KwonHo: Fist of Heroes...MMO Fighting game!

if almost all 300 pay for items and buy ijji coins then they would be ecstatic with that

200 paying customers and 100 leechers is far better than 1600 leechers and 240 payers as they have to pay server costs and stuff

We all know that if they have 300 players, that percentage isn’t going to be paying customers, because most of the “hardcore” people who would’ve spent money in the first place will be probably put off.

nah its a better chance for spenders to stay rather than hardcore players as hardcore players could win without the need to pay money.

most Spenders pay to make up for lack of skill and have advantages just because they paid for them thus they would take it out on the ppl who have to grind to high levels just to have a fair(er) playing field.

You could always finagle your way into the Korean version. :clown:

I’m listening.

N

actually the very best players would probably also buy stuff just to give them that slight winning edge, it’s called optimizing your chances of winning :rofl:

http://forums.ijji.com/showthread.php?p=234664

Nice, they actually listened and fixed some of the major issues.

Funny thing, I just bought a used copy of VF4 Evo because I couldn’t play KwonHo.

They didn’t mention anything about the Hero skill. Which could mean…

Hero Skills are probably still in the game. Shit.

This better be the CB1 version…

The only hope we have is “balance tweaks”. There have been many many many posts about how to tone the damage down, remove TC’s bow by removing the last hit as a launcher, and possibly adding hit confirmation.

What exactly “balance tweaks” means who knows.

AND YAY! NO LVL RESTRICTIONS! Because god knows I spammed the hell out of people with TKD just to get my Judo.

I honestly don’t give a fuck whether Hero is still there or not. If you really wanted to, you could just opt to not use it.

Having all the moves/correct properties, fast throw (along with any other move) from CD, and instant backdash cancel are the most important to me, in that order. Fast CD mixup is at least confirmed, as for the rest we’ll see I guess.

we can only dream. I was hoping all winter that we were getting the closed beta version with latency fixes and all the additional korean moves/items in.

How i was so disappointed :frowning:

Are we mashing our way to level 12 like last time? It was pretty good if anything because it gave us skillz.

I just hope that it means you can cancel any dash into guard again.

Naw there’s no level restrictions now anyway, only reason I did it is because I wanted to at least try bajiquan.

Also 2 hours till it launches.

cant wait to button mash…

i mean play skillfully.

TC’s launcher still only launches on counter hit. And I got an abnormal on my first match.

gg kwonho

i cant even play. w/e they fdid its not letting me start up the game.

game is marginally better

emphasis on marginally; maybe itll keep getting marginally better until its actually better

So what’s the word on the “balance tweaks”? I don’t care to actually try it out myself. Lost interest and would much rather do school work.