If VF5 had been popular on american console, it could have saved the series. I loved VF4. To this day I feel that it is the best (3D) fighting game ever made… and when I heard 5 was coming out, I was soo excited. However… after playing the demo… I almost didn’t get the damn game.
The shitty ass demo nearly killed it for me. Its like, everything Sega could possibly have done to detract interest in the game - they did. First of all… it was so pathetically easy. The enemy did not block. The 3 stages you fought in were all basically newer less-exciting versions of old stages. You really have to do something special with arena stages considering there is one in practically every fighting game. This one - just doesn’t do it for me. Lei Fei’s stage I’ve grown to like - but I still think it was much more vibrant and exciting in 4. The island stage looks horrific. DOA3… an original XBox launch title… has nicer island stages for christ’s sake.
Then there’s the characters… all of whom are wearing the exact same costumes and colors they wore in VF4. The 4 characters they let you use were 1) Akira… who couldn’t look more boring - is one of the most difficult characters to use in the game. Wtf? WHY make him playable? Especially when a lot of unsuspecting VF newbies are gonna pick him cuz he looks like Ryu… and think "damn this game is stiff and slow."
2) Eileen looks like absolute shit uncustomized. Her secondary costume is so plain… and her primary costume could be cool, but the colors combinations are hideous. She was put there likely to appeal to beginners or casual players but she’s *so *button mashy that using her is like the complete opposite of Akira and she’s an ultimately unsatisfying character to use.
3) Sarah… in dier need of a makeover… weighs in looking as boring as ever. Why not make the bodysuit like the unlockable third costume or something, and give her something fresh and exciting to start… same goes for many of the other characters. Let this feel like a new game.
4) Nacho Libre - or whatever - never interested me. He plays alright I guess, but he seemed generic and still does… as does El Fuerte in SF4. Ramon could kick both their asses. ; )
Anyway… if I had never played VF4, or wasn’t a big fighting game fan, I would have surely passed on VF5 after playing that demo.
Despite feeling like I was playing prequel to VF4, rather than a sequel, I eventually got the game. But not right away like I would have. I put it off for a while but decided to buy the game after a few months. I’ve enjoyed the game, but I just couldn’t help but feel like it should of had more.
VF4Evo had challenges that you had to complete in each arcade. There was also a special arena where you could compete in tournaments with special rules, like -throws do more damage - or - when you do damage to the enemy, you regain health back, and vice versa, creating awesome see-saw battles. I think about this in VS mode and what could have been. Anyway… none of this was present. Were they holding it back for the next version of VF5? Well they shouldn’t have, cuz there was no next version. Not for console anyway. They should of just put it in the initial release. Now we’ll never see it.
I still love VF despite all the nitpicking. I will never understand why people find it so difficult to play. I mean, I play a lot of Tekken as well… and Virtual Fighter has always felt way more intuitive to me.
I should stop. Long ass post… god I must have no life… :bluu: