Does anyone have the notations for Nova TAC combos? I’ve seen Kreative’s Elevator combo, but I think that’s the only one I’ve seen with notation and based on his latest video, it seems like he’s updated it. Also trying to find some for each direction, if possible. Thanks!
Wow it is so much easier now. I don’t think people should stress slowing down as much as extenuating your moves. When I do :qcb::s: now I do an entire full length :s: click :h: and do another full :qcb::s:. Most people use shortcuts or don’t do the full motion because moves still come out like dp shortcuts but with this you need to hit your down your corner and your back in order for it to come out smoothly.
BTW that 801k combo is awesome but I’m not liking that either of them take red health. For now I’m sticking to:
air :h::s: air :h: fly :h: unfly :h: :h::s: air :h::s: fd:h: :s: air :h: super nova. Does around 766k is way easier and works anywhere and it looks so much sicker when you only do a bunch of :h:
That’s usually the combo I use. If I’m about midscreen when I land the hit I will do.
~>5B,5C,S,jC,fly,jC,unfly,jC,-/,S,jC,214A,ADD,jC,-/,S,jC,(236M),623AA does 800k.
Oh god I’m really sorry could you do that in a different different notation. I understand the number system but the rest of that is confusing.
-/ is probably “land”, ADD is Airdash down and the rest I assume is self explanatory. If it’s not, B = medium, C = heavy and S = special (launcher).
Ok got it. Had no idea what -/ meant. But I had ADD.
I’m having serious trouble landing the:d::h: that’s supposed to bridge into :s: for the relaunch in the :h:loop. I’m trying to do a small dash to hit it but it keeps whiffing and I’m not sure why it’s so hard for me to get it to land. Any help or tips would be appreciated.
As you know the combo is j.H, H, S, sj.Hxxfly, sj.HxxUnfly, H, 2H >S, sj.H…etc.
Just do H or straight into launcher.
what kind of combos should I do after a hit confirm off doom’s beam assist?
Its hard to catch them, but cr:m: will be your best friend. Try dashing first if you feel the range is quite enough brrrruuuh.
I’ve seen a couple of combos with people xfactoring lv 3 and then doing medium centurion rush over and over. Just wondering if its a true infinite and if its xfactor lv 3 exclusive.
Also can some explain his lv 3 xfactor loop too? Like the one with s jump cancel javelin because the javelin is only getting one hit for me.
I’m pretty sure your better off just doing 3 H into fly/unfly. The six in that combo just aren’t worth it because I’m pretty sure it does less damage. Flying ve’s combo is the best i’m pretty sure (solo) but it can get kind of annoying at times and doesn’t work anywhere.
I use j:h: :h::s: air :h: fly :h: unfly :h: land :h::s: air :h::s: fd:h::s: air :h: supernova.
Not only does it look awesome because everything in the combo only uses 2 buttons (cept for the hyper) but the damage is good, it’s very easy and spacing shouldn’t be an issue after you get the combo down 2 or 3 times.
Any tips for beginners would be after the first standing :h::s: do :h: :qcb::s: while he is still in the air. For me it negates the negative edge and I get no human rocket then I do another :h: and slowly do :qcb::s: then I do another :h: the second I see the unfly.
I do the M centurian rush infinite quite a bit. I think it’s XF3 exclusive, but I’m not entirely sure, it’s certainly much more difficult in XF2 if it’s even possible. It seems to be a true infinite though, I’ve done it on Hulk from full health and been able to kill him with it, doing it like 14-15 times or so. It’s probably not that good to do it for that long since it uses up x-factor time, but it just looks so cool and can mess with your opponents head a bit letting you get the jump on their next characters.
It’s a true infinite exclusive to X-Factor level 3. Because M Cent. Rush causes a forced ground bounce, there’s no HSD to speak of so you can loop them until the enemy is dead or x-factor runs out.
Whats the best way to get into the loop? I just want to use it for fun not really running nova on anchor anytime soon even though its not that bad because his damage just gets beyond ridiculous.
After an Air :s:, OTG Centurion Arts, X-factor, Ground bounce the heck out of them awaaaaaay.
just wondering, does he have some fancy tac combos? il def start usin him more if hes got some
So what’s the best Corner combo so far?
Because right now all I have is a modification of the Nova Strike loop that hits 797k and looks hella swag.
Best solo corner combo looks to be this one. I don’t think there’s anything else that’s out there that can be added on to this without assists, because it really pushes the hit stun deterioration to the max.
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Here some Nova TAC Combos. One for each direction. I think they are pretty practical. They build a butt load of meter.
Inputs are in the description
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