It's weird that Tokido

I agree man.

I wouldn’t call Tokido cheap so much as I would call him willing to play absolutely filthy and do everything required to net a win using Akuma’s gigantic wealth of options.

He is a very well rounded player - great execution, combos, solid punishers, ALWAYS goes for the sweep knockdown, executes the vortex at every available opportunity, frame traps, counter-hit fishes, option-selects, focus dashes through projectiles, balances risk/reward well, spaces himself extremely well and has an incredible footsies game to compliment his spacing. He uses Akuma’s ultra well as an anti-air and has borderline perfect hit-confirms against both standing and crouching opponents. He’ll also tick-throw when he can.

I’m no dick rider, but the simple fact is that Tokido demonstrates the best template for Akuma’s style in Super and shows Akuma players how he should be used. Nobody else has an Akuma game as complete as his in Super right now. Not Momochi, not Eita - Tokido. I strongly feel Momochi held the crown in vanilla but it is Tokido who has wrangled Akuma the best in Super and it clearly shows in his results.

The catch is those results. While Tokido has a solid handle on Akuma, sometimes Akuma’s inconsistency comes through. We can all relate to Akuma being wiped out very quickly by way of minimal errors despite playing a solid and dominating game throughout the bulk of a match. One error against an opponent with a chunk of meter and an Ultra we’ve fed them by way of pulverising them can quickly turn the tide if we screw up and this also happens to Tokido from time to time.

This is perhaps his attraction to Akuma and its certainly mine. Akuma is tooled to justify himself as a solid character with huge potential that among good players is well utilised. When you play a solid game and don’t screw up, Akuma is revealed to be a beast still. When you net that win through a solid performance there’s that sensation of ‘fuck yeah!’ that comes from executing Akuma’s vicious potential well. When you lose, its demoralising but a lot of the time the end result could have gone differently had one not made a screw up or two. Its almost addictive to strive to get one’s Akuma perfect so you can ride that unique wave of offensive momentum Akuma can demonstrate so you’re always motivated to keep at it to achieve this.

The same could be said for anyone who wants to get better with their character but with Akuma there’s a very strong sense of satisfaction when all the pieces fall into place in a match through rewarded mix-ups, combos and wake-up fuckery that pays off.

The bulk of the cast is extremely well balanced in this game - particularly Akuma. I’d imagine Tokido knows this and due to how well he takes advantage of Akuma’s strengths I suspect he misses a lot of Akuma’s options when he uses other characters. Plus you have the fact that he’s been using Akuma for a very long time - I’d imagine it would be a very hard slog to get another character to the same high level Tokido has managed to hone his Akuma to combined with how well he knows character specific match-ups with respect to Akuma.

There’s also the simple fact that he’s his main. Many folks tend to stick their their preferred character through thick and thin despite dabbling with others and will simply strive to do as best as they can with them.

One other Akuma I would really like to see more of however is Infiltration. His performance at EVO was very impressive AND very consistent. We came close to seeing an EVO final between Daigo’s Ryu and Infiltration’s Akuma. As an Akuma player I was on the edge of my seat as this possibility was drawing close but sadly it wasn’t to be when he was taken down by Rufus.

These guys stick to Akuma because Akuma is a good character and they clearly like his style. Due to Akuma’s pitfalls (largely his stamina deficiency) you need to be an above average player to get benefits from using him. Tokido and Infiltration qualify here and as such keep smashing it out with him and I hope they continue to do so.

Like everyone else I’d love to see Momochi make a return to Akuma in Super but sadly I don’t think thats going to happen. As I said earlier, Tokido is the new high-level Akuma template for us all and frankly I’m glad he’s still repping our camp. If he felt Akuma was no longer viable, I’d imagine he’d have moved onto other choices a while ago.

In agreement with ShinAkuma204 and Gamogo’s views.

I’m also disappointed Momochi left Akuma for Ken. At SB-V, when he counter-selected Akuma and got destroyed by GamerBee’s Adon, I realize and understan the abandonement - at least at competitive levels. That said, I am glad Tokido (Infiltration) still helms Akuma. They are who keeps me “mashing” buttons to up my Akuma. Fawk other chars. If not for Akuma, I’d probably ditch this game already by now.

