Kazuya quick reference guide: Moveset, Combos, Setups, Frametraps, EWGF

4 or 5 frame safe jump (can’t remember ATM) after combo ending with ewgf in the corner:
Wait a split second then neutral super jump mk
If opponent doesn’t quick rise backdash to catch there roll if they do that.

4 frame safe jump after a thunder god fist with cr. rh extension:
Wiff st. Hp take a pixel step forward then forward j.hk.

Meaty f. Lk after thunder god fist cr. rh extension:
Wiff st. Hp, dash forward then immediately f. Lk

Counter hit meaty f. Lk after thunder god fist cr. rh extension:
Wiff st. Mp, meter burn CADC forward, wait a tiny bit then f. Lk

Meaty ewgf, grab or cr. lk after any combo ending with ewgf:
Dash forward, wiff st. Lp then your of (grab, cr. lk, ewgf) as a meaty

Meaty ewgf after the combo of ewgf,ewgf, st. Lp, f. Lk:
Immediatly wiff 2 ewgfs and then do another ewgf which hits meaty.
Lol builds a little meter as well since you do 3 raw electrics.

4 frame safe jump after a combo ending with slaughter hook in the corner:
Immediately do 2 back dashes, wiff st. Lp then forward j.hk.

5 frame safe jump after demon god fist:
Walk forward a couple of steps then forward j.hk

Still have more set ups, tech and a bug I found. But these kazuya forums seem so dead, is anyone interested?

I’m interested!

Sounds good. I’ll post some more stuff in a little, will try to start making some Kazuya videos and other stuff such as that to spark more interest as well.

An option select ewgf within the lpxxmp tekken chain: input lp then immediately ewgf.
1.if lp connects on hit or block ewgf will come out
2. If lp whiffs then mp comes out. (Good for catching backslashes on wake up)
Not to useful of an option select since on wake up meaty ewgf and the lkxxlpxxmk chain are better options but its there at least lol. Could have some applications against moves with armor though.

Meaty cr. mk after a sweep:
Dash forward 2x then cr.mk

Working on kazuya guide and tech videos. As well as testing out how kazuyas alpha counter can go through the opponent on certain conditions in order to punish safe moves.

Anybody else have any kazuya set ups or information of the sorts lol??