Keiji Inafune has resigned from Capcom and will leave at the end of the month

And thats my problem with him also. Who gives a shit if old gamers aren’t gonna love the idea of SF4 being 2.5D. If it was being implemented for the best(which it has), the money should’ve been a forethought.

Remixing and updating the previous iteration of a game when making a new one is exactly what many of these popular ‘Western’ teams are doing though and being wildly successful with.

Most fans don’t know what they actually want. I mean, SF4 was pandering to the fans with SF2 bullshit, and people hate it… The Wrath and Cataclysm warcraft expansions were giving fans what they claimed to want, and people denigrate the shit out of it. Granted both are still popular games.

Edit: Spirit Juice should quantify what the fuck " a step backwards" means to him.

AAAAAAANNNNND Ono is still gonna push for that SSF4/AE download.

not having an addition of AE for download would be an instant kill to CAP’s sales. If people are paying $5.99 - $17.99 for custom packs then AE is a golden opportunity to strike the iron while it’s still hot.

I’m not implying it hasn’t greatly helped the fighting game genre, because it did. I’m just saying, in terms of gameplay, it really isn’t anything new and Ono doesn’t really bring anything special to Capcom besides money from SFIV.

Yes, many western companies do recycle the same formula and have been successful with that. This isn’t anything new either; Japan has just been doing it longer. It’s only a matter of time before the Western market begins to become more stale than the Japanese market.

Also, I thought it was obvious what I meant when I said “a step backward” referred to gameplay.

new isn’t always better. as a person who sales stuff, you should understand that by now especially when it comes to getting money.

I was they only person that caught that, obviously.

Its just to me, they’re not going to the REAL fans that know whats up. I remember when they were releasing MvC2 on the PS3/360 and they actually went to some of the pros to get there input on certain aspects of the game. Things like that is what Capcom needs to do and what they’re probably doing with MvC3. I guarantee if Capcom actually came to these boards specifically, they could get a greater insight than anywhere else.

That much was obvious, you haven’t articulated what’s a step backward about it though, being the point.

Capcom-unity is partially the blame for the bullshit decisions of sf4.

Explain.

SF franchise WAS for sale (sort of). Capcom of America picked it up…but yet the Japanese are doing the development.

As far as sales figures, are we talking overall from when those franchises started or just at this point and time? Because if its the latter, you’re wrong. And the fighting scene was just fine…outside of America. The only reason it was “dying” was because everyone seems to think Capcom is the only FG company that exists.

That’s not the point; pretty sure few that dislike SF4 aren’t saying its bad “because its not SF3/SFA2/ect”. The problem with it is that it came out after such a long period of time and its pretty mediocre. Its also done some things wrong on the basics level that fighters have been doing right for years. Yeah, people have a right to say its a step backwards in some respects.

So…you’re agreeing with him?

You guys are making a mistake arguing sf4 with someone like Spirit Juice.

Why are people talking as if SFIV saved Capcom and it’s one of their biggest selling IPs when Sengoku Basara & Monster Hunter was really keeping Capcom up there when games like DR 1/2, Lost Planet, and allot of other things flopped hard

If I’m wrong then correct me with the right information [proof].

I rather be actually wrong then later corrected than being right all along while someone attempts to correct me based on nothing.

Correction Lost Planet and Dark Void screwed them over. Dead Rising 1/2, DMC 4, and RE5 sold a lot and made them some money big time just not on the level of SFIV.

Come on.

Are you seriously saying SF4/SSF4 was so successful, it created more revenue than RE1 through RE5, DMC1 ~ 3, Megaman franchises each taken as a whole? I’ll look for the specific figures if you want, but you already know that’s not right.

Hell No!

^this, Tech. This.

Don’t forget Monster Hunter.

I agree with SJ on the whole SF4 being “a step backwards” sentiment.

SF4 didn’t really evolve anything. It’s basically a copy and paste of other existing fighting games (mechanic-wise).

EX attacks, FAs, and FADCs aren’t exactly new to fighting games, or even to the SF genre. Well, maybe FADC is kind of new for SF, but that’s about it.

But yeah, this isn’t really about SFIV. It’s about Ono not being qualified to lead Capcom like Inafune was, although some people in this thread seem to think so.

Prove what? I just gave it to you when I mentioned “fighting games” and “cave shmups” as examples of why arcade games are still great. Play them and get your proof.
Even your usual Dr. B remark doesn’t make any sense as an answer to what I have said.

fixed. because the japanese don’t care about it and are busy playing other fighting games.