dude you are like really bitter about this
I’m not bitter.
It’s just bullshit.
They should have known when they made the character that the ridiculous projectile moves would make him potentially unbalanced, why did they decide to give him a solid smash moveset as well? The up mortar just begs to be camped behind. Snake is a beast. Hey emblem if you wanna play some (non snake matches) let me know I’m ready right now.
They probably figured making his projectiles (Minus his mortar) able to damage himself was their way of balancing him.
Not sure.
Or Hideo went up to Sakurai and was like," Yo make sure my nigga Snake is the fucking rape son."
And Sak said Oh yeah no problem bro.
Back door deals FTL.
You don’t actually have to play this game you know? lol
Yeah, but I got awhile till SF4 and SC4 come out.
You complain about this and play SC? Dear god.
At least with SC the creators acknowldge when they screw up and don’t act like everything is cool when it’s not.
Fucking Nintendo.
Hey, how do you drop the grenade when your about to throw it?
I see people get the grenade out and immediately drop it on the floor and pick it up.
How do you do that?
Snake isn’t that broke dude, stop buying into gimpyfish propaganda. He’s balanced and good and his his own amount of cheese, just like everyone else in the cast. Snake winning right now is because people don’t know how to deal with him yet. He’s good but come on. He’s not broke.
SC Xianghua was 1000000 times worse. And you play that game, lol.
Either press shield or press Z. You can’t drop it straight down from the air, though, unfortunately.
Why does his knee have an invisible disjointed hitbox?
Can you answer that question?
As for Xianghua well it depends which SC you’re talking about.
Maxi was far worse in the first SC.
Everything he threw out gave like +2 frame advantage on block.
It was retarded.
Well mostly SC2-3. Hi let’s give stupid pixie character that has a smaller hit box than everyone else but still hits harder a crouch grab! Why, we don’t know!
Atleast snake is a cool character and not some lame ass saigon whore.
snake is fun!
what can you do off throws if anything?
whats the best way to not get consistantly fucked over by up+b on final destination unless there really is no way if you’re basically just under the ledge?
I’ve heard you can blow yourself up to get another jump, but I’m not exactly sure how. Hold a grenade until it explodes in your hand, I guess.
But, imo, Snake isn’t too good on small platform stages like FD, since he’s all about zoning.
^ I’ll find a vid for it tomorrow if someone else hasn’t posted it before then. You drop a C4 right below you as you fall and detonate it asap, then you can get your third jump back.
If you are under the ledge you are fucked.
Down throw just sets up a guessing game.
After doing that I would just shield.
If they get in place you can shield grab, or drop the shield and attack with f-tilt combo, d-tilt, u-tilt, or jab combo. If they get up attack then you shield it then grab or shield drop to attack.
If they roll either way then shield drop to dash attack.
You will have to practice this, but with good reaction time you can really lock your opponent down and punish the actions they choose.
How are you guys doing tilts without initiating smash attacks? Half the time, the wrong shit comes out, and it’s damn annoying, especially with f-tilt and f-smash. It’s like I have to actually walk around for a while before I can consistently get the f-tilt.
Thanks I’ll give that a shot next time I play.
In all honesty, FD seems fine to me once you get past the “his up+b eats multibutts” under the ledge problem. he has a lot more places to place bombs and control the map, which imo really limits any ground approach methods.