I tried TK flight but I still feel there’s some lag similar to normal flight mode. I checked frame data, about 15 frames of recovery
Air dashing is just 3 jump frames + air dash frames which shouldn’t be more than 10 imo
What is the deal with doom rocks vs rush down characters. Thinking about putting doom at the end of zero/dorm/x. Zero likes beam, dorm likes missiles but I don’t get rocks.
Incorrect. Air dash j.M is 3 startup frames of jumping, a few frames till you can get to airdash heigh, then a few frames of doom’s forward dash where you can’t cancel into anything, then j.M startup.
Molecular shield is really good for defensive play some top players believe it shouldn’t be used against opponents with beam assist but I disagree. The durability is amazing on it even trading with plasma assist and some of the rocks still come out after. It screws over teleport characters as it catches their recovery very easy because of how active it is. It also beats one of the most annoying assist in the game Jam session which is very important especially when your playing a ZMC player. It’s weird at first to use but Trust me this assist is doom best assist IMO, missiles is solid but I believe players have figured ways around it now is less OP then it was.