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<div class=“QuoteAuthor”><a href="/profile/pherai%2C%20post%3A%207934017%2C%20member%3A%204897">pherai, post: 7934017, member: 4897</a> wrote:</div>
<div class=“QuoteText”>what an annoying behavior! so counter intuitive!</div>
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Yup, it certainly is weird. But luckily it’s only a 1 frame window, so unless someone has that rhythm hardwired into their brain, it shouldn’t happen <i>that often…</i>
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<div class=“QuoteAuthor”><a href="/profile/Chad%2C%20post%3A%207935305%2C%20member%3A%208086">Chad, post: 7935305, member: 8086</a> wrote:</div>
<div class=“QuoteText”>So that is only required to kara ex specials and supers, not when trying to kara regular specials? Also, i take it whenever you cancel a normal to an ex then, you should always hold the cancelled normal.</div>
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Correct, you don’t need to hold down the button to Kara normal specials or non-EX supers.<br>
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Well, holding the button will keep the problem from ever happening, sure, but letting go of the button early also makes it so this problem never occurs.<br>
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As I said ^, unless someone is so use to doing certain EX cancels the same way, every time, adjustments on the timing shouldn’t be that difficult. You have a fairly large window to input specials, so the only scenarios where I can see this issue taking place are either the obvious one, where you hold the button until the same frame you input the special, or where I would hope this issue lies… A slight execution error, where you brush a finger along another button the frame before the special is input.<br>
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ex. Ryu: cr.Forward :qcf: (Roundhouse)~ 2P+)Roundhouse(, in this situation, EX won’t come out as the Roundhouse was released on the same frame as the 2P input.