishes she hadn’t. You have a fighting chance by guessing right on all of your mixups, but you’ll have to do a little more because of his health.
Early impressions
Laura v Ibuki 5-5
This might end up being 4-6. Ibukis kunai can shut down claps and she has an ExDP.
Laura v Balrog 6-4
Rog has some scary corner game, but nearly all of his approaches are unsafe and lead him right into laura’s mixups.
Laura v Juri 4-6
I think this matchup is going to be hell. Like chun li she just has 100% buttons to keep you at bay and nasty tick throws.