Karin General Thread: Elegant offense for a more civilized age

Bison uses cr.mp for cancels.

Though apparently Capcom has been buffing Ryu’s c.MK back up finally.

The way they did Gouken’s counters are weird. Actually mid counter worked best rather than low counter against most characters. The bigger the hitbox the better he could counter. At the same time it sucked for Gouken because some moves looked like they should be a low counter but you had to do mid or vice versa.

I know what he does, I was referring to what was possible -_-

Chun has a decent low forward but the issue there is that she usually doesn’t have a safe special to buffer it into without meter. People have said it might be confirmable though. The shotos do, but they were complaining about the range. Viscant was complaining about how Bison had a hard time getting people to sit down because he had no cancelable lows.

I guess they changed their view around the time of Vega, and they might be retroactively adding some power to it on past characters.

No one has gotten range 1 yet, have they? I wonder what that character would look like, if Mika doesn’t suit.

Edit: Never mind, Mika is 1 I guess. I could have sworn she had 2 in-game.

Yep

Kanzuki-ryu roughly translates to ‘anti-pleb arts’ if anyone is curious

Karin character card, along with the vine I posted earlier should be added to OP.

https://scontent.fsnc1-1.fna.fbcdn.net/hphotos-xla1/v/t1.0-9/11990484_10153724671392147_764449657309849712_n.png?oh=a0dee000ac6468d4ad291308967279b8&oe=566AEB53

She got her lips puckered like… “Ummm hmm girl”… God she tight

https://www.youtube.com/watch?v=1oMmHDQUgE8

Couldn’t really find anything especially interesting.

Only thing was at 1:20 which gave me the idea of possible meaty overhead combos on wakeup might be a thing.

I thought the “technique” stat being maxed out was weird at first, but now I remember her fighting style combines a huge amount of martial arts… makes me wonder how much training she’s gone through ever since Alpha 3 in terms of story.

Man fuck Batman, Karin would wreck his shit.

That and she has the most number of moves to utilize of any character so far and the most complex v-trigger.

I wonder if capcom thought if they gave her the complete moveset she’d be overwhelming for newer players. (All though she is definitely not for newer players.)

well with no 360 motions or tk motions in the game, she couldn’t have gotten the same moveset anyway.

I think the technique tab doesn’t mean how hard it is to do inputs or number of moves but how hard it is to play the player and take advantage of all of their tools. Birdie is really simple but to play him well you have to really know what you are doing, cammy has low technique on her card and I always viewed her as a player that if someone who just liked to pressed buttons picked up they could do aight (not saying she’s shallow, but easier to play for people who aren’t deep into fighting games)

Karin can do sHP - vtrigger - crMK as a combo. She can actually do something like sHP - vtrigger - crMK xx rekkax3 xx super though the super would be scaled heavily :confused:

Hmmm? her tk motion move is now qcb+p. If they kept the command grab, it could have just been hcb or something.

Hell, I think she could do st.hp xx VT -> st.hp as a combo

QCB and HCB. Don’t you see how those two MIGHT have an overlap issue? What they could have done was make her QCB + K into DP + K and made her command throw HCB + K

She can but I think her crMK reaches farther and is her sHP special cancelable?

Theres a reason they changed Sims yoga flame input from sf2.

They dont mix half circles with similar quarter circles anymore.

what about with Hugo