Kill... Kill... Kill Them All! The New Decapre General Thread

I have never played or practiced a hands character before. I’m so excited. Also the only charge character I’ve ever played was Vega in SFxT

the more you know

lol how the fuck does Alioune do cr.mk xx hands on a 360 pad?

I hope the hands window is more like Gen than Honda

Yeah, Gen’s hands window is by far the most lenient.

Stab, I actually just piano everything on a stick; never got used to sliding. I put my thumb on mk and index finger on lp. It’s a little awkward at first, but with practice, it’s not too horrible. Slide method, however, would probably work as well.

Slide method with Gen has always worked for me, though may take getting used to going the other way for LP hands.

c.MK to LP hands: c.MK+LP, MP, HP, MP, LP
c.MK to MP hands: c.MK+LP, MP, HP, LP, MP
c.MK to HP hands: c.MK+LP, HP, MP, LP, HP
c.MK to EX hands: c.MK+LP, HP, MP, LP, MP+HP

Curious question, why would you combo into MP hands?

For AE Honda received as damage nerf to Fierce HHS and a buff to Strong HHS. So now Strong hands does more damage than Fierce hands. Although the standing roundhouse link is one frame from strong hands.

Hmm wonder if that holds true for Decapre. Guess we’ll find out tomorrow unless someone knows already

Never thought of hitting mk and lp at same time to do hands, much easier than jab hands

so LP hands isn’t punishable (without a super/midscreen) what about MP/HP?

-5 and -7 respectively, so unsafe.

Super has 2 frame startup.

Mp Sting is projectile invul.

She has the cammy sneese idle animation.

She does two salutes if you neutral jump without any button press.

AA sting into u2 works

isn’t it still punishable by spd’s? i thought it was like -2

Yeeaaah so if you perfectly meaty Decapre’s overhead you can combo a jab off of it. This works on Abel while crouching. Take notes.

Trades too.

LP hands is not punishable by SPDs if done from cr.mk range.

Anyone having trouble doing any charge immediately after airthrow combos? I feel like the time you have to charge is more than enough, even after jumping forward. Ex: cs.mp~cs.hk > JCF > Air Throw