If you weren’t around for older games you won’t understand why Tokido is regarded as a cheap player… that said it’s not intended as an insult, a compliment if anything.

I know that he played Claw in ST and urien in 3S but i’ve never played those games so i don’t know how cheap they were. In a few 3S videos that i’ve seen, i saw urien making that wall and pushing his opponents towards it so they either have to block the wall and his mixups or parry the whole thing alltogether. Was that only effective in the beginning days of 3S? Because the toptier in 3S, are chun and yun aren’t they, not urien?

Akuma and Seth = Exact same thing

Except Seth is worse.

Gen is on the same page as Seth, but harder to use overall.

Super simple explanation, huh?

Basically, Super Turtle Fighter 4 doesn’t reward Pixie characters like those three above.
In SSF4, laming it out works just fine. Mashing/turtling (thanks to cr.techs and other crazy option selects) pretty much beat most attempts when playing at a really high level.

This specially applies to long streaks (FT10), and only amidst top players.
So take single matches with a grain of salt.

Posting now with 100000% more salt!

Play to win or don’t play at all. And there are no cheap characters in ssf4. Cause any character can beat any character, and for every good matchup a character has, he has a couple terrible matchups. And those terrible matchups are typically very much winnable, just take some hard work.

I don’t think it’s weird. If you really love using your character, you’ll use them even if they get nerfed. I’m sure I was like most people(when Momochi counter picked Gouki Vs Gamerbee) & got hype. On a side note, I do miss seeing Momochi’s Gouki(no offense to Tokido).

seriously, this Sirlin quote is starting to get on my nerves, lol.

haha i didn’t realize i was quoting him, thought it was just kind of saying that goes along with any competitive environment.

Exactly. Viper is also one of those characters with pixie HP and extreme high execution barrier and Uryo defeated Daigo. Defeating high-tiers is pretty doable in SSFIV.

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whistles

It’s not cheap in a bad sense really, it just means strong. That said, there is no momentum in this game that is stronger than Akuma’s vortex. It’s really good. If akuma gets the knockdown and has a good vortex, he should win.

Shoryuken.com has such a gigantic amount of morons, it’s amazing.

Everytime someone opens their mouth, if they’re not claiming “every character is awesome and balanced”, they’re instantly salty.

I don’t play Seth, nor Gen, nor Akuma. How the fuck am I salty? I prefer turtle characters.
I pick top tier.

Don’t post random shit. Youtube is already bad enough as it is.

Also, what I said has been pointed as true by most top players. Only a hand few can actually get by with rushdown mix-up pixies. Uryo is one of them.

Adon isn’t a pixie, so I won’t hand Gamerbee that credit.

And neither is Fei Long. Probably the reason why two pixie users (Sako and Uryo) actually lost to him.
Or not. Mostly matchup related.

Cammy is really the only exception to the rule. Her damage ouput more than compensates for her low stamina/stun. Not the case with Akuma (even though he has way better footsies, and zoning tools). I’d say Ibuki too… But she’s worse than Akuma, the way I see it. But I know nothing at all, and to be honest, there hasn’t been a decent top Ibuki player for long enough time that we can actually take conclusions on those new characters.

ahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahah

Now that’s over simplifying. This isn’t vanilla sf4 any more

But all people think like it’s vanilla. Actually I think characters like Cammy have a better Risk&reward vortex. Gouki isn’t again the offensive character here.

Mixup wise it feels like Abel has the best risk/reward at the moment to me at least, the developers are supposed to release arcade edition character changes soon (I think tomorrow they’ll release notes about Ryu, Rog & Guy), I still have some hope to hear some good changes for Akuma, if they brought some of Akuma’s stun back (specially his sweep), I believe he’ll have the best vortex again.

definitely.

10 char

Do you guys think that the rumored srk fadc U2 is going to help a lot? Hitting a hp srk on its own should help to hitconfirm, so you’d get full damage off the ultra.