King of Fighter 12 is really that good!

I’m glad I only paid $45 shipped for this game. If I had paid full price I’d probably be a lot more disappointed.

that much work for $20? i happily sold sf4 and bought this game… i don’t know maybe i’m a fanboy but yes the game coulda woulda shoulda been better isn’t my concern… the system is solid and fun to play and i’ll leave the story, full teams, extra stuff for xiii… thanks but i rather not wait another 1-2 years to play a finished version of this game…

Blazblue = lines and lots of Vector tablet drawing (especially since it’s done in HD, 2-3 times more work than Guilty Gear)
Pros - Not as pain-staking as KOF’s process (not dotted), it ends up with a crisp, and beutiful finish
Cons - It has more frames than Guilty Gear but it still doesn’t have enough to really “wow” you… and the animation is still kinda stiff lookin’

KOF XII = It’s drawn then filled in with dots 300-600 times along with shading and what not
Pros - It’s one of the most fluid, beautiful fighting games I ever seen, It’s pretty much on the same level as 3S in terms of fluidity and dynamic animation :tup:
Cons - It’s scaled up so it looks like jaggy city, it’s not in true HD quality, and having 400-600+ frames per character is useless if they don’t have a complete moveset :tdown:

actually the fluidity of the animation doesnt have anything to do with the way that the sprites are done, just saying, also you must remember that if the move has more frames, the move is more slower, BB is fast paced compared to kofxii, not as gg, but still, so for the sake of the speed the animations have less frames; and kof looks jaggy not for the technique either, is for the resolution of the sprites, they could do the same work in a bigger resolution, yet we dont know if that would take more time to do it

I’d be inclined to agree with everything you wrote except for this. Some people prefer the pixelated look. I could give reasons, but to say something “looks better” (an opinion) and call it a fact is a little short sighted and incorrect. Especially when you consider it was an intentional move on SNK’s part.

If they had intended, and in fact promised vectorized sprites, and then the stuff came out looking how it did, it’d be a different story. This is why I asked earlier if people really didn’t appreciate pixel art, because it seems to be the general consensus around these parts and I don’t understand why.

I’d assume a extra year or two, they’d be better of just making a Garou MOTW2 with 16-18 characters instead :rofl:

also the fact that BB and KOF XII are in total contrast in terms of they’re approach in how they animated they’re games is still ironic… meh tomato potato tomato…

I’m gonna have to agree easily this game isn’t worth $60. the usual PS2 price mark of $20 is more like it.

And saying that, i’m glad I payed about $16 for the game in the end. It is fun. But if you were trying to garner more players/buys over the other fighters for this year, KoFXII would and DOES a very shitty job of grabbing new faces. Then it doesn’t help that most people are spitting out the “no mai no buy” crap. Along with people hating on the game because it looks ugly compared to BB and SFIV and the casual market in america seem to put a lot of emphasis in graphics over gameplay the past few years. Gameplay is good no doubt. But there’s nowhere near the usual extras included in home KoF ports.

sigh. A thread that actually had good intentions and it amounts to just even more whining.

You people bitching about the roster/movelists are delusional. Yeah, neither are as large as something like 2k2, but that’s because these games used to be bloated. Having 22 characters with an average of 3-4 specials and one super isn’t any less varied than SF4. And hell, that’s almost twice the size of BlazBlue’s roster. What are you complaining about? That they didn’t take 10 years making something that could live up to your wet dreams? If that crack of the 360 disc shows us anything, it’s that SNK wanted as much in the game as we did–but they realized they didn’t have the time or the resources to do it all. Not being above the norm anymore doesn’t automatically put it below it, though. That’s idiotic

Yes, the online is terrible and single-player content is lacking. But seriously, almost all the complaints I’ve heard about pretty much anything else keep coming off as fanboy bitching. I’m sure it’s hard enough for Ignition to vouch for us without us acting like goddamn spoiled children, so cut it out

I do love all the people who say the game isn’t worth $60 even though they paid that much for it and haven’t returned it, though. Either you’re lying or you’re admitting you’re idiots

You kind of HAVE to pay for the game, play it, then see that it wasn’t “worth” the price you paid. There’s no way around that… lol.

And returning the game, doesn’t do much to help the case either, because then you are left with $10 trade-in credit and no game… Returning it doesn’t hurt SNK, Ignition, nor Gamestop… only you.

