Lars Combo Thread

…whoah! wtf just happened on the forums? anyways gonna fix it up later for people be able to read it properly well, still at work though probably later on late night gonna fix it

new forum format sucks arse… gonna put this part here first, fixing the OP right now


ex.Avalanche Stomp Mid-Screen Combo
ex.Avalanche Stomp, cr.mp, cr.hp(1st hit)–Rising Storm [259dmg] [tag cancel]
ex.Avalanche Stomp, mk, cr.mp, cr.mk–Rising Storm [284dmg] [tag cancel]
ex.Avalanche Stomp, cr.mp, cr.hp(1st hit)–Lightning Thrust [280dmg]
ex.Avalanche Stomp, mk, cr.mp, cr.mk–Lightning Thrust [302dmg]
ex.Avalanche Stomp, Rising Storm, hp–Lightning Thrust [326dmg]
ex.Avalanche Stomp, hp–srk.hk [290dmg] [tag cancel]
ex.Avalanche Stomp, ex.Dynamic Entry–L&L–DB, (forward dash), hk.Lightning Screw [345dmg] [tag cancel]
ex.Avalanche Stomp, ex.Dynamic Entry–L&L–DB, (forward dash), hp–Lightning Thrust [369dmg]
ex.Avalanche Stomp, ex.Lightning Screw, hp–Rising Storm [315dmg] [tag cancel]
ex.Avalanche Stomp, hp–ex.Lightning Screw, hk.Lightning Screw [355dmg] [tag cancel]
ex.Avalanche Stomp, hp–ex.Lightning Screw, hp–Lightning Thrust [385dmg]
ex.Avalanche Stomp, mk, cr.mp, cr.mk–Zeus [449dmg]

ex.Avalanche Stomp Corner Combo
ex.Avalanche Stomp, cr.mp, cr.mp, hp–Rising Storm [305dmg] [tag cancel]
ex.Avalanche Stomp, cr.mp, cr.mp, cr.mp, hp–Lightning Thrust [344dmg]
ex.Avalanche Stomp, cr.mp, cr.hp, hp–Lightning Thrust [347dmg]
ex.Avalanche Stomp, cr.hp, cr.mp, hp–Lightning Thrust [353dmg]
ex.Avalanche Stomp, Rising Storm, hp–Lightning Thrust [326dmg]
ex.Avalanche Stomp, cr.mp, cr.mp, hp–srk.hk [341dmg] [tag cancel]
ex.Avalanche Stomp, cr.hp, hp–srk.hk [347dmg] [tag cancel]
ex.Avalanche Stomp, cr.hp, hp–Zeus [483dmg]

Avalanche Stomp Link Follow-Ups
(far hit), cr.mk:–
(mid hit), cr.mp, cr.mk-- /or/ cr.hp(1st hit)–
(close hit), cr.mp, cr.mp, cr.mk-- /or/ [SIZE=3]cr.mp, [/SIZE]cr.hp[SIZE=2](1st hit)-- /or/ cr.hp, cr.mk-- /or/ hp-- [/SIZE]


Hey don’t forget to add my tag combo while your at it PLZ!!!

combo vid with jin and lars. includes lars bnbs tags and what not!!!<br>http://www.youtube.com/watch?v=JQW5rzGMitQ&feature=youtu.be

its good to see my combos put in to good use specially in a video, btw no shout outs to me? lol<br>

Which ones did you come up with lol??? But ya it’s all about st.hp, L silent entry, st.hp lightning screw.

Really the great thing about these combos is that they are the most damaging the team can do (baring any unknown tech). Very meter efficient as well since they loop around nicely. I don’t suggest using three bars for tag combos just because going for the cross super thing?!? is more effective since it gets rid of recoverable health.

lol its funny i was playing with someone last night against my lars, and he message me that i got those combos from srk forums, i told the guy to double check the name of the OP of the lars combo thread, all reply i got was “i c wut u did thar lol”<br><br>and yes… lars plus a high tier character is highly damage contagious, i experimented with hard hitters like jin, law, dudley, guy and just coming from an anti-air or air-to-air counter or special move combo to tag cancel deals almost near or past 500dmg from a 1bar, and this is from lars being neither point or anchor character<br>

Lars in my opinion is the most solid character in the roster he has good footsies, good combos, great punishes. He reminds me very much of Ryu pre patch. All he is missing is a projectile. IMO

i think he will be more broken than jin+law+chunli combined if u give him a projectile lol<br>

Was the op updated for 2013 values?<div>I still don’t know anything about comboing with Lars. I want to try him on my team but I don’t know what combos I should be doing off of</div><div>cr.mp cr.mp cr.mk</div><div>launcher </div><div>air counterhit</div><div>jump in</div><div>standing and far punish</div><div>I’m sorry for the questions I know thats the purpose of the front page combos but I’m having trouble reading them. Not lazy just confused. </div>

Watch the vid from my post a few posts ago it has good lars bnbs as well as tag combos.

Air counter hit idk I would say st.hp, h lightning screw is the best ur gonna get.

A far punish would be far st.hk silent entry ~k, st.hp, H lighting screw.

A ground to air counter hit (lars on ground-opponent in air) would be st.mp, L silent entry, st.hp, h lightning screw. (Works really well)

Thanks katari, whats the most damaging combo from a cr.mp cr.mp cr.mk confirm and from a jump in (mid and corner.)
Sorry if I seem lazy just don’t have time to test anything out and the way people do their damage values is confusing.

Figured out the meterless combos
J.hp st.hp qcf.k>k st.hp dp.hk 415
Corner: J.Hp st.hp qcf.k>k cr.hp st.hp dp.hk 454
Corner: J.Hp st.hp qcf.lp>p cr.hp st.hp dp hk 425
*Those two work off of cr.mp cr.hp starters if you are confirming without a jump in and want good damage.
cr.mp cr.mp cr.mk qcf.lp>p cr.mk qcf.k>p 312
cr.mp cr.mp cr.mk qcf.lp>d.p walk forward quarter step st.hp qcf.k>p 327
Post Launcher: St.hp dp.hk 310
St.hp qcf.lk St.hp dp.hk 367
Most likely optimized corner lars to jin combo: J.hp st.hp qcf.k>k cr.hp st.hp dp.hk tag nj.hp cr.hp cr.mp cr.hp ss mp. 555
Didn’t find any of these other than the last one just righting them down here because I believe they are the best bnbs.

I feel like he we need a better combo after launcher. St.hp screw and st.mk cr.mp cr.mp se>p aren’t damaging enough. I know there is st.hp se st.hp screw but that is tight as hell online even offline its kinda difficult.
If anyone has anything please let me know.

will update the thread soon! :smiley: