Time to sell all those IPs to decent developers
Why? Konami is strong in the arcade market. Pachinko’s based on their IP’s make shit ton of money.
Konami doesn’t have any IP’s to sell.
Castlevania, Contra, Gradius, these games don’t sell the numbers they used to.
Metal Gear, PES, and DDR are the only money making IP Konami has, as sad as that is to say, and it’s been like that for the better part of a decade.
F2P is cancer. A level headed person would play for free, deem it a fun experience and maybe toss the developer 10 bucks by spending on something in game.
But that’s not the way we’re wired, F2P preys on addictive personality types. I play FFRK and have spent 5 dollars on it total. I’ve seen guys spend 60$ on one event trying to get a specific item. Single purchase console games can’t compete with that.
We won’t see a change until a few years down the road when people see this as a problem and there are counseling groups and shit. I don’t see how people don’t realize they are being bent over.
Kojima had some cool creepy moments in MGSV, so seeing him and Del Toro on SHs would have been fun.
This is such a shitty way to go out though. I understand their position, better than most it seems, but they make this so heartless and public it is baffling.
Something needs to happen with game development to where it no longer requires 300 people and 40 million dollars to make a modern video game.
Resident Evil 2, one of the best games in the franchise, was developed in 1 year, 9 months by 50 people and a budget of 1-2 million. It has full voice acting, then state of the art graphics, tons of movie cutscenes etc. RE4 was made with like 90 people IIRC, which was then considered big.
Why can’t we have that today? Doesn’t make sense to me.
I feel like the DDR pads would be really sick by now if the series didn’t fall off.
We do have it today.
Damn, Konami fucked UP, UP real bad. It’ll be bad for business if they go DOWN, DOWN into the realm of mobile gaming after such big success with Metal Gear. I mean, Julien Merceron LEFT, RIGHT? Hideo Kojima LEFT, RIGHT? Hopefully Konami won’t B A bitch. They need to SELECT a new technology director and START making games again.
Sad day.
Konami didn’t grow with the industry, and the same goes for most Japanese publishers. DLC, like it or not, is important. Mobile gaming, like it or not, is important. Publishers that don’t have both of those things are fading fast.
quoted for epic amazingness.
Thank God.
I hope console gaming becomes a niche nerd thing again, so we can have creative and original games like back in the days.
(Finally someone makes a reference to that.)
Console gaming becoming “niche” again will probably won’t happen since most of the current creative stuff is coming from online individual projects or Kickstarter backing rather than the currently big companies regressing back to greatness. If anything, then like with a lot of online stuff, Internet competition may kill a lot of these companies even faster. Comparatively, the closest thing a new company starting up and doing well enough with regards to consoles that I’m aware of is Lab Zero Games, which almost died during the early stages of Skullgirls.
Over-emphasis on time-consuming graphics rather than actual plot on content since (companies believe) consumers are graphic whores? Cross platform problems slowing things? Being slaves to the brands they’re making countless sequels to that mostly have to feel the same? Meddling executives?
Just random guesses, really, though I’m pretty sure “meddling executives” is unfortunately a large part of it, especially since as you pointed out a lot of these companies have been going more and more mobile one way or another. for a while now.
Those are still here.
It sucks there won’t be Metal Gear Rising 2, but I still haven’t gotten the DLC for the first game, so I’ll be sad after I’ve played those over a million times at least. I’m guessing this news will hit 5 years from now, lol!
On the FFRK reddit, I’ve got 2 guys talking about their inventory and how much they spent. One guy is at 700, the other said way over 700 probably closer to 1000.
They don’t need to sell the IPs. They can license them to developers that are interested in making games with them. Let Arc Systems make more Contra games, contract Level 5 for a new Suikoden, WayForward for Castlevania, anyone for Bloody Roar.
Damn, looks like there’s going to be no sequel for Deadly Arts.
They should license Gradius to M2, bet most of the people who’ve worked on it are over there anyway.
“Konami’s big bosses”
Proof that there was more than one in the games all along!