I donāt think so man. Do you know how much time it takes to make significant balance changes? They may tweak some things around, but big changes wonāt be made.
Characters are almost always finished months before release. Iām not saying they will be identical. But they wonāt be significantly different.
Honestly Iād say itās more likely youāre living in a dreamland where Capcom donāt just care about money and havenāt finished all season 1 characters before the game even came out. Remember they have a track record of finishing dlc characters months before release (and also lying about it).
In his current form i think he is top 5 for the following reasons. His normals distance (karin is cheap for this reason alone), damage, zoning, high health stun, great mobility, amazing v skill, aegis reflector is amazing, and the main reason is untapped potential. I feel like urien and ibuki have the most potential in the game which you know will lead to some crazy shit. But i do think he will be very hard to use for beginners similar to ibuki
forward mp is ranged AA and Juggle Reset, HP is juggle groundender, close AA is HK, Neutral Air MK for general AA, you can juggle into Super after Air MP
this guy has good footsies and almost guile long combos without the need of a corner 50/50 and fireballs, still donāt know what the v-skill does
Man the range on Urienās crouching kicks is INSANE. Hope this will teach Karin and Chun to know their place.
Also the more I (re)play him the more I realise how much stuff he has in common with Alex.
Can someone in the lab can share some info like :
-Normal moves damage
-Special moves damage
-Super damages
-Mirroir damages
-Estimated speed of dash/crHP
-Charge partitioning ?