Is it me or is this game really that unbalanced

Chun is so dumb in this game, what they were smoking when they were making her hitbox ??? Look at her dumb SA2 which leads to juggles of course… and look her dumb pokes, she litterally ruins the whole game.

Yun is very stupid too : look at his Genei, look how fast it is and how stupid to use it is… he is completely absurd to use and play against.

Ken is so friendly-easy-nooby to use, easy confirm, easy SA3, easy character…

This game is deprecated nowadays.

And all players who playing all top tiers really don’t give a shit about the game, they just want to win easily and to win tournaments easily.

Fuck 12, Q, Sean, Necro etc… just play top tiers or give up.

Ibuki is pretty broke too, she can do stuff like 600 damage off a crouching hit s.MK>EX Tsumuji after a taunt. You can probably do a LP>MP>cr.HK>HK>Super Jump Cancel into a LP>t.HP target combo into linked taunt that’ll cross them up in the corner and score a crouching hit s.MK>EX Tsumuji.

EXPLOSIONS OF FLAVOR!

She can also do a slide kick, air throw, palm bomb, jump back kunai (they’re plastic knives, it’s ok), step on your face, the splits, and even break necks (WWE fake style stuff, no sprites were harmed in this production)!

!!!

Fuck Blanka.

LOL at all the Blanka hate. I get it, but I don’t. He’s classic.

that’s cold

It’s not balanced but it is definitely not unbalanced either, it’s somewhere in the middle. There’s a top 8 of fully tournament viable characters that can all fight eachother, so if you master any one of them the tier list should be no excuse for your loss. You’ve got chun with her usual stuff, yun with geneijin, ken with his many playstyles and versitility, the scary ToD-esque characters Makoto, Dudley and Urien, Yang the stun monster+good normals and gouki with the best anti-air, and all-out rushdown. If you remove chun (and to a small extent yun) from the equation the game becomes much more balanced, because now Ibuki/oro/denjinryu/elena can fight the top 6 of the top 8 characters. That’s not me bitching about chun but just to show that the lower rows of characters can fight the high tiers; read the most up-to-date, Japanese 3S tier list which I am sure most regulars here are familiar with already

http://wikiwiki.jp/3rd/?�����䥰����

Take away the yun, chun matchups and suddenly there are rows and rows of 4-6, and 5-5s all over for a huge chunk of the cast, with very few 7-3s lingering up until you get to around Alex and Remy. That’s pretty damn balanced if you ask me, maybe not at AE2012 levels (where the top tier is midtier) but still pretty good especially considering the SF3 series never really had proper balance testing like we have today, and in comparison with other games around that time. A 4-6 matchup in 3S is very close to a 5-5 in any other game because of the freedom you get in offense defense and your neutral game, it takes just 1 extra read or capitalization of a mistake; a 7-3 match can be won over with 1-3 extra reads and solid defense, all it takes is one knockdown and you now have the potential to kill a character. Not like in other games where you knock someone down and are unable to do anything even if his decision is the most blatantly obvious, but that’s another debate.

One thing I’ve always been curious about is the comparison between other 2D fighting games, particularly ST and VS. To be really honest, just by looking at the tier list 3S is more balanced than VS, and I’m not taking anything away from that game because I love it to death. Zabel is clearly the best character with no bad matchups; infact iirc he has IAD unblockables from anywhere on the screen using j.short off hitting the opponent with an air-to-air. But VS tournaments like AOW have all characters quite evenly distributed and some top tier often underrepresented… like 3S you can use the mechanics of the game (guard-cancelling, AGing, proximity glitch and all other stuff) to overcome matchups.

ST is a very strange case. There is clearly a top tier which all overwhelmingly hold 6-4 and 7-3 matches, but often times have a 1-9 match against them versus a much lower tier character, who is proceedingly beat by the rest of the cast. Sim beats O.Sagat, Claw beats Sim+O.Sagat (who both beat a huge chunk of the cast), boxer strangely does well against claw, and then both sim and O.sagat beat boxer…nothing set in stone of course.

http://curryallergy.blogspot.com/2008/09/super-diagram-turbo-version-2.html (latest one I could find, O.Hawk negative edge loops may not have been known)

If anything, the mechanics of ST (besides the super, I’m talking about solid zoning and flawless ground game) don’t allow for miraculous comebacks with amazing reads. So to sum it up, I think the real reason 3S gets the appearance of being at HnK levels of broken is because the high and high-mid tier are all strangely much more technical characters than chun and ken, so not only does the player have to know so much more and has to practice more, he has to work a little extra hard to get the win. A lesser reason (that only concerns Japan) is the level of play has gone so high that 1 point differences in matchups can make all the more difference when both players are at near-highest level. People who think this game is all about YCK (even though makoto is better than ken and dudley rivals him) don’t know that Makoto, Dudley and Urien and can kill a character with full bars. Or that chun doesn’t even have a solid anti-air and dudley can hit her at a very specific distance off a jump in. etc. etc. If anything, I think people would do BETTER with other characters besides the elite tier if they followed their specializations (mixup, footsies, command grabs etc.) Another example is tekken; albeit it is always a very balanced game, mishimas always tend to be at the top and I think that’s a good thing. No one ever says that Tekken is all about Mishimas because they’re high-execution requirements and technicality prevent easy entry barrier. Same for Akira in VF5FS. It’s just unfortunate 3S Chun just so happened to be the easiest and best of the top tier, and most characters that fight her all require a lot of knowledge and time invested to contest.

blanka is like cowbell

only tools find him funny

Blanka is an asshole
Blanka players are assholes

Right @SNAAAAKE

branka is the best HERRO I RIKE :sunglasses:

Absolutely still amazes me after all these years that Ryu has always been exactly mid-tier.

Necro seems to be the top of low tiers.

Do us this favor.

I’m quoting this just because it deserves it.

the game moves around ryu.
ryu does not move around the game.

Posting tournament results is stirring shit up? Guilty as charged, then…

Trying to argue a moot point is stirring shit up.

Also, as a Blanka player…
Fuck Blanka. I don’t play to win… I play to troll.

Post the top 16 from every year.

Wow, they have Twelve ABOVE Hugo on that tierlist? o_O I thought Hugo moved up to mid-tier last year.

why does top 16 count? maybe top 4 or 5

I was posting the tournament results so the OP could rest assured that 3S is in fact unbalanced, and others have agreed with me here (even if they wanted to flame me to begin with).

The OP even “liked” one of my posts, so my goal was achieved: 3S is in fact unbalanced (how much it is unbalanced is open do debate, of course) and the OP can now sleep confortably having his question answered.

Also is worth mentioning that I have not stated here my personal opinion about the game itself, whether I think it’s a good game (despite being unbalanced, or exactly because it’s unbalanced) or not is irrelevant to this discussion, by the way.

But there’s a lot of people ready to jump in and defend it, even when the game isn’t being attacked.

PS: I just don’t understand all the Blanka hate, but whatever… I’ve been playing SF since 1991 and I only started playing Blanka in SFIV, so I don’t mind the hate, but I don’t understand it either.

You’re funny! :smiley:

LMAO dudes in this thread taking this thread serious like it’s a serious thread.
Some dudes… too serious… seriously.