The best thing to do is either sell it on Ebay, or wait to see how the patches and DLC work out…

…or you could rent it. Or read about it, because everything that’s making people say the game isn’t worth it is stuff that you’d know about from reading any review (or most previews).

and why the hell would it be your intention to hurt anything by returning the game? You wanna exact revenge on the company for not meeting your expectations? My point was that a lot of people who whine about buying this game are still playing it even though they “wasted their money,” and aren’t looking to do anything about it. As if they’re saying, “Well, I like it, but according to the objective standards I just made up in my head, it isn’t worth $60.”

Yeah but we didn’t because in the end we still got a bare ass game (no survival mode, challenge mode, just a empty game with lost hopes and dreams)… not to mention I seen doujin’s with better presentations than this… I mean what the fuck SNK!? throw us a bone why don’t cha!?

We’re implying to other people that it’s not worth the $60 bones, some of us are keeping the game because we expect them to fix the netcode… cuz that’s why we bought the fucking game in the first place, most of us knew this game was missing all those other features and stuff but regardless we were relying on at least tolerable online play so we could look pass that, but as you can see without that distraction the only other option we have is to rant… most of us wanted the game to be sucessful but it seems like SNKP didn’t, if you were willing to acknowledge that this has game major flaws and needs to be fixed then you might just clue in on what were talking about…

Protip - kissing SNK’s ass for fucking up isn’t actually proving your a reliable fan, especially when you had to pay $60+ for it :coffee:

Exactly… your only options after buying it are trade the game for another copy of the exact same game (in case yours was damaged for some reason) or trade it in for store credit, which would be like 10-15 bucks. Those 10-15 bucks are worth it for me to hold onto incase they fix the netcode (then I’d say the entire 60 bucks was worth it).

I’m in the same boat. I bought the game day 1 and I play it but the flaws are immense in this game. In the end I say rent the game first before making a decision.

“Kissing SNK’s ass”? haha, okay. This is proving a waste of my time. Even with the netcode as bad as it is, I’d rather pay $60 for a game like this than some big release that played out on-rails and got beaten within the first week never to be played again. I judge shit by its replaybility.

And yeah, I know a lot of people are going to say, “But the replaybility is garbage because the netcode’s bad!” And you know what? You’re not wrong. Because this shit is subjective–that’s my entire point. I still know I’m going to play this more than I’d play Gears or some shit, so I’m not going to say it’s less deserving of the money. If that’s different for you, fine! Just stop pretending there’s objective standards for this kind of thing.

You know, not that the complaint agaisnt "extra’s "isn’t validated or anything but there is something a little funny to it. When we had games like MK which where nothing but bell’s and whilstles the scene completly turned agaisnt it for shitty gameplay…which makes sense since the whole point of fighters is the multiplayer experience. Which is why I think KOF12 is getting a bad rep and why it is a bit undeserved, sure they don’t have extra’s but how many fighters just get eventually played for there vs/training anyway…the endurance comes down to the gameplay experience which IMO is very solid in KOF. Not to mention that KOF’s varience in sub-systems and attacks are more expansive or complex then something like SF4…if anything KOF is just consistent with what other fighters are offering right now so I’m a bit confused as to how there is some flaw in KOF’s gameplay as well.

oh jeezus

I am still laughing at the fact that people were so wounded emotional that they had to go and make this thread to oppose the other one. I love how people that have hidden agenda’s or alterior motives will mostly not come out and say why they do silly shit like argue over the internet about something like this when alll they want is to make more people buy the game so when the shit supposedly gets fixed there are a bunch of people online to play as opposed to no one playing it like fucking battle fantasia or some shit lol.

KOF 12 is about is good as this thread imo, well meaning, but falling short in the places that shouldn’t even be issues. Like dude said, Snk didn’t even give a shit, they just threw it out to Ignition and said “make us some money” . With a game that was supposed to revamp the series even though imo its whole design appeals to lowest common denominator. I wish they would put that new power instinct on live, I would rather use a bunch of grannies then half the cast in this game. [media=youtube]1h-8jGdFkHY[/media] how can you not love this lol

I’m with you on the whole “extras” deal. That stuff doesn’t matter to me because I’m more interested in playing against other people. Survival/Story/Trial modes bore me and I HATED the fact you had to unlock characters in SF4. But right now I’d KILL for those features in this game so I’d have something to do while they fix the netcode.

I think this thread was created because people who enjoy the game want to see it supported so that they have people to play it with.

It’s not a particularly outlandish or unreasonable idea.

This is what I’m saying… The extent of my replay value with this game doesn’t end with my opportunities to wave my FG e-peen at some dude through the internet. It’s in learning the characters and system and getting as good of a feel for them all as possible. “Depth” and “replayability” are synonymous in fighting games, if you’re into them enough

I just said that, but the way they go about is retarded, like it isn’t obvious. :rofl: