With the blessing of Preppy and with no response from the previous threads owner, Im making a new thread for Victor Von Doom aka Niptuck aka your dad.
The Most Important Rule to Learning Dr Doom
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Doom stomp lol
Intro Quotes
"Turn and run now, and I will mercifully pretend this never happened"
Legend and notation
A = Light attack
B = Medium attack
C = Heavy attack
E = Exchange
2A= any two attack buttons (for Hypers) so A+B, A+C, B+C will all work if this notation is listed.
A1=Assist 1
A2=Assist 2
DHC= Delayed Hyper Combo
KFC= X-Factor Cancel
ad= Airdash
u=up
d=down
f=forward
b=back
cr=crouching
s.=standing
j.=jumping
sj.=superjump
xx=cancel
qcf=quarter circle forward
qcb=quarter circle backwards
srk=shoryuken motion
tk=tigerknee motion
[]=repeat whatever is between the brackets
Assists
A: Plasma Beam=Doom hits the opponent with a yellow beam. his MvC2 assist, but with better speed and priority
B: Hidden Missile=Doom fires missiles upscreen and they rain down on your opponent. not an overhead
Y: Molecular Shield= Same as MvC2, Doom comes outand a barrage of rocks fly towards your opponent. Completely dominates the space once its out, cannot be canceled with projectiles
Normals
s.A: s.LP
c.A: c.LP
j.A: j.LP
s.B: s.MK (the Nazi kick launcher)
c.B: c.MK
j.B: c.MP
s.C: ??? (I don’t think I’ve actually seen this in any videos)
c.C: c.HK
j.C: c.HP (Doom blaster)
b.C: Doom fires a missile. With mashing you can fire up to 8 at once
Specials
qcf.A = Plasma Beam: Dooms plasma beam from MvC2 and the same beam as his assist. Is usable in the air
qcb.A = Photon Shot: Dooms photon shot from MvC2. Is usable in the air
srk.A = Molecular Shield: Same move as his assist
Hypers
qcf.2A = Photon Array: Doom fires a barrage of photon shots at the enemy. Usable in the air.
Level 1 Hyper
srk.2A = Sphere Flame: Doom gathers energy in his hand and fires it straight up. If it connects, the enemy is juggled up to the top of the screen. It it misses, after it goes offscreen it rains down electricity
Level 1 Hyper
??? = Electric Cage: Doom sits in a chair, and the enemy is trapped in a case and doom watches them get electrocuted. Level 3 Hyper