Special Moves
Silent Entry : QCF+K
- Lightning Thrust : P (link after Silent Entry)
- Rising Storm : K (link after Silent Entry)
Lightning Screw : SRK+K
Dynamic Entry : QCF+P
–** Mjölnir : cr.P** (link after Dynamic Entry)
–** Lock & Load : P** (link after Dynamic Entry)
—** Double Barrel : P** (link after Lock & Load)
Avalanche Stomp : QCB+K
Super Art
Zeus : QCF+3P
Cross Rush & Tag Launcher Mid-Screen Combo
Cross Rush /or/ Tag Launcher, mk, cr.mp, cr.mk–Rising Storm [tag cancel]
Cross Rush /or/ Tag Launcher, mk, cr.mp, cr.mk–Lightning Thrust
Cross Rush /or/ Tag Launcher, hp–srk.hk [tag cancel]
Cross Rush /or/ Tag Launcher, (late)hp–ex.Dynamic Entry–L&L–Double Barrel [tag cancel]
Cross Rush /or/ Tag Launcher, (late)hp–ex.Dynamic Entry–L&L–Double Barrel, Lightning Thrust
Cross Rush /or/ Tag Launcher, mk, cr.mp, cr.mk–Zeus
Cross Rush /or/ Tag Launcher, mk, cr.mp, cr.mk–Cross Arts
Cross Rush & Tag Launcher Corner Combo
Cross Rush /or/ Tag Launcher, cr.mp, cr.mp, hp–Rising Storm [tag cancel]
Cross Rush /or/ Tag Launcher, cr.mp, cr.mp, cr.mp, hp–Lightning Thrust
Cross Rush /or/ Tag Launcher, cr.mp, cr.hp, hp–Lightning Thrust
Cross Rush /or/ Tag Launcher, cr.hp, cr.mp, hp–Lightning Thrust
Cross Rush /or/ Tag Launcher, cr.mp, cr.mp, hp–srk.hk [tag cancel]
Cross Rush /or/ Tag Launcher, cr.hp, hp–srk.hk [tag cancel]
Cross Rush /or/ Tag Launcher, cr.hp, hp–Zeus
Cross Rush /or/ Tag Launcher, cr.hp, hp–Cross Arts
Rising Storm Mid-Screen Combo
Rising Storm, cr.mp, cr.hp(1st hit)–Rising Storm [269dmg] [tag cancel]
Rising Storm, cr.mp, cr.hp(1st hit)–Lightning Thrust [290dmg]
Rising Storm, hp–srk.hk [300dmg] [tag cancel]
Rising Storm, mk /or/ mp, cr.mp, cr.mk–Lightning Thrust [312dmg]
Rising Storm, (late)hp–ex.Dynamic Entry–L&L–Double Barrel [325dmg] [tag cancel]
Rising Storm, (late)hp–ex.Dynamic Entry–L&L–Double Barrel, Lightning Thrust [385dmg]
Rising Storm, ex.Lightning Screw, hp–Rising Storm [325dmg] [tag cancel]
Rising Storm, ex.Lightning Screw, hp–srk.hk [376dmg] [tag cancel]
Rising Storm, hp–ex.Lightning Screw, hp–Lightning Thrust [395dmg]
Rising Storm, mk /or/ mp, cr.mp, cr.mk–Zeus [459dmg]
Rising Storm, mk /or/ mp, cr.mp, cr.mk–Cross Arts
ex.Rising Storm, hp–qcf.lk, cr.mp, cr.hp(1st hit)–Rising Storm [361dmg] [tag cancel]
ex.Rising Storm, hp–qcf.lk, cr.mp, cr.hp(1st hit)–Lightning Thrust [379dmg]
ex.Rising Storm, hp–qcf.lk, hp–srk.hk [387dmg] [tag cancel]
ex.Rising Storm, hp–qcf.lk, hp–Zeus [523dmg]
ex.Rising Storm, hp–qcf.lk, cr.mp, cr.hp(1st hit)–Zeus [526dmg]
Rising Storm Corner Combo
Rising Storm, cr.mp, cr.mp, hp–Rising Storm [315dmg] [tag cancel]
Rising Storm, cr.mp, cr.mp, cr.mp:, hp–Lightning Thrust [354dmg]
