It's showtime! Come on! Dante Combo Thread -Will be updated to UMvC3 standards soon.-

If you’re playing zero, an easy set up is:
Anything>Knockdown>Call Shippuga assist>Volcano>TK Revolver>Grapple.

Grapple link is a bit tight though.

The lack of that is probably because Dante doesn’t need DHC trick to do ridiculous damage. Seriously, with the right assists and using Charged Shot loops, Dante can do around 950k for 1 meter. My current BnB is a week 1 or 2 BnB with OTG followups. It builds 2.35 meter and does 820k for 1 meter and is ridiculously easy. With 1 DHC, it does enough to kill anyone with less life than Wesker and it can kill the rest of the cast, minus Thor, with the 2nd DHC.

You say that Dante doesn’t need the DHC trick but judging from your words with 3 meters you don’t reach 1250K.
To me that prove that you need the DHC trick, at least when you’re facing: Chris, Haggar, Hulk, She Hulk, Taskmaster, Thor, Tron and Wesker.
More then one character out of five; considering that a team is composed by three members the odds of facing a character against which the DHC trick would be helpful are strong.

Pretty sure I’ve never seen anyone else use an assist to use ground bounce moves without using your ground bounce. :frowning: PRAISE ME I AM REVOLUTIONARY CHRIS MINE 4 LYFE. It’s like assist incorporation on that next level. None of this call assist jump S nonsense, we get fancy.

The combo thread has alot of combos with Dante being so complex I have no idea what moves I should be focusing on and what combos I should learn first with him.

if you guys think the well is running dry for dante, i suggest you go hit the lab. dante can easily net ~950k with no meter, xf or assist requirements and over 1.15m with just 30% of 1 bar (all assuming only 2 acid rains are used). the dhc glitch is becoming unnecessary because he can get enough damage to kill even thor with the same resources if you use assists. ill post vids after i get proper capture equipment.

“No meter” or “no meter to start”? You can do over 1.1m with DMD for sure, but that takes meter.

no meter to start. i thought that was implied by the sentence following that. using no meter at all only gives him about 750k.

Is there anybody with a PS3 willing to practice with me? I just want to work on using Dante. I spend time learning these combos but I never land them in an actual match.

My new corner BnB which should hit any character. Carats you so pretty…but into reverb whiffs on most chars :(. 4 grounds + a wall. This one is fairly easy and you can still keep it in style. Does about 650k if I recall (without kfc end):

:l:,:m:,:h:,:s:, j.:m:,:j.:m:,j.:h:,j.:s:,:df::h::h: (Cold Shower) xx :s: (Prop Shredder), j.:qcf::l: (Killer Bee) xx .j:qcf::l: (Hammer), :df::h::h::h: (Cold Shower) xx :f::h: (Stinger) xx :s:+:atk: (Bold Cancel),:s:, :dp::m: (Volcano) xx :dp::m: (Bee Hive), :f::h: (Stinger) xx :s:+:atk: (Bold Cancel) xx :qcb::l: (Reverb Shock), :h: (Fireworks), :qcf::atk:+:atk: (Million Dollars)

Optional Followup:

KFC before last hit on Million Dollars and:

1::qcb::h: (Jet Stream) xx :h: (Fireworks), :qcf: :atk:+:atk: (Million Dollars)
2::dp::m: (Volcano) xx :dp::m: (Bee Hive) xx :qcf: :atk:+:atk: (Million Dollars)

@ShineErection, in the first combo you have listed for titanium beast you listed reverb shock as :qcf::l:

In the meantime post the notation of the combo that kill Thor with 2 meter used

Look, this guy must be a really bad dante player, he’s using the DHC glitch :o
[media=youtube]4V329XMWjbE[/media]

i think you’re confused… i’m saying that dante is doing enough damage now that it isn’t necessary to even have to use it to kill, not that it isn’t viable.

http://dl.dropbox.com/u/2743344/dante.txt

i’m still updating it so refresh every now and then.

Shoutouts to Yoshi not fallin’ for such trollin’.

It’s very possible with acid rain loops/charge shot loops and assists. My unblockable setup combo kills thor w/o DHC glitch and can be started from zero meter. It uses 3 meter but builds 3.5 so yeah…

I specifically said I could kill Wesker with 1 DHC and everyone except Thor with 2 DHCs. I went back to the lab and practiced some more and it seems I gave you the wrong damage pre-DHC damage before. It does 848k - 853k (based on how many hits of Sky Dance whiff).

That said, the point was that I don’t feel like it’s necessary to build your team around DHC trick if you have Dante on it. I wasn’t saying it should never be used, I was just saying there is less emphasis on it for Dante because he is crazy, even if you’re doing a no-Charged Shot, no-Acid Rain combo from week 1.

I can’t find damage value in your file.
Anyway, for your knowledge, having to use assists during a combo is something that make that combo inferior to another one which doesn’t need assists and use the same amount of meter. Hoping you know why I will not spend more words proving this simple statement.

Don’t embarass yourself with random troll accusations.

You said that you could kill anybody with LESS life then Wesker with 1 DHC, you didn’t say less or equal.

I’ll try to explain my point as clear as I can.

It’s completely true that the DHC trick is not a must and it’s also true that Dante can reach an high damage without it, but there’s something that must be said: in tournaments I want to do the easiest combo that allow me to reach the desired result.
With the DHC trick I can kill anybody with 2 meters and after the combo I still have a full-time devil trigger at my disposal, with all the benefits that devil trigger gives.

So, while it’s true that Dante’s combos are great, it’s also true that there isn’t a single reason to not use the DHC trick if you have a team that can do it.

Given the same meter used, a combo which exploit the DHC trick will always do more damage and will always be easier (where ‘easier’ means ‘more reliable’).

In your own bedroom, playing in training mode against a dummy, everybody is a combo master, then you go to a tournament and find monitors with a different refresh rate, spotlights in your face, stress and suddenly you drop your “forum combos” and loose the match.

There’s a reason if Richard Nguyen used the DHC trick in the video I posted before, it’s because it’s stupid to use an harder combo if you can do the same damage with an easier one with the same meter.

How often do you get to TOD in a tournament match from full-health? After playing footsies and chip, I dare say you rarely need to do 1.25m damage to kill a character. Plus you won’t have Dante on point after the DHC glitch, which can be good and bad depending on team setup.

To your first question I answer often, after you have killed an opponent character you can do some mixups on the next character entrance. If he guesses wrong you can start a TOD combo to a full health char.
After having killed a character you have enough time to hard tag in Dante safely.

you should try reading again. for one, the corner combos have damage values. i didn’t bother putting in damage values for anything but the corner combos because those are the ones with the most new tech in them. and also, the assist parts aren’t mandatory. they’re just places you can add assists in to get damage if you want. the damage values taken on there assume you use no assist at all, though using assists will greatly magnify the damage you get.

This. As well as optimize the meter gain. Volcano>J.S loops using assists build mad meter and boost your damage by a LOT.

Also duke, good for you if you wanna do abc combos into DHC glitch. Just because you’re lazy and your execution is sloppy in tournaments disabling you from doing anything fancy doesn’t mean it’s the same for us.