uhm you need to call dante and wait a second before pressing :s: if not the hitstun decay wont allow the combo to work. Weird that you are not getting the buster, it should be charged if you start charging as soon as you do the :l: raikousen, also after the H lightning connects in the air, you are supposed to wait a bit and then release (if not it might not be lv3).
Try this: w/e combo to air knockdown > OTG buster relaunch > j. MMHS > call missiles > S > j. mm H Sentsuizan > OTG buster relaunch > jam session > S > H Raikousen > Buster > L Raikousen > Lightning Loop > TK Sentsuizan > Rekkoha
Might be possible to break 1.5M? My execution isn’t good enough to do this yet though…
I’ve tried waiting a bit and Dante will come out but the launcher will wiff but just barely. I don’t see how the HSD is that bad cuz I’ve seen longer combos and it’ll still work. I.E. the combo with Vergil and Dante -_-
I’m trying to determine Zero’s most damaging combo while using Jam Session and Vajra as combo extenders. I thought I could do Zero’s ground series, air series, OTG, air series, OTG, Call Vajra, Ryujin, OTG, Call Jam Session, ender.
I’m not sure if it’s my timing, but the Jam session seems to be blocked instantly before I can connect with the jumping h. Lightening. I tried simply doing 2.H, S instead of the second air series, but am still having the same problem.
I know Zero has some nice combos where he confirms off the Vajra, but what would be the best way to use both Jam Session and Vajra as part of a combo?
You’re trying to squeeze in too many OTG’s so they’re teching before Jam Session can connect.
Edit: Apparently it’s possible, it’s just really tight timing.
I’ve play this team as well, and the combo you are describing is possible, it just has strict timing.
after OTGing, you have to call dante as soon as you land, then delay the S as long as you can
usually in a match, ill just cut the combo short with a lightning loop instead of using the jam session extension,
or you can use the jam session extension into lightning loop, then after the final lightning, call strider and do ryujin H, and link rekkoha afterwards
Just figured out how to get the 3rd buster OTG consistently (e.g after a vergil assist, doom assist or dante for example). some of you may already know this but for those that don’t, you need to do the sentsuizan as quick as possible (you cannot TK it). a quick sign to tell is looking at your opponents feet. normally you need to let them bounce so that you hit them consistently but because of the hitstun, you need to do it as quick as you can. the faster the better.
this method does not work on floaters (iron man, storm, strange, magneto etc) because the raikousen will whiff.
Regarding TACing into Zero, I don’t know if it’s already been discussed or explored. In case it hasn’t, I made a short video on some creative ways to stall long enough for a Lv.3 Buster charge and land a Raikousen Loop:
[media=youtube]a7RvmHJClUw[/media]
Getting the side TAC to work was an absolute pain, would not recommend trying it, lol.
I cant get that combo to work, maybe its because when akuma goes out, and by the time you do lightning, dante still cant be called. I “would” advice you to drop akuma in that combo, just do otg buster lightning into the dante ender and leave akuma for mixups and lockdown, for the sake of consistency.