well… that combo is only guaranteed without having to worry about the timing on it IF and only IF u launch them from the ground and if u do that one u have to start with lk, mp, lk ,up +fierce!! if u launch from the air like if u do the c.lk,c.mp then launch and sj at an angle then fierce down and dash straight down as soon as u see fierce connect then after the dash a quick pause then lk, lk then quick pause again and then up fierce… if u did it right they should be low on the ground and u can start out the inf with lk, mp, lk, up +fierce… and if you have the setups down it doesnt matter which one you use except for the up fierce. , ad/d, jab, up fierce that one has to be done off the ground…
^ you dont always have to start with lk, mp, lk, u.hp … you can start with the regular lp, lp, lk, u.hp. It really depends on how you do that setup.
tindiamond if you really want tips there is nothing better than video. www.youtube.com search for “Illan”
Thanks everyone for your help. I’m starting to get that shit more consistant.
again i never said u always have to start with lk, mp, lk, u.hp… i just said that u can start like that to make it easier… because if u do the dash down lk’s quickly then u.hp following it u have to start like that if i dont wanna mess up the inf.
i almost always start with lp, lp, lk, hp and i do the D+HP setup
which D+hp setup are u talking about cuz theres the regular one and that flying screen inf. with him?
hey does IM have any useful/meaningful ground combos
well it depends on wat ur def/meaning of useful combos are?? do u mean damage wise or fancy moves???
both would be nice but something that deals wit a lot of hits
well if ur enemy only has like 50 points of health left u can just do
c.lk, c.mp xx proton cannon
he really doesn’t have any ground chains, and even if u wanted to expand a ground combo by sjc or by using sj.HP to maneuver around, you can just go into the inifnite instead of some ground combo that would only last one rep.
you can always do a few reps of the infinite and then land and do a s.hk and do his extended air combo and finish with a unibeam if u dont want to use meter but u want to look fancier than just doing the infinite until dizzy.
thats wack!!! lol jk well… if u want something fancy that dont last long but does some good damage u can do>> launch from ground,sj. up+hp, ad / d, up+hp, launch, sj. up+hp, ad/ d, up+hp
or u can do all fierce INF.!!! c.lk, c.lp proton cannon is too burned out… people need to come up with different things… :lol:
the all fierce infinite is hard though still.
u just gotta practice it!! i mean i got it down in just like a day or two although it did take me like 3 hours just to finally get like 5 reps… but it does take time so just practice it and u should have it down in no time!!
i tend to mess that up a lot so i usually just do launch neutral hp ad/f lp mp up hp then go into the infinite. but im trying to get my iron man on your level just to have someone different to use :lol:
yea… a lot of people have trouble with that setup… and i dont know y that is. its funny how when i first got the game at home for my system every good player where i would play at said that i would turn out to be sucky and stuff… yet here i am now a decent player i would like to think and so ive been told and its all thanx to the game … the game isnt necessarily there to get better in terms of playing but more like in terms of being able to execute these combos more easily. i pretty much have all the inf setups down now man was it hectic learning them
lol:lol:
is doing lp, mp xx proton cannon after the infinite plausible in game? I’ve seen it in a vid and I can actually do lp, mp xx pronton cannon but can’t connect it after the infinite. I’am assuming however since I’ve never seen someone do it in a actually game it isn’t do able in game???
i remember looking back at the previous threads but i cant remember. u can do it on big characters like juggernaunt and sentinel, but i can’t remember if that is only in the corner or not.
and it would be a s.lp c.mp xx proton cannon
but there are many ways to combo into proton cannon off the infinite in the corner and mid screen so i guess u will never need to do s.lp c.mp xx proton cannon after the infinite
there might be some info here
http://forums.shoryuken.com/showthread.php?t=24423
and here
it is do able in game!! i can do that shit like nothing !! lol jk but seriously … it is do able and i can do it the key is to speed up the infinite one rep BEFORE doing that s.lp, c,mp xx proton cannon … u speed it up one REP BEfore doing it then the last rep is done normal speed then u walk forward a little bit then hit lp as ur walking forward then move the stick down OR DOwn FOrward for the c.mp then xx proton cannon… and theres ur s.lp, c.mp xx proton cannon. sounds kinda hard huh?
lol
same thing applies for BIG peopld like SENT, JUGG, BH and NO ITS NOT only do able in the corner.
Yeah that does sound complicated but it seems like its worth knowing. How come people never do it? I always see people just do the inf to the corner and do it instead of midscreen. Doin it mid screen likes sick to me
Could any one suggest the best method of playin with IM when you notice u have the unfly mode cuz jumpin is part of my game & my assists (cyke-AA, cable-AA) knocks em 2 hi for me to launch dashing helps most of the time but just using sj gots me all throwed off so any strats on playin him with it on or just forget it & try the refly thing (hard as hell!!!) please lemme know a lil sumthin