? Karas 101 - Yurine will guide you to victory

Super mega agree.

Please don’t turn this game into marvel, atleast not yet. Especially in a character thread, shit’s mad off topic.

But yeah most of the Tatsu videos up right now are pretty bad.

I have money on anyone from Team KapitaL in this game including myself at sinsation. This is not being cocky or talking any type of trash. Karas is a very very bad man and about 6 or 7 of us know what he can do. From the vids ive seen, no one else is aware. Yeah Marn, I brought that Karas nonsense back to NY with me. Karas/Ryu!

Well then I expect you and/or your crew members to take at least top 3 in that tournament then. Since you obviously know stuff that we don’t…:confused:

And just so you know…there are barely any decent match vids on Youtube right now. If you’re going strictly off of what you’ve seen on Youtube to assess where the general Karas community is at in terms of skill then no offense but you’ll be heavily misled. If you think you’re doing something with Karas that we’re not then I really look forward to seeing your name in the top 3.

Ill say once again again. No disrespect to any karas players or the tvc community in general. I am never one to talk trash about anything to anyone in any game. Most people who know me will stick up for me on that. In all honesty, what marn showed us is reeeeally bad, broken status, and I havent seen a vid or a post anywhere near similar to what was discovered. Its to the point where we played Karas-less TvC for a night. Best counter match for karas is karas obviously. It just became boring. Im sure your thinking “maybe the people playing him sucked” I dont think Myself, justin, demon hyo, steve h, eric V, perfectsin, ski sonic suck at all…

If it’s anything like this shit I’ve found, then I’ma go ahead and post my finding, because I honestly don’t know what else it could be. So I might as well go ahead and reveal it, because I want to see if there really is a way around it.

Alright most people that try to whore out 46B1C on block over and over can be pushed out and punished at some point. If done at maximum speed with 46A, there seems to be no way out. The reason being is when a special move is push blocked, you can actually cancel into your next move way faster than normal, so just doing 46A1C at MAX speed basically forces the opponent to block, forever. As far as I’ve seen, the only way out is to alpha counter. Alpha countering in itself is a huge risk though, not to mention that while you’re doing this bullshit, you build way more meter than they do. You can seriously just sit there and build 5 meters if you want before you take a real offensive, insuring you NEVER let your opponent get an opening on you.

It’s retarded. Go test this shit and see if there’s a way around it, someone.

Wow. block infinities…I thought those only existed in Gleam of Force? (and even then, GOF block infinites only worked if your opponent had heartbreak, and eventually would result in a guard crush.)

FUCKING CROW

Push blocck after 1C, and crouching A imo.

Doesn’t work since once they push block 1C you can immediately do 46A, gotta remember that push block lets you cancel into your special faster than normal.

But yeah that’s happened when I use the B version, never had it happen in a real match with the A version.

wow that sounds sick! nice find :3 shall go try out too! :smiley:

EDIT: is the infinite possible with the A instead of B? or do u just cancel A into 1C and into infinite again if they get hit?

Karas is pretty retarded.

'nuff said.

Nah you usually have to use B, so you have to be quick if you see anything connect and switch up what button you’re using.

So as far as using a variable counter against this, why is that so risky? From what I’ve seen, many of Karas’s moves do leave some openings for a VC to fully complete and hit him. If an opponent wished to Variable Counter out of this blockstring, what move would be the best for them to VC on?

Granted that a smart Karas player could always bait it, but considering that this is a loop, there must be a specific point that’s most beneficial for the opponent to use VC.

Wait so if ure opponent push blocks ure 1C then gets hit by ure [4]6A whats the followup?

well time to see what people can do after thier VC connects!

After a VC connects, it’s possible to juggle Karas for a bit. Some characters have an easier time getting to him than others though. I know that Tekkaman can do quite a bit of damage off a VC (but then again Tekkaman does a lot of damage off anything)

What you really have to watch out for is someone who has an infinite like Chun Li who might be able to VC him, then infinite from that.

This is the nasty shit that kills everything? That Marn and everyone else was talking about?

I don’t underestimate anything, especially not with this level of hype. I’m real curious to see it, though.

Alright well I’m glad we’re finally talking about something instead of just alluding to some mystical power. It seems pretty sweet, but I’m not sure if I’m quite understanding it right. What you’re saying is that you have to quickly decide whether to hit one move or another at some point based on whether or not they pushblock, and you have to do it before they get out of the reduced blockstun? That seems like it would be pretty easy to drop at some point if I’m reading it correctly.

Also, chip damage would be really bad, so this is mostly just “hold them until the match ends and win with them at like 60% health” or something? And yeah, what happens on a VC?

I’ll try and test this out next time I get someone else over here, but until then, anybody feel like answering those?

Your a fucking moron, learn to read, its block lock, the most dreaded feature in fighting games. FOR GODS SAKE. You obviously play at the scrubbiest arcade in japan btw.

Oh my god shut up, I know wtf it is. How about you read what I asked. From what they said, it sounds like the reason it gets around ADVANCING GUARD, which changes block stun/pushback is because you use a different input if they pushblock as opposed to if they normal block. And guess what, VC gets you an attack out of block for 1 super bar. I was asking a question about these two things, so how about you go eat a nut and die instead of flaming me like a tard?

Edit: You have to actually look at the game. You said this is the “most dreaded thing in a fighting game”, but it’s not all universal. Infinites in ST would have been terrible, but in this game they’re just a pain in the ass. There’s systems in this game to help you out with pressure games too, and I’m trying to be productive with this shit instead of calling game over on it.

VC’s are actually pretty slow. There were times I would be playing the CPU and they would do that and I would just block it instinctively, not even like I tried or planned it…with Souki of all characters too. That’s why they’re risky. Imagine doing a VC to no avail on a Karas, there goes your character _. They should have put more stun on the opponent when one is done…it kinda sucks but yah what can you do?

EDIT:
To Grego: Dude seriously man have some decency. What the hell is wrong with you? I don’t care who you are and how “good” you think you are but nothing good comes from assholes. Stop being such a narcissistic douchebag and learn to level with people who may not be as good as you. If you can’t do that then you’re just a dick. Straight and simple. You call him a moron because he didn’t understand a gaming concept as well as you do? It’s like calling someone stupid because you’re better/faster/stronger/whatever than them. Cut that immature bullshit out man. The post quality from you is horrendous by the way, you contribute ABSOLUTELY NOTHING but negative vibes and useless jibber and you think you have the right to call someone a moron?

Well the VC speed depends on your partner. The other factor here though is that both the 46b and the 2c have some fairly intense recovery time on them if you don’t cancel them into one another. So my feeling here is (if I’m wrong just let me know, I don’t feel like getting flamed again) it wouldn’t be so easy for a Karas player to recognize the VC, drop the loop, let the move recover, and be able to block before it hits, depending on the character.

I just want to rephrase here that I’m trying to be productive and keep this game playable rather than just going “omg he’s broke game over.” That’s my only intent here, the loop is sick, I’ve done it now, and I’m not trying to discredit anything anybody’s done, I’m just trying to work forwards from here.