Actually, Jreinert said it all…with respect to any response to my post.
Anyway
50morecentz
Here, I’m extending my hand out to ya, Peace man.
ok, look, Poke strings, Tick Throws, B&B they’re important, true, however, you’ll realise they’re important for everyone.
ok, I’m sure you have your style in playing K, i respect that you hold your ground. Let me share with you how I play.
Say you are Fighting Sagat. Do you jump at a turtling Sagat? I do. There are Tons of things he can do. S.HP, Jump HK, Jump HP, Standing HK. Early Tiger Uppercut. Late Tiger Uppercut. Close Tiger Cannon. Wait for you to land, then throw. (Or if they read my mind, they jump BACKWARDS and Throw a HK)
That is why, once I jump I Immediately Tap Back in case he was extending his S.HP. Then Tap again, in case he did his Jump.HK or HP. Then at a slight pausse, one more tap, then Wait for an early Tiger Uppercut, Tap anyway, if he did it, Tap 3 times, Tap just Before you reach teh Ground (He may do another Tiger uppercut before you land but this one you will bounce away because he is too far to connect the rest). He MAY also do S.HK, which hits twice if done deep enough, bu this just means you didn’t jump near enough to have done a nice combo anyway.
If NOT, Tap once at his Face level in case of a Tiger Cannon ,if he DOES , Tap 3 times really quick , you’ll bounce off and up.)
If No Tiger Cannon, Just tap again anyway in preparation for the Late Tiger Uppercut, which you may have to JD 5 times.
now, in between all these, you have the option to attack before you JD, if the Sagat is crouching, of course you don’t attack too early. I usually get in my hit early only if they’re standing. If they’re Crouching, I anticipate a Late Tiger uppercut. If he does nothing, expect a throw, or anything else, in which case, you press Down Back then immediately LP then Immediately HP (all done very fast) at the same time once you reach the Ground. If he tried a Light Kick, you’d have JDed it, continue from there yourself. If he tried to throw you, you would have broken Free. If he Still did nothing, you’d have just taken a bit of his guard bar with a LP, and successive poke strings at him depending on who you are. (You can just Back Down + HP if you want to also, it’ll just result as a HP)
Now is this all worth it?
HECK NAAAWWW some people would say.
but realise, everyone has their own Air to Air, Ground To Air tactics. In Sagats Case, it is unwise for him to Jump HK or Jump MP in retaliation to your jump, because you JD that, its a Free bar, AND free damage for you, since you don’t bounce high enough to be too far away from him. (Yeah, some people are thinking now “IF i JD that” but that’s besides the point)
options left are the remaining ones.
Tiger Cannons, which unless he has a level 3 of, you are safe from since your leg being in front of his face negates his Tiger Cannon. Unless you were , umm, unclever enough to jump too far from him to do a hit anyway.
Which leaves him with 2 options. Early Tiger uppercut, which most people I see do. Late Tiger Uppercut, which the Cleverer ones I know do. Of course, the cleverest ones jump back and HK, I bounce back, they are already going backwards. But hey, you have a free bit of life and bar. (IF I JD that, hurhur)
now, of course, you have to judge for yourself what your opponent is like. If he cannot react with late Tiger uppercuts, or mostly just block, by all means, go ahead and chip him away.
Ok. This is just my style. And I get different results from it depending on which character I am playing against. Sometimes you cry trying to JD some characters (Rolento the Bstrd comes to mind).This example is only Sagat. It’s by no means the best way of playing K-Groove, but that’s just me, I utilise JD every single damn chance I get, even if it means risking getting hit form a really unexpected move. (Of course I don’t jump in to someone waiting there to do a Raging storm). No wait. I do. That’s just me, i want to learn to JD every single damn JDable move out there.( I might master it in around 562 years, look out for me then, I’ll be Oro with one Arm playing at the Arcades.) 5 taps fast for that. Remember. The point is, I jump in if I know I can afford the kind of damage the other guy can at that moment potentially dish out as an AA if I muck up. Oh, And If someone MISSES hitting you with a Raging storm, Jump into it anyway, one bounce, you’re out, and you have free life and meter. And if you were fast enough to wuickly jump in , you might still have a chance to retaliate as he finishes his missed combo.