Rising Storm, cr.mp, cr.hp, hp–Lightning Thrust [357dmg]
Rising Storm, cr.hp, cr.mp, hp–Lightning Thrust [363dmg]
Rising Storm, cr.mp, cr.mp, hp–srk.hk [351dmg] [tag cancel]
Rising Storm, cr.hp, hp–srk.hk: [357dmg] [tag cancel]
Rising Storm, cr.hp, hp–Zeus [493dmg]
Rising Storm, cr.hp, hp–Cross Arts
ex.Rising Storm, hp–qcf.lk, cr.mp, hp–Rising Storm [375dmg] [tag cancel]
ex.Rising Storm, hp–qcf.lk, cr.mp, cr.mp, hp–Lightning Thrust [414dmg]
ex.Rising Storm, hp–qcf.lk, cr.mp, hp–srk.hk [411dmg] [tag cancel]
ex.Rising Storm, hp–qcf.lk, cr.mp, hp–Zeus [540dmg]
ex.Lightning Thrust (Crumple Hit) Mid-Screen & Corner Combo
ex.Lightning Thrust, Rising Storm, (All Rising Storm Combo)
ex.Lightning Screw Mid-Screen Combo
ex.Lightning Screw, hp–qcf.lk, hp–Rising Storm [325dmg] [tag cancel]
ex.Lightning Screw, hp–qcf.lk, cr.mp, cr.hp(1st hit)–Lightning Thrust [359dmg]
ex.Lightning Screw, hp–qcf.lk, hp–srk.hk [367dmg] [tag cancel]
ex.Lightning Screw, hp–qcf.lk, hp–Zeus [503dmg]
ex.Lightning Screw Corner Combo
ex.Lightning Screw, (1step back), cr.mp, hp–Rising Storm [295dmg] [tag cancel]
ex.Lightning Screw, (1step back), cr.mp, cr.mp, hp–Lightning Thrust [343dmg]
ex.Lightning Screw, (1step back), cr.hp, hp–Lightning Thrust [346dmg]
ex.Lightning Screw, (1step back), cr.mp, hp–srk.hk [358dmg] [tag cancel]
ex.Lightning Screw, (1step back), cr.mp, hp–Zeus [473dmg]
the mid-screen combo can also be done in the corner but the 1½ step back timing is too tricky, and if you past beyond that timing and spacing anything after HP–qcf.LK will be to late to connect!
Dynamic Entry Mid-Screen Combo
hp.Dynamic Entry, cr.mp, cr.mk–hp–Cross Rush [242dmg]
hp.Dynamic Entry, cr.mp, cr.mk–hp+hk (Tag Launcher) [203dmg]
hp.Dynamic Entry, cr.mp, cr.mk–lp.Dynamic Entry–Lock & Load–Double Barrel [284dmg]
hp.Dynamic Entry, cr.mp, cr.mk–lp.Dynamic Entry–Mjölnir, cr.hp(1st hit)–Tag Cancel [279dmg]
hp.Dynamic Entry, cr.mp, cr.mk–lp.Dynamic Entry–Mjölnir, cr.hp(1st hit)–Lightning Thrust [317dmg]
hp.Dynamic Entry, cr.mp, cr.mk–lp.Dynamic Entry–Mjölnir, hk.Lightning Screw [309dmg] [tag cancel]
combos from the the top start to this line : can be also used in corner
hp.Dynamic Entry, cr.mp, cr.mk–lp.Dynamic Entry–Lock & Load, cr.mk–Rising Storm [300dmg] [tag cancel]
hp.Dynamic Entry, cr.mp, cr.mk–lp.Dynamic Entry–Lock & Load, cr.mk–Lightning Thrust [312dmg]
hp.Dynamic Entry, cr.mp, cr.mk–lp.Dynamic Entry–Lock & Load, cr.mk–Zeus [434dmg]
hp.Dynamic Entry, cr.mp, cr.mk–lp.Dynamic Entry–Lock & Load, cr.mk–Cross Arts
hp.Dynamic Entry, cr.mp, cr.mk–ex.Dynamic Entry–L&L–DB, Rising Storm, hk.Lightning Screw [374dmg] [tag cancel]
hp.Dynamic Entry, cr.mp, cr.mk–ex.Dynamic Entry–L&L–DB, Rising Storm, hp–Lightning Thrust [380dmg]