surely you jest!
Damn, Vic’s post makes me want to learn XSF for real.
Callmeanewb: You should edit your first post to include a link to the XSF strategy thread.
Well if memory serves me right, isn’t the Saturn ver. of the game more balanced?
Will they use that ver. should they ever get their hands on one?
COUGHCOUGHTORRENTCOUGHCOUGH
version3/saturn was poorly received in the arcades. most people have no experience with it. whether its more balanced is kinda moot. most of the bs is still there. dhalsim gets raped to the point where hes pretty much useless, they do fix his recovery bug, so no more free combos. but they made him sooooo bad to use. the only other notable changes is mags up throw is gone, cyke’s flying screen causes the opponent to go down, changing his standard corner combo(you can still do crazy shit, just not as easy), and storms flying screen is affected as well, changing her corner combos drastically. and her lightning attack changed. but shes still easily the best character. the tiers dont shift much, except for dhalsim being useless.
version 2 is preferred in US. everywhere else is pretty much version 1. v1 is hella preferred by ryu/akuma players. lol
i play v.1 and v.2, there isn’t many major difference except shotos.
i played v.3 alot. to me, it is playable but my characters that i use changed alot so i have to change my play style quite a bit.
cyclops
- no corner infinite (fp shoots them straight down like in mvc2)
magneto
- you can not throw up with fp throw
- fp throw i believe is techable
storm
- no corner infinite (again, fp shoots them straight down)
- they get recovery after lightning attack (ie. marvel style)
dhalsim
- you have to wait till the peak of his jump to do his drills
and those are my main 4 characters so it is a little bit of a difficult transition. i believe everyone else is left the same. oh, wolverines drill claw, they can recover afterword so if you do hit them right away with rh they can block.
well with storm, you can still hold up and do fierce, rh on version 3, but its much stricter and not as reliable as the stuff you do with storm. she can still do nasty stuff tho in the corner.
i believe you are right about mags throw being techable.
cyclops corner combos are more intense on timing on v3, but i find them more interesting and you can pull off some wild stuff with it. im sure victor remember some stuff that me and cigarbob used to pull off back in the day.
dhalsim tho, it sucks being a sim user in v3. every sim user would rather take the recovery bug so they can have fast drills. the drills are what makes sim good.
i honestly like v3 just cuz it has different combo possibilities. but i dont like it as well cuz of sim nerfing.
do you think if this game gets big enough, that it might be possible to put on the official game list of evo? I’m thinking no, cause evo is all console. But I’m sure something could be done about it.
insane
…
xsf will never go evo. i can assure you that. unless it got an appropriate console port and the game became insanely huge. but it wont get a real port so the chances are insanely slim by default
How Bout:
- Getting the support for an actual main tourney anywhere at all where it’s not a side event
- Have a ranbat or some series of dedicated players, didn’t ffa try that, not sure what happened there.
- Post those vids on the net
- Fill out the xsf wiki which is empty, and/or get permission from james and chop up his xsf faq and get it there
Good thinking. I’ll see if we can get the wiki filled up in the XvSF strat thread.
I’d just make infintes bannable. Then it’d be fair.
Spoken like a true scrub. I’ll kill u instantly w/o infinites.
FEAL DA POWA OF EX_MATT!!!
Infinites are secondary. Other people have brought it up.
You show me a player who’s ill with infinites, my basics and technique will own him. He’ll never get the chance.
You show me a player with a better grip on the game, who knows how to handle spacing / priority better than I do, and I’ll lose. Even if I can go to sleep doing charlie reps.
Not saying 100% of the time, but the overwhelming majority. The tactics in this game are “tight”. New players often don’t get it, because they get mopped with tactics AND infinites, so they chalk it up to the cheese combos.
Think of it this way. Chun is top tier. Doesn’t use infs. Gambit is top tier. Has infs, doesn’t need them. Rogue is hella good, if not tops. Doesn’t need infs. All these players will just straight up rape, because of the tactics they provide. They straight up rape, when put up AGAINST top tier characters that “do” use infs.
I’ve been playing this shiz for ages, and seriously, it’s just fun. 99% of the people that I’ve played will tell you I’m pretty damn good, and my “best characters” have ranged from Charlie, every shoto(First Akuma, then Ken, then Ryu. They’re all beast), to Gambit. I don’t use infs in casual, and still dominate new players that do, with ease. IMHO, the reason players that jump in this game expecting to win with easy infs, will never be tops… Is because they never put the time into learning the shit underneath.
You can practice Cyc FP Throw -> Corner Inf all you want. You’re gonna be doing a dumbass bullet as I jump in on you, and feel pretty stupid. And it’ll be damn fun.
Last thing, someone said Jugg was good for new players. Nah. Jugg is powerful, yes, but any good player will take him apart easily, unless the Jugg “really” knows his shit. You have to know your matchups to win with him. Know how to spam d.s.twd.fierce to trade with fireball spam, know what to counter with headcrush(Good timing vs Hail Startup, I.E. Hyper Gravs, Mid Screen FBs, etc etc), know what you can command grab through, etc etc. Cancelling fierces into command grab is a must, of course. The fact that the slow bastard can still win against people who should be able to punish “everything”, is just too good.
teach me xvs
I think the idea of filling the wiki section is good, so people that have never played (like me) could learn more about strategies and gameplay. Sure, the thread in ‘other games’ forums is great, but it’s too big and hard to search, unlike the wiki, which is a great and organizated place
I agree with PN, soooooo many scrubs at FFA know how to infinite, but they will never in there life land the hit on me to start it. i also agree with the second part, get a guy that knows the game, even if he doesnt do infinites, can still win.
Like callmeanoob was saying there is xvsf ranbats going on in Edmonton and Ottawa. if Joker would get off his lazy ass and do something in Toronto I’m sure they’d start throwing them there as well. I’ve talked to Dark dragon and Nagata lock about getting xvsf as one of the main games for T8 and it looks so-so. We’ll find out as the time rolls by.
Hope for the best i guess.
Oh and a prime example of a scrub who does nothign but infinites NEVER winning (ok once) is dark renagade. Nuff said
-Shiro
everyone here is entering at evo right? well, if we can get a board or an arcade machine there.
Think positive!
i agree and disagree. do you need to do infinites to win? no, of course not. if you are that much better than the other player, will you win a lot more? of course. but if you got a player with some good fighting game basics, infinites will be hella clutch. like victor said about combofiend when i played him in a tourney here in AZ back in 2002. he went to the finals with me. he actually sent me to the losers earlier. i been playing the game since it came out. cf just used his marvel knowledge and picked up a couple infinite and clutch combos. i know for a fact, at that time atleast, that he rarely played the game. and he beat me in winners bracket just cuz the fact he could get a lucky hyper grav and infinite, or get a lucky launch into the sj.d+short relaunch infinite. or land braindead cyke infinite, leveled the playing field immensly. everyone could tell outside of infinites, he was seriously outmatched, but he could randomly sneak in a hit somehow and execute said infinite without fail. we meet again in the finals. he won i think one match off of an infinite, then i believe i perfect him 3 times in a row due to infinites.
did the better player win? yes, but did the much less experienced player still dominate the rest of the tourney that had good players because on infinite clutch? fuck yeah. i dont care what anyone says, infinites are a major threat if the player has atleast the ability to land it. im not talking idiot players that dont have a clue, im talking about players that have the basic concept. they may not be nowhere near your level, but are average, but the infinites give them the chance to win.
that’s what i believe and im sticking to it. ive been playing this game hardcore for over 10 years, i seen lots of shit happen. the better player will win of course. but the bs and infinites definitely bridge the skill level gap A LOT!