Is XvSF Competitively Playable?

Na Shiro. You’re done son!!

Nothing is stopping anyone from holding side-tournaments.

XvsSF isn’t even the best pre-MVC2 Marvel-engine game. Every argument you made for XvSF, I can make for MSH, with the added benefit that MSH is a better game.

Can you play XvsSF competitively? Sure. You can play any fighting game competitively. Is if fun? Sure it is.

What I would love to see at EVO is a rotation of old-school games. Have XvSF one year, MSH the next. Have VS one year, A2 the next.

It is fun to explore these blasts from the past and just because new games have come out that doesn’t stop them from being fun. A sign of maturity among the industry and gamers is the realization that newer isn’t always better. I’m certainly more for fun novelty picks than garbage like DOA4 that literally nobody cares about at all, or running T5 after the Tekken community has dumped it.

An official A2 or XSF tournament every year would get old fast. But a randomish rotation would be great.

I agree that it would be a good idea for the XSF players to try out MSH. But i think you’re missing the point here. XSF has something of a scene brewing right now. Are you volunteering to get people interested in MSH? Many of the people posting in this thread have put a lot of time into hosting gatherings, organizing tournaments, and sharing the knowledge just to get people to notice XSF.

If there is really a large community of XvSF players who think the game is worth playing then I can’t see why it wouldn’t be at EVO.

I realize EVO has a lot of competing pulls like game quality, popularity, and some newness needed to get sponors. (Or something like that…) To me including a game at EVO can do a couple of things:

  1. Help foster a community around a deserving game. (IE Guilty Gear)

  2. Please an existing community.

  3. Serve some advertising/sponsorship goals that I don’t understand.

GG doesn’t have a huge community but encouraging that community is a good thing because GG is a good game. 3S isn’t a good game but it has a large community so throw them a bone. DOA4 isn’t a good game and doesn’t have a large community - so I guess it serves #3 above…

I don’t think XvSF is a community worth growing because IMO it isn’t a very good game, but if the community is large enough I would reluctantly say go for it.

XSF is probably better than 3S anyway though…

I’ve said this before but with a lack of new games this sort of debate is going to become much more common. I fully expect that in a couple of years EVO is going to have A2, VS or some games like that in the official lineup. CVS2, MVC2 and 3S isn’t going to fly forever.

To me it comes down to number of participants. If an XSF tournament would draw then have one. My question would be what would be the expected draw?

man theb things your saying the people who hsot shit for xvsf games has been done and still are. You are really clueless of what we’ve been up to.

My memories of the marvel series pre MVC1 are very hazy due to the whole “SF players dislike the marvel” game thought pattern and poor competition and availability in Alabama. MVC1 is still hella fun, but could you (Margalis) please explain why you feel MSH is superior to XSF? The game in the early series I have the most time spent with is…none. I played all of them maybe 15 or 20 times and just dismissed them until for some reason MVC caught hold. Basically if I"m going to take up another OG game (most of my friends are MVC2 heads and have limited og experience) I want to play the best of the marvel engine early incarnations.

Xvsf>msh. Its the cloest to mvc2…

Being close to MVC2 doesn’t make it the best game now does it? Reasons please, not opinion. Well the reasons will be opinion but that one doesn’t quite cut it.

XSF and MSH are pretty different experiences.

Graphics and sound in MSH are way way better. MSH is probably the most polished fighting game Capcom has put out in terms of production quality.

MSH has gems (that some people turn off for some reason - never really understood why) and XSF obviously has two partners.

The fun part of XSF is the combo freedom and landing all sorts of crazy shit. It is a game where everyone has some insane broken thing they can do. Fast paced and full of crazy combos. Really fun game to mess around with because it is so open.

MSH is a slower, more deliberate game. (Nowhere near MvSF slowness of course) I also greatly prefer the character selection of MSH. (Your mileage may vary)

Basically I would say XSF is a great game to play to mess around in and do crazy shit, MSH is a better game to play if you want strategic matches.

All that said, I would play whatever game you can find other people playing.

Edit:

I have no idea what this means! None!

Well you fuck tard I said the things your saying that should be done for xvsf ARE BEING DONE. We’ve already been doing that shit and have been getting hella lots of people entering because of it , so your not bringin any thing new to the table at all.

