Ohh yeah bk is soft knockdown huh? Might be able to find something…
Still, I feel that Ammy doesn’t do well with non-bounce/capture extenders since her scaling is so high–most of the time all i can get off a regular extender is launch xx shuffle (sometimes glaive f+hhhh > launch xx shuffle in corner, but the non extended version usually does more dmg-that is, IF the shuffle connects after launch).
I’d love to be proven wrong though. Admittedly, I haven’t been in the lab much lately.
What is the bnb marlin does. I’m doing h’s on the ground into weapon exchange into Jm ground bounce charged glaive air, charged glaive ground, but at that point, HSD doesn’t let me do standing h into crouching h.
nvm it seems character specific
Ok so I have a question guys. For ammy w/ dorm dark hole assist. What combo can you do while in disk and sword mode to get optimal damage after the jiump light.
I’m trying to find a combo but most i can do w/o bar is like around 250K or so. My other assist is iron man beam.
Is that some mega man x command mission music?
Also yeah those combos were very nice, especially the ammy one. Is it big guys only or anyone in the cast.
Just in case people still haven’t found the stuff
cooked something up
All direction tac infinite including mid and corner
[media=youtube]euS6jdWMGAw[/media]
So guys couple things i wanted to ask i saw in the guide that glaive chop resets the 1 ground bounce rule which was fucking awesome, then i tried it… what do?! y no working!! I tried searching around the forums and seems she has other ground bounce reset moves can anyone direct me to this?
Another thing i want to find out is what is her most damaging DHC glitch combo? I ask this because Thor> amaterasu is dhc glitch city and i can only get 668k im sure theres better, i saw someone ask this earlier but seems the video got taken down sigh
J h charge doesn’t reset the bounce. It simply ignores the 1 bounce rule. If you’ve used one, you can only use Jh to ground bounce. If you use jh as your first ground bounce, you can’t use any more.
I’m pretty sure that j.H follows the same rules as other moves that ignore groundbounces like Nova’s Medium Cent. Rush in that if you hit the opponent with it but they don’t hit the ground, you’ve successfully reset it and can use it with any move that groundbounces. Kinda hard to confirm it though
My Veil of Mist DHC combo makes use of this, coming down with j.[H], landing, and hitting them with S before they can hit the ground. It’s pretty sweet.