KOF XI Thread :: Ver 2.0

He’s really number 1?What makes him better than Oswald and Kula?

(“God-ole”) GA-TO Mighty (SieClaytons phrase)

-Supreme priority
-Many many mixups
-LDM Guard Crushes EVERYTIME
-LDM Links off an overhead or a low (cr.b to close st. C to LDM), LDM even as an Anti Air will beat oh so many things, a good way to kill people.
-LDM combos off an overhead YES!
-Close St.D (2 hits) links into cr.bxxpunch super.
-Punch Super is good punisher, not totally safe blocked but pretty safe.
-Instant “Ultimate Juggle options” with qcfx2 super

Gosh I could go on and on about Gato…seriously…

Like all of Gato’s normals have great priority seriously…you can just throw some shit out there lol…

Its safe to say 97% of tournament teams now and days American even have Gato in their team as Leader…Fuck Kula and Oswald as Leader unless you just wanna do that…and it suits your style Kula and Oswald as Leader is old news…

Thanks man.I’m going to really give this game a chance.It’s pretty refreshing from playign the same shit everyday.

Where ARE those non Top-8 FRX KOF videos anyway???

Anyway, watch the FRX videos…if they’re released this century.
The top 3 KOF placers (Cajunstrike, JWong, and Sie Clayton) all used Gato as their leader.

I think those vids may or may not be in existence anymore…yeah I wanna see them too but dont worry…theres more time to come while people wait for the FRX DVD.

gato has frame advantages on every normal and they are fast as fuck

After watchin a vid or 2 of his gameplay
I think I wanna pick up Ramon.

I can’t play him till I reach an arcade, but is there anything I need to know b4 I start playing him?

I got some stuff in the older KOFXI thread about Ramon…check it out…dig it up…youll find what you seek…

hes a great battery character

use gai, if u can dodge grab then ur set to play. and if u hit an oppn with his uppervut Dm then all his dodge activated moves no longer need the dodge to activate,

Can someone post some Elisabeth, King, Duck & Tizoc tips plz?

Ok i’ll answer that one
Elisabeth has an excellent a,b mix-up game along with her j.b being a good start to a mix-up into any combo that you want.

King well what can I say about my girl one her QCF,HCB b or d super has invincibility the moment she leaves the ground two her df,d has lovely pressure game to it and if timed right can go under certain fireballs. her venom strikes mix-ups are good to.

Duck I just have to say this about him a,b games cool

Tizoc: a little of Clark with a dash of ramon on the side

How does that work? Tizoc is a lot heavier than the both of them, and has quite a different moveset to him. Please explain some more.

When people play the ps2 version, does the scene use the arcade version or the arranged version? Also, which version is the default?

Arcade only…

Arcade is default.

I’ve finally developed a good K’ (had to stop playing my best team for a while)

I’ve quit Ozzy for K’ simply because I can’t do Ozzy’s semi-difficult combos, I just can’t land them 100% of the time, and it’s fuckin up my gameplay.

I just wanna know what wouldbe K’s best AA?
every1 tells me dp+a, but the range is small, and it trades w/ j.E’s

  • are there any FRX vids up, I wanna se some K’ or Duolon action.

DP+C is better…DP+C has startup invincibility…

I am working on those FRX videos…

What Dark Geese? dp C better? wow, you need to improve your stuff… definitely dp A, and jump B for aa, mixing with stand A, and jump D when you can followed by qcb b/d. Stand B serves as early jump stopper.

It depends on the situation…where you would use Dp+C…because you can catch them many times with DP+C…trust me it works…

But yeah all I see is dp+A for AA with K’, when I think you should mix it up…

Yes dp+A is fast etc, but hes got a move for every situation trust me…

Use dp+a yes for straight AA, but Ive seen some people get them very good with DP+C because of its invincibility on startup…

Believe me I thought DP+A all the time also*** till I saw some shit at FRX…***

It would require better timing, which makes using it not worth it because of the higher risk.

I was reading other pages… Ash toned down? dude, have you seen the priority of his jump C, jump D, jump E, the increased comboability of his normals which are easy to land after a jump that lead to very high damage combos, and said combos? a few crouch As and Bs mixed with jump C and you can cause desperation easily on the opponent. Another character like Malin that I don’t understand why he isn’t in the top tiers, when Malin’s jump C has more priority than Gato’s jump D.