Disregarding all the bullshitting with this post:
James Chen is well informed in fighters and respected in the community as an OG so of course his opinion is valued by many, but to me this is just like the argument that Viscant set forth for 3s’ parry and why its a “bad game.” The problem here is… Viscant is a Marvel player first, not a street fighter player, and was never good enough to really speak on 3s in the first place.
It’s the same thing here. Chen is a Street Fighter player first, not MK. So why does he get to decide whether the game has depth or not or whether it should be tournament worthy? I wouldn’t expect Shock or TB to come in and praise or put down any SF game and people take it as truth and I wouldn’t expect a Tekken player to come in and talk about either game when this is their first MK game and feel credible about it.
The only player coming from SF that I would remotely take as an unbiased opinion would be ILUJoe for the simple fact that he has intimate knowledge of MK, specifically UMK3.
Besides, I only saw the GOOD MK (UMK3) being played at majors outside of a few tournaments, not “the next new thing” whether its good or bad like the SF community.
I’ll be the first to admit doing combos isn’t rocket science in MK, but I also don’t think depth = being able to combo anything off/into anything like MvC3. To me depth is the metagame that goes into it as well as the underlying execution barrier because lets be real, PARTS of combos in MK are easy but a lot of things are timing and space based as well,. In my opinion and experience, there isn’t much below the surface of MvC3, you fish for a hit and do the same combo every character has for a kill. If you watch the PowerUp followup with Seb and Tom Brady, he tells you whats going on and whats happening on both sides. I feel like there’s more decision making and reaction based thinking (not just reaction in hitting the button) in just 2 rounds of that set than entire tournaments of MvC3. That MK9 breakdown really reminds me of STS with Seb and Damdai, where Damdai explains the mentality behind whats going on during the example matches and what he has to do.
As for MvC3: That game has essentially 5-6 ‘sentinels.’ In MvC2 you could build a myriad of teams around Sentinel alone. Well, in MvC3 its the same thing with Wesker, Wolverine, Phoenix, Dante, Zero, and Ammy. You pick one of them and build a team around them. Once you do that, everything turns into a simple combo into DHC glitch that you build 2-3 meters during your initial combo to do anyways unless its Phoenix of course. That’s about as deep as the game goes, in my opinion, but I’m not known well in the community let alone as a marvel player so my opinion should be taken with a grain of salt.