Also the combo engien in xvsf is very simular to mvc2. Strats are the pretty much the same. You can play storm and mags pretty much the same with few exceptions. (no la+ super no air combo to grav tempest) but things like mags doing rom infinite strom corner traping games etc are pretty much the same. I play both games alot and have no truble switching from one to the oter.

Also MSh’s combo engine for charaters like wolve are simular to xvsf wolve with almost no exceptions except a few combos such as his easy relaunch infinite in msh. But to be realistic here, xvsf is bigger and far better than msh. Your not going to win yer debait about the sound being better so might as well pick up the game. Who gives a shit? If xvsf is closer to mvc2 than msh is and more people play it then msh why even bother playing the game?

If you do infact think the games better host it at Evo this year and show every one how much more people will play it then xvsf.

whats the worst/oldest game at evo 2k6? then debate if xmvsf shouldve taken its place. i want this debate started now…

CvS2 =[

=0 thats madness :looney:

ST

yes. definitley

Oh yeah i still play XSF until this day. Whenever I need to take a break from MvC2, I usually play XSF. If you guys are located in southern California and wanna challenge me for fun and kicks, just head down to Super Arcade in Walnut. It’s located on the intersection of Grand Ave and Amar right across from Mt. San Antonio College.

“XSF: it’s MVC2 - only worse!”

Exciting.

hommi you should go to FFA and then you’ll find alot fo guys having fun with xvsf.

margalis you must suck balls at xvsf or something. You don’t seem to know shit about it yet you post on and on and on. Dude stfu! no one here hating on xvsf but you. Did MMDS MM you and take all your money?

Actually, Shiro, you’re getting a little wayward. Margalis is making legitimate arguments and expressing legitimate opinions. That’s fine.

Obviously he doesn’t think XvSF is competitively viable. Sure he hasn’t played it much on a competitive level, but that doesn’t make his opinion any less legitimate. It just means he needs to learn to play the game at the level you and I both play.

He might also think MSH is a better game. That’s a irrelevant. The MSH community is tiny compared to the XvSF community, and debating which game is better, is an argument for somewhere else.

My only point in this thread is to explain to the FG masses that XvSF is competitively viable. It’s strategically deep. It’s mentally challenging. The better player WILL win on a consistent basis. And despite the fact that the combo system is very lax, it doesn’t impede gameplay at all. Personally I think it deepens the gameplay. Infinites force you to play very safe and maintain very strong spacing. Without every high/low/throw mixup threatening you with an infinite, there would be much less need to maintain positional advantage over your opponent. In other words, without infinites, XvSF would merely be slightly better than 3s.

People bitch about 3s in that parry reduces the game to high/mid/low/throw mixups. I agree. However, instead of 3s parrying making strategical desicions obsolete, infinites in XvSF make strategical desicions that much more critical. Instead of guessing wrong equating to air combo/super, and repeating said mixup until the better guesser wins, the whole game of XvSF revolves around getting the opportunity to attempt said mixup, baiting opponents into eating said mixup for free, and putting yourself in a position that said mixup will not cost you your life if it fails.

On a side note, despite whatever differences/similarities there are between MVC2 and XvSF they are incredibly different games.

First of all, the combo engines are largely irrelevant. The fact that you can do some combo in one game while another combo fails in the other does not impact the gameplay quality of either game.

Secondly, all of the strategical elements in MVC2 exist in XvSF. The execution of said strategies differ, but they are still there. In fact, one might even argue that the strategies potentially used in Xmen is even broader than that of MVC2. But that’s an irrelevant point.

The underlining concept that I’m trying to argue here is that XvSF is as playable, and if not more so, as any other game.

PS. Maj, I frequent your site on a semi-regular basis, and have digested all the work you’ve done. I also direct new FGers to your site to develop a basic understanding of the game. At any rate, I just reread your kattobi cancelling article, and wanted to inform you that I’m the 11th guy trying to play A chun/guile/yun in CVS2.

This game is pretty fun I just started getting back into it since they need to fix the stix on the mvc2 machine, I dont know much about it though. Where can I learn more about this game(any links)?

I searched in the WIKI but there wasn’t much info there.

Screw XSF. My main (Dhalsim) is trash. If I ever trade hits, I’m dead. :frowning: Then I have to switch to Storm.

edit: Haha I play Sim/Juggy :slight_smile: